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Traahn
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Posts: 3,305
Tron 3D modeled scene...

on Sunday, July, 16, 2006 7:04 PM
The modelers have been busy at work with Tron stuff. Nice to see what's being cranked out. Here's one I'm working on. It's been a pain to make so far and it doesn't cooperate with me too much, but it's going okay I guess. Started on it months ago but then set it aside; I just got inspired to work more on it today when looking at the other 3D models being worked on by others. I still have more tweaks I want to make to it, including more (smaller) blue triangles in the 'grid' floor, but here's where I'm at so far. Long live !

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Tori
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Re: Tron 3D modeled scene...

on Sunday, July, 16, 2006 8:34 PM
I like it! Cool!

I wish I had the patience to do something like that...but I don't...so...errr...yeah.

==

 
matthew180
User

Posts: 114
Re: Tron 3D modeled scene...

on Sunday, July, 16, 2006 10:04 PM
Very nice, what software are you using? Also, is the maze one you made at random or is it true to the movie? As for the modeling, I would think it would be easiest to take an image of the canyon (like the background used on this site), import it into your 3D app, and extrude the outlines into objects. Just a suggestion, that's how I would start going about it anyway.

As for that canyon map, I know I saw that image on this site somewhere, but heck if I can find it now. Can someone give me a link?

Also, does the geometry of the canyon scenes in the movie match Sarks map (I know there is another name, but it escapes me right now)?

Matthew


How are you going to control the universe if you can't answer a few unsolvable problems?
 
Traahn
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Posts: 3,305
Re: Tron 3D modeled scene...

on Sunday, July, 16, 2006 10:47 PM
Thanks Yeah, Tori, this one has definitely been an exercise in patience for me. My patience has been tested several times by it, for sure! :P I've probably launched a cuss word or two at my computer screen, LOL.

Matthew180 - I'm using Lightwave. Everything you see in that image is just my rough attempt at mirroring the movie. With my limited knowledge of Lightwave, it's too hard to try and copy stuff exactly. So, it is a totally random maze I made by cutting squares up at different angles and extruding them, etc. I had no clue how else to make the maze Let me tell you -- it was a PAIN! LOL

But wow!! That is a fantastic suggestion regarding creating the maze! I never even thought of that! I don't even know if it will work?; but in theory, it sounds like it should? I just don't know how (yet) to import images into Lightwave to make objects out of them; or if Lightwave even lets you do that. I will definitely be looking into that one. Thanks for the suggestion!

And I'm not sure if Sark's map (on the map wall he stands in front of) matches the canyon. I've wondered that myself. That would be awesome if it did!


I'm getting out of here right now, and you guys are invited. -----^
 
Boingo_Buzzard
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Re: Tron 3D modeled scene...

on Sunday, July, 16, 2006 11:45 PM


That's awesome Traahn! Looks great!


 
Traahn
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Posts: 3,305
Re: Tron 3D modeled scene...

on Monday, July, 17, 2006 1:02 AM
Thanks Boingo! i'm about to start rendering a quick video of this scene, as I'm curious to see how it will look in a video. It will take a few hours or more to render, so I will start rendering now and let it finish while I sleep. Hopefully it will be done by tomorrow morning. I'm sure it'll be a huge file (20-50MB?) so getting it on the Sector won't be too easy. I will try to submit it for posting here at the Sector tomorrow morning some time (if I have time before work). Otherwise, I'll work on it more tomorrow and see what I can come up with...

PS: If anyone happens to know off-hand how to import a GIF or JPG in as an outline template (as mentioned by matthew), please let me know.


I'm getting out of here right now, and you guys are invited. -----^
 
matthew180
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Posts: 114
Re: Tron 3D modeled scene...

on Monday, July, 17, 2006 1:59 AM
I've only briefly used lightwave so I can't give any specifics. If you can find the map image (maybe start with the background from this site), drop it into your favorite graphics app and convert it to a two-color image (you'll have to see the lightwave manual for which colors you need.) Then use it as a bump-map to get the shapes.

Basically map the image over a single cube or rectangle, and you should be able to set the bump height to anything you want. That would be it, render and you're done. I'll try to go this with my software for an example.

The other option would be to set up the image as a backdrop in your modeler (rotoscope), and trace the outlines, then extrude to real objects.

Just some things to try...

Matthew


How are you going to control the universe if you can't answer a few unsolvable problems?
 
Traahn
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Posts: 3,305
Re: Tron 3D modeled scene...

on Monday, July, 17, 2006 8:52 AM
Oh, I gotcha. Good point... (I'm experiencing a 'duh' moment right about now ). I'm still learning this tool (lots to learn) and learning the ways to tackle things, but that makes sense.

Well, the test video *just* finished rendering. Sorry all, it's about 54MB I like doing higher-quality renderings on my end because I like the quality of the final result; but that doesn't make it easy for you on the web to download, especially if you're on dial-up. I want to add my own music to this, but I can't get my music keyboard to work correctly (at the moment), so I'll have to add audio later. I'll begin the process of uploading it to the Member Upload area, and then hopefully admins will know to post the link here; or will give me the link to post here It's a rather uneventful video and only lasts 33 seconds, but it is peaceful to watch, imo. If you get to see it, I hope you enjoy. The videos I make are all 'tests' -- in that they are building blocks in my learning; so don't expect a feature length movie

EDIT: Okay, from my end, it looks like the video uploaded. Admins - let me know if you don't see it. Thxon line abortion pill misoprostol dose abortion medical abortion pill online


I'm getting out of here right now, and you guys are invited. -----^
 
matthew180
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Posts: 114
Re: Tron 3D modeled scene...

on Monday, July, 17, 2006 10:21 AM
I'm sure lihtwave has a huge member and support base, you should find a forum for it and post a how-to question. I'm sure they will give suggestions better than the ones I have. I'll have to check, but I think my software can trace a bitmap into nurb curve (flat 2D curves), but then I can directly extract those. But since I like to work with primitives, I'd probably just trace them with my polygon tool (unless there are curved surfaces in that map, I have not looked that closely.)

As for your movie, 54MB is not that big for most (I think broadband is pretty common place these days.) However, at just 33 seconds that seems a little big! What resolution did you render at? And did you use a compression algorithm? Generally NTSC 720x480 or 1280x720 (16:9 widescreen) are good resolutions, and use at least mpeg2.

Matthew


How are you going to control the universe if you can't answer a few unsolvable problems?
 
Traahn
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Posts: 3,305
Re: Tron 3D modeled scene...

on Monday, July, 17, 2006 10:39 AM
Yeah, the movie being 54MB for just 33 seconds is what I was mainly concerned with. I made an 800 x 600 .AVI file, fairly low anti-aliasing (enhanced low, I think), but I believe the killer is probably using Cinepak Codec by Radius with 100 compression quality (I didn't want any degradation). I figure if I'm going to waste 8 hours rendering a movie, I want to see the fruits of my labor afterwards in decent quality I'll try to be more mindful of the options in the future, though, because (for web posting) users want more bang for their 54MB bucks!


I'm getting out of here right now, and you guys are invited. -----^
 
matthew180
User

Posts: 114
Re: Tron 3D modeled scene...

on Monday, July, 17, 2006 10:54 AM
Well, remember that *all* DVD's use compression (currently mpeg2), and they look fantastic (depending on the source of course.) So, just because you are using compression does not necessarily mean you are losing quality (at least that your eye could detect.) The only time you would produce an uncompressed clip would be for local testing or non-linear editing. But your finished video should be in a format suitable for the intended viewing (NTSC TV vs. computer playback) audience.

But, video creation is a whole new world in-of itself, as you will quickly learn!

Matthew


How are you going to control the universe if you can't answer a few unsolvable problems?
 
NoExcuses
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Posts: 1,760
Re: Tron 3D modeled scene...

on Monday, July, 17, 2006 11:34 AM
Cool picture, Traahn! Your work is great!


 
TheReelTodd
Sector Admin

Posts: 0
Re: Tron 3D modeled scene...

on Monday, July, 17, 2006 7:23 PM
Traahn Wrote:The modelers have been busy at work with Tron stuff. Nice to see what's being cranked out. Here's one I'm working on. It's been a pain to make so far and it doesn't cooperate with me too much, but it's going okay I guess...

That looks great, Traahn!

I know EXACTLY how it is when you're spending so much time and effort on a creative project and the project is not cooperating. And usually, the cooler the project, the more troublesome it is to complete (because of all the unexpected crap along the way). I often think that working on my creative projects is being a sketch artist working with a possessed pencil that decided to do the opposite of whatever the sketch artist was drawing, and also just kept crapping out, not finishing each line drawn, forcing the sketch artist to keep re-drawing the same things over and over in different ways until the possessed pencil cooperates enough to see what's starting to take shape... if that makes any sense. Worst run-on sentence ever!

Anyway, your TRON scene looks really cool already and I can't wait to see the finished scene ANIMATED!



 
Traahn
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Posts: 3,305
Re: Tron 3D modeled scene...

on Monday, July, 17, 2006 8:01 PM
Interesting thoughts there, TheReelTodd! You got it. I've had to work through issues in a trial & error fashion. But I also learn a lot when doing that

So are you saying my 'Member Upload' animation of this scene didn't get over to your admin area? I can try again later tonight if it didn't...


I'm getting out of here right now, and you guys are invited. -----^
 
TheReelTodd
Sector Admin

Posts: 0
Re: Tron 3D modeled scene...

on Monday, July, 17, 2006 8:06 PM
Traahn Wrote:Interesting thoughts there, TheReelTodd! You got it. I've had to work through issues in a trial & error fashion. But I also learn a lot when doing that

So are you saying my 'Member Upload' animation of this scene didn't get over to your admin area? I can try again later tonight if it didn't...

Actually, YES!

It is there!

I just moved it in to place with your other video offerings.

Downloading it right now!

But my time is up for now and I have to sign off for the night.

Can't wait to see it.

I'll comment tomorrow.

http://www.tron-sector.com/archives/default.aspx?do=gallery§ion=1&category=9&group=Traahn%20Clips
Top link, folks - download and enjoy!




 
TheReelTodd
Sector Admin

Posts: 0
Re: Tron 3D modeled scene...

on Monday, July, 17, 2006 8:12 PM
Just checked it out - looks really cool!

I could almost hear TRON sounds in my head just watching it.

File size is VERY BIG though. Have to work on that.

Keep working it!

Ok, now must go - late, and stuff to do.
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Traahn
User

Posts: 3,305
Re: Tron 3D modeled scene...

on Monday, July, 17, 2006 9:06 PM
Just checked it out - looks really cool!

I could almost hear TRON sounds in my head just watching it.
Right on! This is why I really want to make some ambient music for it on my keyboard.

File size is VERY BIG though. Have to work on that.
*Sigh* ... I know, I know. I will work on it

Thanks for taking a look!


I'm getting out of here right now, and you guys are invited. -----^
 
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