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MutoidMan
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Posts: 2,232
Re: Bioshock out for PC today!

on Thursday, August, 30, 2007 5:01 PM
Variety goes both ways.

Eschewing the staggering library of classic and groundbreaking PC games on the tenuous position that PCs have to be upgraded too often for the limited library of any particular console to me seems bland rather than spicy.

Game content aside, as far as I'm concerned PC gaming will always be better than console gaming simply because you can upgrade to the latest hardware sometimes years before a console gamer will ever see it.

Besides, it's PC games which push the envelope of gaming technology. If PC gaming died tomorrow, there wouldn't be anywhere near as powerful of an impetus to push the advancement of gaming hardware. After all, why bother going all-out to improve gaming technology when console gamers are quite happy with not being able to upgrade?

"We are, after all, not God." - Cmdr. J. J. Adams
"C is for cookie. That's good enough for me." - Cookie Monster
"If money is the root of all evil, I'd like to be a bad, bad man." - Huey Lewis & the News

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zorbee
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Posts: 0
Re: Bioshock out for PC today!

on Thursday, August, 30, 2007 5:05 PM
that's true.

I have yet to see Lara croft nude on a console.

wait...did I just blurt that out loud?


 
MutoidMan
User

Posts: 2,232
Re: Bioshock out for PC today!

on Thursday, August, 30, 2007 5:09 PM
zorbee Wrote:that's true.

I have yet to see Lara croft nude on a console.

wait...did I just blurt that out loud?

LOL!!!

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"We are, after all, not God." - Cmdr. J. J. Adams
"C is for cookie. That's good enough for me." - Cookie Monster
"If money is the root of all evil, I'd like to be a bad, bad man." - Huey Lewis & the News

Most recent PC game collection update: 04/12/2012. Check it out!
 
lurkinghorror
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Posts: 803
Re: Bioshock out for PC today!

on Thursday, August, 30, 2007 6:59 PM
MutoidMan Wrote:Variety goes both ways.

I think that's a bit implicit. And as I said previously:

"But there is never a good reason to align your loyalty, now and forever, to one corporate brand. There are good games out there for each and every platform or system."

MutoidMan Wrote:Eschewing the staggering library of classic and groundbreaking PC games on the tenuous position that PCs have to be upgraded too often for the limited library of any particular console to me seems bland rather than spicy.

I think that I, and others who prefer console gaming, have made it clear that our preferences are based on multiple factors, not any one singular complaint. Referring to a tangible concern as tenuous does not mitigate the charge. It may be a small or nonexistent issue for YOU, but that does not mean it is a small or nonexistent issue for ME. Regardless, I have never been in favor of mistaking the messenger for the message.

"It's not about the system. It's about the games you play on it."

"I still do a bit of PC gaming. I probably always will."

"But all platforms have their pluses and minuses."

"First and foremost, platforms do not equal games. I play my games based on the games."

In short, I would never cut off either PC or console gaming. There's more than enough room for both.

MutoidMan Wrote:After all, why bother going all-out to improve gaming technology when console gamers are quite happy with not being able to upgrade?

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Boingo_Buzzard
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Posts: 0
Re: Bioshock out for PC today!

on Thursday, August, 30, 2007 7:24 PM
MutoidMan Wrote:
Game content aside, as far as I'm concerned PC gaming will always be better than console gaming simply because you can upgrade to the latest hardware sometimes years before a console gamer will ever see it.

Well, see... this might work for some people... but for me if my PC cannot play it, I probably won't buy it. So now the developers have lost a sale for THAT reason alone. I don't expect them to cater to people who don't have the latest technology, but then again they have to be OK with lost sales due to those who cannot play their games. That's not an issue in console games.

Luckily my PC played Tron 2.0 and Half-Life episode 1 without any upgrades. When the Lord Of The Rings Online came about I played the beta OK, but found I had to upgrade my memory upon general release.

One thing I like about consoles is the QC seems to be much better on them than PC games. You simply cannot patch console games. With the sad exception of Tron 2.0 on the X-Box, I have found console games to be virtually bug free.

If it's to ADD content, then patches are OK. If it's to constantly fix bugs that should have been caught in QC, that sucks.





 
lurkinghorror
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Posts: 803
Re: Bioshock out for PC today!

on Thursday, August, 30, 2007 8:11 PM
An experience with PC gaming that left me sour was Stronghold 2. My computer would not play it, so I went through an expensive and time consuming series of upgrades (in the end, this included the processor, ram and a new motherboard). The result was a game that still didn't run very well.

Eventually, I bought a brand new computer. Spent quite a bit of money. Finally, SH2 played at an acceptable (if not ideal) level. This was when Medieval Total War was announced. I downloaded the demo, and found it unplayable on my new system.

This has not always been the case. Several games I purchased played just fine. But I prefer some security when I make my purchase. I don't want to work to play my games. I don't want to spend my weekends trying to figure out why they don't work and I don't want to drive back and forth to the store picking up new parts to upgrade. I want to put the game in and I want to play it. Now, if I could return unplayable games, I might feel differently. But at the stores in my area, there is a no return policy on opened software.

So now I play only older PC games (some with great frequency). But I don't even bother with the new. Eventually, they'll become the older games and I'll probably have a system that will handle them.


 
TronFAQ
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Posts: 4,467
Re: Bioshock out for PC today!

on Thursday, August, 30, 2007 8:52 PM


Qix77 Wrote:However, if someone is telling you that they have to upgrade their computer quite frequently, then they must not have a clue what they are doing.

I built my computer a little under four years ago, and it's just now that I have to either upgrade, or just build a new one (which is what I'm going to do).

If you think about it... PS fans have to upgrade to the PS2, and now the PS3... Not much different with computers except that it costs more...
Well, to be fair, it's also more difficult to piece together a good new computer. You have keep track of and pick the components yourself. With a console, you just buy it and plug it in. But I'm one of those people who don't mind picking out components and building the computer myself.

But I agree about the myth of "constantly" needing to upgrade. And by constantly, I take that to mean within a year, or less. That's simply not true. If you make smart purchasing decisions, your computer and its components can last at least 2-3 years without an upgrade. In my particular case, my PC is 5 years old and I'm finally getting around to upgrading. My PC lasted almost as long as a console would. (Though I admit this is the first time I've ever waited this long, between upgrades.)

lurkinghorror Wrote:The Ipod already has a similar limitation.
iTunes is less restrictive, because you're allowed to burn your music tracks to CD and keep them as a backup, for example. While game copy protection prevents that.

And actually, they're not really a minority. Did you know that more copies of the Tron comic have been distributed via electronic piracy than have actually been printed?
I'm very sorry to hear that. Pirating something like a popular game is bad enough, but pirating a small print-run comic that's inexpensive? That really sucks.

As Dave said, it's not the industry that is responsible for this. It's the pirates. They may be a minority, but they are the ones ruining it for all.
Is it? Is it really the offending reason to introduce such invasive DRM? It's a contributing factor, no question. But is it perhaps also a convenient scapegoat?

Now you're probably thinking, is he crazy? Well, hear me out.

Going back to the Divx example I mentioned earlier. (For anyone who doesn't know what the other Divx is, read about it here.)

Divx players were introduced before P2P file sharing made movie and TV piracy so prevalent. It was an attempt to create a monopoly, where Hollywood studios would be in control, with a "pay to play" model. Buy a movie disc cheap that plays for only 48 hours, and then pay up to get unlimited views. Only, they would have been able to charge whatever price they wanted if DVD had failed and disappeared.

The disc player contacted a server which "approved" the fact that you would now get unlimited plays, once you paid. But what would happen if something went wrong with the servers, or your player? Suddenly all your discs could stop working again. Nice.

What was the justification for such a scheme back then, other than greed? Was there movie piracy back then? Yes, but nowhere near the extent there is now. Back then ( 1997-1998 ), it was still very inconvenient to get good quality copies of anything. So unless you wanted to settle for postage-stamp size digital video, or Nth generation analog copies, you actually rented or bought the movies.

You might also argue something like "don't worry, a competitor would come along and the market would sort itself out". True, but you can bet the incumbent would do everything in its power to snuff the newcomer. With so much money and power against you, it's very tough to compete.

Another example I want to bring up, is Elder Scrolls IV: Oblivion. This game sold like crazy (over 3 million copies, with probably 1/3 of them being on the PC)

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Qix77
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Posts: 2,991
Re: Bioshock out for PC today!

on Thursday, August, 30, 2007 11:12 PM
First off....

Why the hell isn't this thread about Bioshock?


Second...

I may be anti-console, but then again I'm a rather productive person. I make music, videos, photos, and use some 3D Cad programs. Things that consoles can't handle. However... it still comes to one thing.. How serious are you about games?

If you are PC... Then you might be serious enough to use developer tools (which comes with most PC games) to either make your own game, or just make little mods.

If you are console.. Then you just like to play games...

It's that easy. There shouldn't be any debate about it.
Look... we are all gamers here... despite which platform we choose. It's about time we bitch about the lack of experimentation of games than to screw us with the same crap that developers have been giving us for years..

There has to be more than FPS, RPG, 3rdPS, 2D platformers, etc..... I mean.... if we look back into retrospec, Tetris did a good job over Pac-Man...

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Compucore
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Posts: 4,450
Re: Bioshock out for PC today!

on Thursday, August, 30, 2007 11:18 PM
I could not have said it any better than that Qixx77. ANd it does not matter under which operating system your using either they are all basically the same.



Qix77 Wrote:First off....

Why the hell isn't this thread about Bioshock?


Second...

I may be anti-console, but then again I'm a rather productive person. I make music, videos, photos, and use some 3D Cad programs. Things that consoles can't handle. However... it still comes to one thing.. How serious are you about games?

If you are PC... Then you might be serious enough to use developer tools (which comes with most PC games) to either make your own game, or just make little mods.

If you are console.. Then you just like to play games...

It's that easy. There shouldn't be any debate about it.
Look... we are all gamers here... despite which platform we choose. It's about time we bitch about the lack of experimentation of games than to screw us with the same crap that developers have been giving us for years..

There has to be more than FPS, RPG, 3rdPS, 2D platformers, etc..... I mean.... if we look back into retrospec, Tetris did a good job over Pac-Man...

Think about it....


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End of line

Compucore

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To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.


 
DaveTRON
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Posts: 5,314
Re: Bioshock out for PC today!

on Friday, August, 31, 2007 12:50 AM
Admittedly, there are situations where DRM and Copy Supression are used in an over-the-top fashion. Bioshock may be that type of case.

Perhaps when I get to 2K Games as QA Manager on October 1st I can get involved and help steer how they use these tools, but I still stand by what I have said about piracy.

Your Divx example holds no water because I can go back farther to early PC games where there was an active pirate community long before Divx. Back in 1990 and 1991 I had copies of commercial games I bought from a local store here in Van Nuys that were bootlegged onto their own store labelled discs.

I owned a copy of Copy-II-PC (Still have it actually) and it's sole purpose was to crack early red-sheet and code wheel copy protection in games. As soon as people knew they could copy the data themselves they started stealing games.

In 1991 when I started at Disney Software one of the questions we asked was "Where did you purchase your copy of the game?", why? Because people would say, "Oh, I got it from my neighbor, it was too expensive to buy."

Yet they wanted fucking customer support for something they STOLE!!!!

The little pirate scumbags who bootleg games for the kick of it you will never stop. They are thieves and assholes, and they like being thieves and assholes.

The people that you really need to stop are the ones who give away a copy as a favor, it's not hurting anyone. Those companies have deep pockets.

No they don't.

I have seen hundreds of people let go in lean times because of poor sales of games that I know are being played more than they were sold.

It's this kind of passive piracy done by normal people who ought to know better that sucks. I used to be one of them. I still catch myself doing things I shouldn't like downloading music I have never purchased. I even need to stop myself.

If I play it, or listen to it, or read it, and enjoyed it, then the people who made it are due their money.

Unfortunately I hear the cop outs like "Well, I stayed up all night playing and finished it in one sitting so I don't need to pay for it."

Bullshit!

I am getting a little passionate on the topic. I just think people need to look at what they do and change. I have. I buy the things I like if I have a "copy", and I delete what I don't. I don't share anything with anyone that I purchased. If you want to try a game I ow, come over and play at my house. Don't ask for copies.

We all have our ways of overlooking the evils that we do or justifying them in some way, but when you get right down to it, we all steal something, and we all need to stop.

Aigh!!! I need to get off my soapbox. Later, I am outta this topic. I can't really call myself a lurker if I am posting again can I?

Get me started on my views on Trialware sometime. I had a plan that I really think would have worked, and got laughed out of a room. I even know a company that wants to do it, but they can't get in a door to sell it in. Good ideas get stomped.



DaveTRON

 
lurkinghorror
User

Posts: 803
Re: Bioshock out for PC today!

on Friday, August, 31, 2007 1:57 AM
Qix77 Wrote:I may be anti-console, but then again I'm a rather productive person. I make music, videos, photos, and use some 3D Cad programs.

Umm.. yeah. Us people who favor consoles aren't exactly unproductive you know.

Qix77 Wrote:How serious are you about games?

If you are console.. Then you just like to play games...

First of all, I would say that the majority of people who purchase games are purchasing them for playing rather than direct manipulation. This is likely true regardless of whether the person plays on PC or console.

Also, I'm primarily a console gamer and I would say I'm as serious about games as anyone who plays on PC. I have an XBox, an Xbox 360, NES, SNES, N64, Gamecube, Sega, Sega CD, PS1, PS2, Dreamcast and a Colecovision all wired through a remote control operated switchbox. The signal from the switchbox is divided to two sources. One is a standard TV for casual gameplay. The other runs through series of discrete white conduit (which also houses the many wires for my surround sound system) to a ceiling mounted projector.

The end result is a 12 console channel system playable on two separate screens, one of which is seven feet, corner to corner.

I may not show my interest in gaming through the alteration of the program (though I certainly am capable), but there are many other ways one can show their dedication and enthusiasm for the artform.

Qix77 Wrote:It's about time we bitch about the lack of experimentation of games than to screw us with the same crap that developers have been giving us for years.

Agreed. As I said previously: "The best thing we can do is keep the suppliers of entertainment working for our money. Make them compete with each other. Demand the best and demand variety."

TronFAQ Wrote:
iTunes is less restrictive, because you're allowed to burn your music tracks to CD and keep them as a backup, for example. While game copy protection prevents that.

I actually meant the device itself. The Ipod can only be a authorized only on a limited number of machines.

TronFAQ Wrote:I'm very sorry to hear that. Pirating something like a popular game is bad enough, but pirating a small print-run comic that's inexpensive? That really sucks.

Appreciated. I really AM glad that people are reading it, but you hit the nail on the head. Pirating is hurting the smaller industries more (in a manner of speaking) because they have such a small profit margin to begin with. And how exactly do we put copy protection on a comic book? So it's becoming a smaller and smaller market. What can we do though?

TronFAQ Wroteivx players were introduced before P2P file sharing made movie and TV piracy so prevalent. It was an attempt to create a monopoly, where Hollywood studios would be in control, with a "pay to play" model. Buy a movie disc cheap that plays for only 48 hours, and then pay up to get unlimited views. Only, they would have been able to charge whatever price they wanted if DVD had failed and disappeared.

My impression with Divx is much less sinister. Yes, profit is certainly a motivation. But profit and greed are not the same thing. Divx was introduced as a disposable form of rental. Given the outrageous late fees companies like Blockbuster were renowned for, I felt that this was a tremendous allure, and I knew several people who used it regularly.

TronFAQ Wrote:Look, I'm not trying to eliminate piracy as a factor. But if you think I'm gullible enough to believe that DRM and copy protection is strictly motivated by piracy, then you're wrong. Greed is another powerful motivator.

What specifically is the benefit to the publishers of Bioshock if not to stop piracy? I mean, I think it's overkill and a tremendous disservice to paying customers, but the motivation beyond anti-piracy


 
Qix77
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Posts: 2,991
Re: Bioshock out for PC today!

on Friday, August, 31, 2007 2:05 AM
Thats a mouthful, Dave.. Well said... Kudos from my end..


 
Qix77
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Posts: 2,991
Re: Bioshock out for PC today!

on Friday, August, 31, 2007 2:09 AM
lurkinghorror.... Good response.. Not necessarily what I was trying to broadcast, but still.. [edit] .... but you did get the 'experimentation' part right. We are in need of new content.

[EDITING AGAIN] I was just saying that if you are console, then you don't have a choice in the mod dept. Also, I'm not saying that console gamers are unproductive as a person nor that PC folks are more productive... just saying that PC gamers have that advantage over consoles. Just go to any Epic's site or any UT3 site for a clearer definition because they have been dealing with a lot of PS3 response about issues of development TCMs or just MODs for PS3.


This is a great debate, nonetheless..

[more edit] oooooooooo... I love the overkill bit.. I send kudos to you for that.

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lurkinghorror
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Posts: 803
Re: Bioshock out for PC today!

on Friday, August, 31, 2007 2:38 AM
Qix77:

It's nice to have a debate here, as opposed to alot of forums, because unlike most I consider this a forum of friends. The fact is, we're all intelligent people with myriad experiences and interests. Much of what we're discussing is unanswerable. All we can do is forward opinions.

So no, I didn't *really* think you meant anything in a negative way about productivity. And I should address your statements a bit more as they are clearly intended. You are 100% correct. PC gamers have more options in that regard and that is an advantage.


 
Qix77
User

Posts: 2,991
Re: Bioshock out for PC today!

on Friday, August, 31, 2007 2:41 AM
lurkinghorror Wrote:Qix77:

It's nice to have a debate here, as opposed to alot of forums, because unlike most I consider this a forum of friends. The fact is, we're all intelligent people with myriad experiences and interests. Much of what we're discussing is unanswerable. All we can do is forward opinions.

So no, I didn't *really* think you meant anything in a negative way about productivity. And I should address your statements a bit more as they are clearly intended. You are 100% correct. PC gamers have more options in that regard and that is an advantage.

This is what make me proud to be a sector member.... it's because WE GET IT... I love this sort of mature debate because we all can get into it and leave without harsh feelings..

Too bad the rest of the world can't learn from us...

[EDIT] I've been here since the beginning.. It's really great to know we still get along... (maybe not the hippie love that the far west expects, but it works for me.. lol)


 
Boingo_Buzzard
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Posts: 0
Re: Bioshock out for PC today!

on Friday, August, 31, 2007 10:37 AM


Personally, I feel that over the top copy protection is to prevent people from turning them into "used games". Used games shops like Gamestop are where I buy the majority of my games. I can't tell you the last time I bought a new one.

I bought Half-Life 2 used, but the person who sold it to me had to give me their Steam login and password or it wouldn't work.

Sorry, but I am not going to stop buying used games.


 
Qix77
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Posts: 2,991
Re: Bioshock out for PC today!

on Friday, August, 31, 2007 11:41 AM
I wished we had a GameStop here. We do have an EB games but they quit buying and selling PC games shortly after the release of Half-Life 2. I don't know if this was a nation wide thing though. It also sucked because I loved digging through the budget bins. I found a lot of great games this way.

I think that the reason over the top copy protection is getting out of hand isn't just mainly due to the massive increase of piracy, but how easy it is to acquire pirated games these days. When I use to be a bastard back in the 90's, many folks got on Undernet IRC channeling and waited for someone to post an FTP site. There you would be able to download all kinds of crazy crap... but you were limited to what the site had to offer.

Well... I grew up from it all and learned respect and ethics.

BTW: I had a discussion about copy protection and my friend, Chandra, said something very interesting. She asked when this will effect the DVD market. I scratched my head for a moment while she explained. She wanted to know when the time will come when we have to buy DVD players that can connect to a phoneline and insert a code to activate the DVD so we could view it. I was awe struck.... Could it really come to that? How awful.


 
Boingo_Buzzard
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Posts: 0
Re: Bioshock out for PC today!

on Friday, August, 31, 2007 12:37 PM
Deadly Disks Wrote:It's like the porn rack behind the counter at a mini-mart. You kind of glance at it, but you don't dare stare or the clerk will ask you if you want to buy a smut rag right in front of all the other patrons in the store.


A) What kind of games are you playing?

B) Where can I get them?




 
Qix77
User

Posts: 2,991
Re: Bioshock out for PC today!

on Friday, August, 31, 2007 12:46 PM
I have like a bazillion mods for UT2k4 that are close to retail quality. Out of them all, my personal fav is 'MetaBall'..

http://www.metaball.org/home.php



 
Daddyo
User

Posts: 456
Re: Bioshock out for PC today!

on Friday, August, 31, 2007 2:53 PM
Deadly Disks Wrote:The only mod I ever played that I really loved was Desert Combat (a BF’42 mod), and the jerks at Dice and EA bought the concept from the mod team and turned it into the lackluster Battlefield 2.

Amen to all that brudda! DC = best game ever made, and I enjoy just as much now as I did when I first played it. You should try the BF Pirates http://www.bfpirates.com/?Page=Downloads mod though, lotta fun.

I noticed how Bioshock seems like such a popular thing to discuss, so checked out their stock, and found out those guys (take two) are all corrupt, either getting kicked out of the company by investors and facing fines/jail time, so I'm not touching it, thought it'd be interesting to note.
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