Cueball User
 Posts: 155 | More Tron models on Thursday, March, 02, 2006 7:25 AM
Hi there!
Im pretty impressed what nice 3d-models Ed, Carl and others are pulled out of the hat lately.
Especially Carls autopsy of the lightcycle
I tried to take a peek on it, but i cant find
a way to convert the .pov to any other format,
what my modeller could read. (almost any other)
I got my Tron-logo finished a bit ago.
Im happy to share the mesh, so if anyone interested,
just drop me a line. Its Lightwave format,
but i could convert it to 3ds, obj and a few others.
When i got a bit time left, i will redo my homepage and
put all the stuff on it.
The second model i just started is the recognizer,
there is a bit left do do on it(top), maybe i even do a interior.
More coming soon....
regards,
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Tori User
 Posts: 0 | Re: More Tron models on Thursday, March, 02, 2006 6:35 PM
Neat recognizer!  ==
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gRiD_89a User
 Posts: 0 | Re: More Tron models on Thursday, March, 02, 2006 7:06 PM
hey bud def nice work!!! keep it up !
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TronFAQ Sector Admin
 Posts: 4,467 | Re: More Tron models on Thursday, March, 02, 2006 7:54 PM
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FreedomForever User
 Posts: 0 | Re: More Tron models on Thursday, March, 02, 2006 8:02 PM
My screen is doing areobics (spl?) to see that.
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Traahn User
 Posts: 3,305 | Re: More Tron models on Friday, March, 03, 2006 12:30 AM
Hey Cueball... good job! I really like the lettering, too! 
              
I'm getting out of here right now, and you guys are invited.  -----^ |
Cueball User
 Posts: 155 | Re: More Tron models on Sunday, March, 05, 2006 4:38 PM
Hi!
Had a pretty busy weekend, so i couldnt work
on the Reco
Found more interesting spots for reference on the
DVD.
But i was able to setup a simple scene for it.
The gaussian antialiasing-filter of Lightwave works pretty
good to catch the look of the movie.
more to come....
Dirk
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Tori User
 Posts: 0 | Re: More Tron models on Sunday, March, 05, 2006 5:31 PM
OOOO....Pretty colors...  ==
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Cueball User
 Posts: 155 | Re: More Tron models on Monday, March, 06, 2006 12:57 AM
Tori Wrote:OOOO....Pretty colors...  |
Yeah, Flynn's Reco had this color 
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Cueball User
 Posts: 155 | Re: More Tron models on Monday, March, 06, 2006 3:06 AM
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wwwmwww User
 Posts: 1,230 | Re: More Tron models on Monday, March, 06, 2006 10:35 AM
Cueball Wrote:The gaussian antialiasing-filter of Lightwave works pretty
good to catch the look of the movie.
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You can sure say that again... the colors, the lighting and shadow, and the outline effect all look perfect.
Keep up the great work,
Carl
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Cueball User
 Posts: 155 | Re: More Tron models on Friday, March, 10, 2006 12:27 PM
Aloha!
Just a small update.....
Been a great day....
Got a complete set of Tron lobbycards, never been used
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 Posts: 278 | Re: More Tron models on Friday, March, 10, 2006 12:29 PM
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Tori User
 Posts: 0 | Re: More Tron models on Friday, March, 10, 2006 12:36 PM
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Traahn User
 Posts: 3,305 | Re: More Tron models on Friday, March, 10, 2006 1:01 PM
Holy cow, that looks awesome! Good work!
I may have to ask you how you built the shapes  I had to create point-to-point lines to define the shape of the recognizer I wanted. Then make a 2-D square sheet on a separate layer. Then Drill a hole into the sheet using the recognizer shape I drew. Then delete the stuff off the sheet that wasn't the recognizer. And then extrude the recognizer shapes to create 3-dimensions. When you drill, it causes unwanted lines to creep in, thereby forcing me to band-aid patch some of the polys together. See this video I posted in a different thread:
http://www.tron-sector.com/ftp/Video/Recognizer-feet.aviI like how it turned out, except the feet. I had to put two polys side-by-side there to construct the legs and feet and you can see the separation line. How should I have instead made the polygons for this bad boy? I don't think I used a good method. Any advice is appreciated, as I'm also used LW...
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I'm getting out of here right now, and you guys are invited.  -----^ |
Cueball User
 Posts: 155 | Re: More Tron models on Friday, March, 10, 2006 2:04 PM
Hi Traahn!
I build the Reco part by part, out of boxes, then tweaking
and adding detail with knife or bevels ect.
Sometimes i build the shape out of points and extrude them,
really depends on the situation.
To get rid of your line in the reco-leg, just merge the 2 polys.
Select both polys and press "Z"
Dirk
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Traahn User
 Posts: 3,305 | Re: More Tron models on Friday, March, 10, 2006 6:03 PM
Excellent! Thanks for the tips! I *thought* I tried knife and merge poly already??, but maybe I didn't! We shall see! All I know is everything I tried resulted in horrible looking polygons :P I will have to try that Guassian blur thing too.
              
I'm getting out of here right now, and you guys are invited.  -----^ |
TronFAQ Sector Admin
 Posts: 4,467 | Re: More Tron models on Friday, March, 10, 2006 11:33 PM
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Cueball User
 Posts: 155 | Re: More Tron models on Saturday, March, 11, 2006 3:50 AM
Traahn Wrote:Excellent! Thanks for the tips! I *thought* I tried knife and merge poly already??, but maybe I didn't! We shall see! All I know is everything I tried resulted in horrible looking polygons :P I will have to try that Guassian blur thing too. |
Hi Traahn!
Its not gaussian blur, its the gaussian antialiasing-filter
in the camera tab.
I think its there with other modes like the classic, lancros and mitchell since lw8.2
Then use plenty of pld-antialiasing passes.
Dirk
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ed keefe User
 Posts: 143 | Re: More Tron models on Saturday, March, 11, 2006 9:25 AM
That Recognizer is looking excellent. The background is spot on too.
Edd
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