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TheReelTodd
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Mobile Gaming (phone)

on Tuesday, March, 15, 2005 6:41 PM
I know TRON-Sector is more of a TRON community than a gaming community, but I wanted to talk about this a little bit. If you're really not much in to gaming at all, you probably don't want to waste your time on this long-winded post.

Console games, PC games, hand-held systems, etc. Many of us have been playing games in one form or another through the years. I started with my hand-held electronic games and Atari back in the day, personally. I'm not a hard core gamer, more of just a moderate gamer, but I do enjoy getting lost in a good game when I have the time.

Mobile phones are offering more and more cool features every year. On the gaming side, they've gone from being able to play just simple games like "Snake" to being able to play faithful recreations of arcade classics, numerous action games, and even some decent 3D games these days.

Most carriers charge an extra fee to download games on your phone - often a monthly license fee is required. Because of this, I said to myself there's no way in hell I'm paying a MONTHLY fee for something on my own phone. If I download it - it's MINE, period. Besides, how can one play these games effectively on the teeny, tiny controls on a mobile phone? So I never played any games on my phone... until recently.

Just a couple of weeks ago I started browsing available games for my mobile phone (Samsung SCH-A670). I noticed that the games could be purchased for "life" for a nominal fee of roughly $6.00. Hmmm... six bucks isn't that much money to spend on a game that I can play as long as I have my phone. Out of curiosity, I bought Ms. Pac Man - a game I had sunk MANY quarters in to in my youth. Me and a friend used to sneak out to a local Pizza Hutt as kids, and spend all our quarters in that damn game. VERY addicting! I always sucked at it though, never having as many quarters as I would have liked to sink in to it back then.

But for just a little more than $6.00, I could download the game to my phone... and play it ANY time I wanted! The game even looks JUST like the arcade game! So, I took the plunge and bough the game.

I was delighted to find that the game played almost exactly like the arcade machine of my youth! Ok, there are no dots chomping noises, or the heartbeat sound in the background, but the other sounds are in there. And the game seems to be about half the resolution of the arcade version because it has to fit on the very small display screen, but otherwise it looks and acts very much like the arcade game (which I do play via an emulator these days, btw).

Haaaaaaa! Ms. Pac Man right here on my mobile phone! And it's every bit as addicting as the arcade game was to play... only it's not costing me a fortune in quarters! It took a while to get the hang of playing with the teeny controls on my phone, but I've gotten pretty good at controlling it now... though my cramped fingers and even wrists can hurt after a few intense games back to back. But it's VERY fun and well worth every penny I spent on it! There are a few minor (and slightly irritating) glitches in the game, but it is generally a very well done miniature recreation of the arcade classic.

Space Invaders - another classic game I just LOVED playing in my youth. I mean this was the BIG, HUGE break out game that put arcade machines on the radar. I clearly remember all the talk and even news coverage about this game back in the late 70's. When I downloaded Ms. Pac Man, Space Invaders was not available for my model phone. But one week later, it was ON THE LIST! Should I do it? Should I download another ADDICTION and make it available to me everywhere I go... just TEMPTING me to play it? I held out for a few days, but I broke down and downloaded it.

How cool - Space Invaders looked almost exactly like the arcade classic as well, only at a slightly reduced resolution (again - screen size). BUT, and thwhere to buy abortion pill ordering abortion pills to be shipped to house buy abortion pill onlineabortion pills online abortion pill online purchase cytotec abortion



 
Compucore
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Posts: 4,450
Re: Mobile Gaming (phone)

on Tuesday, March, 15, 2005 6:58 PM
I guess if yor into that kind of stuff for the cell phones. It would be great to have. Myself. Even though I own a really old Analog cell phone myself. The kind that looks like a white brick with a rubber ducky antenna on it. And a removable battery pack on the back side. Never really bothered to activate it since I don't really need one over here. Paid $4 for it with 2 batteries 2 chargers and a car adaptor for it so you can use the car as a source for your alling there. For me its just there is no use for it personally. Even though I use one from time to time at work for calling the reps on theirs when they are between clients.

Call me an really old folgy like the Univac computers. Its just another fangled toy to play around with.




2 Legit 2 quit

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Compucore

VROOOOOOOOOMMMM!!!

To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.


 
Boingo_Buzzard
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Re: Mobile Gaming (phone)

on Tuesday, March, 15, 2005 11:18 PM

The "phone" as we know it will change drastically over the next few years. Look to phones to be able to play full length movies (probably even on demand), have CD-ROM capability (like the PSP will have), store terabytes of information, and become SMALLER, and FULLY integrate into a user's computer workstation.

And to think, we marveled at Kirk's communicator in Star Trek. Hell... today's Cell Phones blow that piece of junk away

I may someday feel the need for a gaming device on a phone, but for now, as long as the hand held console market can stay ahead of the technology of the cell phone I will stick to my (future)PSP and GBA for games.

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TheReelTodd
Sector Admin

Posts: 0
Re: Mobile Gaming (phone)

on Wednesday, March, 16, 2005 5:53 PM
Boingo_Buzzard Wrote:...And to think, we marveled at Kirk's communicator in Star Trek. Hell... today's Cell Phones blow that piece of junk away

How true, how true!

I almost brought up this end of it in my original post, but as long-winded as it already was, I chose not to.

Ok - "cell phones", not quite an accurate term for modern mobile phones. I've always disliked that term anyways - I mean cell phones - it's like, blah. Many people still refer to them as "cells". Yuck. Just don't like the term. I get what it means, but think it's stupid.

"Mobile phones" - ok, a little closer. I generally refer to my mobile phone as my mobile phone. It's a phone, and mobile. Not as stupid sounding as cell phone.

"Wireless phones" - another decent term for obvious reasons.

BUT there is a problem with ALL of these terms. These devices already had a name LONG before they ever existed in reality.

How could they be named before they existed?

Well, beam me up, Scotty - let me ponder this one for a moment!

Come on - they're really communicators!

Kirk and company wore small devices on their belts during away missions. These devices were about the size of a wallet. To use them, they would detach them from their belt, flip them open, and communicate with the Enterprise babeTRON Uhura... or anyone else who had a communicator. They just spoke in to them, not needing to dial anything though.

But wait... I can do all of that with my mobile phone! Yes, I can tell it who I want to communicate with (by speaking to it), after removing it from my belt and flipping it open! Yes, I have that technology at my fingertips, JUST like Captain Kirk, Spok, and company did!

So why are people still calling them "cells"?

Stupid, stupid, STUPID.

"Communicators", or "com" for short = COOL!

"Cell" = blah, blah, blah-dee, frikkin' BLAH!

Are these NOT essentially communicators, as featured in Star Trek?

Sure, our communicators can also play games, connect to the internet, take pictures & video, IM, keep track of dates and events, record audio, download maps and directions, utilize GPS technology in emergencies, wake us up on time, be used as a calculator (and then some), and open up trans- dimensional portals to alternate realities - BUT they're still essentially communicators, are they not?

Ok, maybe the trans-dimensional portal thing is a few years off yet, but the rest is all packed right in these little devices that we keep on our belt and flip open to communicate with people.

So I've decided that my communicator will now be referred to by it's proper identification - the "communicator" or "com".

And now, I'm going to enjoy chomping up some dots and munching on some scared-blue ghosts... on my COMMUNICATOR, DAMMIT!

But... I can't help but ponder downloading Galaga or Dig-Dug - two other classics I enjoyed back in the day. Will they ROCK like Ms. Pac Man? Or be slow-motion DUDS like Space Invaders? Hmmmm... I don't know because I’m heading over to PAC LAND!

BEAM ME UP, BLINKY!




 
Boingo_Buzzard
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Posts: 0
Re: Mobile Gaming (phone)

on Wednesday, March, 16, 2005 6:49 PM
Look to phones to be able to play full length movies

A co-worker just showed me his new phone. I can store up to 1 gig of data in video files approx 1 meg per minute. He can effectively store a whole movie on his phone. It also interfaces via USB to a PC and shows up as a drive.

*shakes head*, looks like if you look ahead, you should really just be looking AROUND.

Now, if we can just get people to get along and not keep killingeach other we'd be all set to move into the future.




 
TheReelTodd
Sector Admin

Posts: 0
Re: Mobile Gaming (phone)

on Wednesday, March, 16, 2005 7:00 PM
Boingo_Buzzard Wrote:A co-worker just showed me his new phone. I can store up to 1 gig of data in video files approx 1 meg per minute. He can effectively store a whole movie on his phone. It also interfaces via USB to a PC and shows up as a drive.

Whoa COOL!

One of those really small flip phones, or a more bulky deal? Mine is a really small flip phone - I really like the small and compact size, but would love more powerful features next time around.

BTW - I love your "Jack SkellinTRON" avatar, Boingo_Buzzard



 
KiaPurity
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Posts: 3,488
Re: Mobile Gaming (phone)

on Wednesday, March, 16, 2005 9:56 PM
Er, my mobile device is a sidekick. I rarely use the phone feature on it.

I can slide the screen away to reveal a qwerty keyboard. I can use text, phone, e-mail, aim, internet, and stuff. It's more of a PDA than a phone. XPwhere to buy abortion pill abortion types buy abortion pill online

Kia: Cool. I'm a infamous mythological perfect User.

 
Boingo_Buzzard
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Posts: 0
Re: Mobile Gaming (phone)

on Wednesday, March, 16, 2005 11:07 PM
One of those really small flip phones, or a more bulky deal? ........

BTW - I love your "Jack SkellinTRON" avatar, Boingo_Buzzard

It's a small flip phone. Also has a 1.3 megapixel camera on it. I think Sprint made it. I didn't ask him about games though

Thanks for the nice compliment about my avatar.





 
Boingo_Buzzard
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Posts: 0
Re: Mobile Gaming (phone)

on Wednesday, March, 16, 2005 11:09 PM
I can use text, phone, e-mail, aim, internet, and stuff.


Games?


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TheReelTodd
Sector Admin

Posts: 0
Re: Mobile Gaming (phone)

on Thursday, March, 17, 2005 6:06 PM
Boingo_Buzzard Wrote:
KiaPurity Wrote:...I can use text, phone, e-mail, aim, internet, and stuff.


Games?



Yeah - do you play any games on it? Anything good to share on the gaming front? Sounds like a cool device, with a standard keyboard and all



 
TheReelTodd
Sector Admin

Posts: 0
Re: Mobile Gaming (phone)

on Thursday, March, 17, 2005 6:21 PM
Well, it has been on my mind for a few days now, and today I broke down and did it...

Destined to enjoy yet another 80's classic arcade game on my mobile phone... er, communicator - I downloaded Galaga (by Namco).

I was nervous about it. Would it be as cool and true to the arcade version as Ms. Pac Man? Or would it be an awful dud that plays nothing like the arcade version, like Space Invaders was.

Well, let me say this - IT ROCKS!

Woo hoo!

It's an excellent recreation of the classic arcade game itself! It even has most of the sounds and the game play is very close to the actual arcade game. The frame rate is lower and some of the sounds are a bit funky (and some sounds are not there), but for the most part, this is just like playing arcade Galaga!

Whew!

One bummer though - it does not have a pause feature. I can't believe they left that out. Even crappy Space Invaders has a pause... EVERY game has a pause these days, right? Oh well, no pause, BUT the game otherwise ROCKS!

EDIT: I found the pause button by accident today (03/18/2005). They didn't mention it in the help menu, so I'm glad I found it!

I wonder if I'll master the art of getting my dual-fighter ship. I never was very good at pulling that off in the arcade.

Visually, it's pretty - looks SO much like the arcade game, right down to the twinkling stars in the background and colorful alien force that swarms around the screen as they move in to formation. Bonus rounds are in there too, as well as the hit to fire ratio tally.

It seems the Namco games are a safe bet to invest in. Two for two of them - they're almost like having the actual arcade game right in my phone.. I mean communicator!

I suppose I'll be downloading Dig-Dug before long. I just can't help it. I LOVE these 80's classic arcade games and being able to call them up ANY time I want is great fun!

Well, that's an extra $20.00 I've put on my communicator bill this month alone. Somebody STOP me! This is so addicting! Getting expensive!




 
KiaPurity
User

Posts: 3,488
Re: Mobile Gaming (phone)

on Thursday, March, 17, 2005 6:25 PM
Yeah, there's games for it. Some of them I recongize right off as revisions of OLD arcade games.

Currently I have rock & rocket right now. (this is a very familiar game, I don't know the original name. You basically fire at rocks all around you and they break off, flying everywhere. If they hit you, ow. I found it kind of funny whenever I lose a life, there's a little message floating over the explosion: "YARG!" "*something in Japanese, can't remember*" "*various languages*")

There are other games for download...

Whoa, just checked my sidekick and I can download Ikari Warriors (the actual name?!!) for free. o_o However, the other games have fees for them. (These are really one-time fees)

Some of these games are definitely revision of arcade classics. I presume they're targeted at an audience who definitely remembers those!

Blockade! -- Kind of looks like breakout but has missles. $4.99
Bob -- I think this is supposed to be like Q-bert? I can't be sure. $.5.99
Boulder Dash-- I've never heard of this game... $4.99
Cheese Racer-- Oh yes, this is familiar. Radar Rat Race. (I'd say that it's the arcade version (Rally X?), but the way this comes off, it's definitely the revision of C64 version.) $4.99
Classic Snake DX-- "Updated version of the classic game Snake". $3.99
Planet Lander-- Hi Lunar Lander/Jupiter Lander. Doesn't look it's vector at all. Has sprites. $4.99
Solarflare the Destroyer-- Yep. It's Defender. $3.99

There were three other games, but I don't think they're familiar games at all... probably just new ones. I could be wrong, but the names are different.

Kia: Cool. I'm a infamous mythological perfect User.

 
TheReelTodd
Sector Admin

Posts: 0
Re: Mobile Gaming (phone)

on Thursday, March, 17, 2005 6:47 PM
KiaPurity Wrote:Currently I have rock & rocket right now. (this is a very familiar game, I don't know the original name. You basically fire at rocks all around you and they break off, flying everywhere. If they hit you, ow.

That sure sounds like... Asteroids to me! Another fine classic 80's arcade game... and also very addicting!

Boulder Dash was a pretty cool game back in the day. I don't remember it being an arcade game, but I used to have it for my Apple //c computer, and played it often. Basically you have to escape each board by moving obstacles out of the way, like boulders. The boards are pretty big and the screen scrolls to show where you are in it. There are other things that move about and have to be avoided as you clear off the boulders, collect diamonds, and try to get to the escape block. Yep - that was a fun game.

It sounds like all the games you can get for your Sidekick are mostly just clones? Hey, I can play "Bob" with great delight if it's really just like Q*Bert, but actually playing Q*Bert would be preferable to me. It would have more of that nostalgic feel to me that way.

Uh oh - Q*Bert - that is also available for my communicator. I suppose I'll end up with that at some point too. I just can't help myself, folks! I'm a classic arcade game junkie. Well, I guess there could be worse addictions




 
Boingo_Buzzard
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Posts: 0
Re: Mobile Gaming (phone)

on Thursday, March, 17, 2005 7:07 PM


You guys make me almost, kinda-sorta, 1/2 way want to go out and get a better phone. Good thing the PSP comes out soon which will satiate my needs for hand held gaming.


 
TheReelTodd
Sector Admin

Posts: 0
Re: Mobile Gaming (phone)

on Friday, March, 18, 2005 6:13 PM
Boingo_Buzzard Wrote:

You guys make me almost, kinda-sorta, 1/2 way want to go out and get a better phone. Good thing the PSP comes out soon which will satiate my needs for hand held gaming.

Well, I doubt even a "better phone" would have the gaming capabilities of a PSP device. So, if you're more in to the portable gaming experience, I'd say the PSP is a far better investment than a better communicator

But I am seriously considering looking at a communicator's gaming options the next time I invest in one (which probably won't be until summer 2006).

I LOVE being able to play games on my communicator, but wish there were more game options for my communicator model. I can get many of the classic games, but there are not a lot of adventure games that seem worthy of my $6.00 or $7.00. I know - that's relatively cheap, right? But if they were priced higher than that, I would not even consider the investment for my communicator - I'd just get a mobile gaming device and enjoy something that was made JUST for the gaming experience, period.

But if you think about it - it's really great having good games available right on a communicator. Think about it - people generally don't leave their house without it, right? I know I don't. So there fore, I have instant gaming enjoyment right at my fingertips no matter where I am - my communicator goes where I do. Not everyone brings their bulkier portable gaming device with them everywhere. Not to mention, the are bulkier. The gaming experience is far better (on portable gaming devices than on phones) hands down, but you get my point. abortion pills online abortion pill online purchase cytotec abortion



 
TheReelTodd
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Re: Mobile Gaming (phone)

on Friday, March, 18, 2005 6:20 PM
As I stated in an earlier pose, I was very disappointed in the version of Space Invaders that was available for my model communicator - the Samsung SCH-A670.

I wrote a letter to the Taito corporation who made the original Space Invaders and also the mobile versions available for various wireless phones and carriers.

Today, I received a response to my initial email:

Taito Corporation representative Wrote:Thank you for your email, making a comment on the quality of our
Space Invaders. We very much appreciate your honest and valuable
comment, but on the other hand we are extremely sorry to learn
that the mobile game version of Space Invaders disappointed you.

To live up to your love for the game and to investigate the problem,
we would like to know which country you got the mobile game and
which telecommunication you belong to. There are many game versions
of Space Invaders including pirate copies over the world, we would
like to clarify the origin of the game you purchased.

Thank you for notifying us of the issue.

Best Regards,

Taito Corporation


I responded with the information they requested as well as some detailed observations about the mobile version of the game I ended up with.

I don't know what will be done or if they'll actually offer an update for the game, but I thought it was a good sign that they showed concern for customer satisfaction.

I will post an update if this leads anywhere.




 
spiritquest
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Posts: 6
Re: Mobile Gaming (phone)

on Friday, March, 18, 2005 8:27 PM
Hey Todd, nice topic.

I've been a bit undecided about mobile gaming for a while, but I guess being a european, has given us a the chance to try out a lot of new mobile technology .. still can't get my head around that.

My first real foray into communicator gaming was with my last phone .. Sony Ericsson T610 (it came with Qbert preloaded ) boy i loved Qbert !

Controlling it could be very difficult. But a very addictive experience.

My current phone is the Sony ericsson K700xi, unfortunately it doesn't come with any arcade classics, it does however have Traditional Darts and Super Real Tennis .. Reminds me of the kind of gaming power the first/second generation of home computer games, had ..

Its truly quite amazing how technology is imploding and folding in on itself..

I have had the pleasure of playing on my first phone, multi-player Crazy Golf, as both of my phones were bluetooth enabled.

Have you seen the Nokia N-Gage (more a gaming device than a phone i think)

Well in the spirit of mobile computing, I shot a small video from my communicator, of a mini portable computer, using the same device to connect to the internet so I could surf to the tron-sector, using bluetooth and gprs ! requires QuickTime I guess.

www.spiritquest.co.uk/utron/zaurus-tron1.3gp
If I can get Mame properly working on my Sharp-Zaurus (which is on the video) then I can totally freak out on Galaga which is my game of choice at the moment.

For some reason I can't find it from my provider for my phone, but PacMan original is available .. have to think about it, at £5 (nearly $10) I gotta make sure I'm going to play it enough.

Ket
 
DaveTRON
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Posts: 5,314
Re: Mobile Gaming (phone)

on Friday, March, 18, 2005 8:49 PM
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DaveTRON

 
DaveTRON
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Posts: 5,314
Re: Mobile Gaming (phone)

on Friday, March, 18, 2005 8:51 PM
I should also remind Todd that there are in fact TWO TRON games for mobile. Discs of TRON and Lightcycles, both from Disney Internet Group. I play DOT on my phone all the time. Lightcycles was the better of the two but Cingular doesn't offer it for my handset. They are out there.

DaveTRON

 
TheReelTodd
Sector Admin

Posts: 0
Re: Mobile Gaming (phone)

on Friday, March, 18, 2005 9:29 PM
spiritquest Wrote:Have you seen the Nokia N-Gage (more a gaming device than a phone i think)

I've read about it and heard a lot about it. It seems to be a portable gaming device with communications capability, as opposed to communicators (mobile phones) that have gaming capability. I'm sure it has much more processing power than most communicators in terms of gaming. But I've never played one or seen one in action. I'm really not a fan of mobile gaming... or at least I wasn't until I took the plunge in getting games for my communicator.

I downloaded the 305kb video you offered, BUT I can't play it. What plays a "3gp" file? Windows media player and QuickTime both fail to play it.

spiritquest Wrote:If I can get Mame properly working on my Sharp-Zaurus (which is on the video) then I can totally freak out on Galaga which is my game of choice at the moment.

Yeah - Galaga! I just downloaded that on my communicator yesterday. IT ROCKS! It's VERY close to the original arcade version AND features most of the sounds and great game play (considering it's on a teeny, tiny phone). Very addicting game, especially if you're a fan of the original arcade version from back in the day! Oh, I have it (the arcade version) for my MAME (PC) as well. It too, rocks of course!

As for Pac Man - I downloaded Ms. Pac Man for my communicator a few weeks ago. It was that game that got me in to this mobile gaming kick I'm in right now. I went for Ms. Pac Man over Pac Man because I used to play that more as a kid and enjoyed the changing mazes and all. If they did as good a job with Pac Man as they did on Ms. Pac Man - I'd say go for it! Ms. Pac Man is VERY close to the arcade experience, lacking only the dot chomping and heartbeat sounds. The different mazes are all there, between maze cartoons, cartoon music and other sounds, the game play is VERY close to arcade behavior with only very minor differences. It's practically like having the arcade machine game right in your pocket! I'm sure Namco did just as good with Pac Man. I'd go for it, if you're a big fan of the original. Just watch how quickly Pac Man eats up your battery charge as well!

You'll have to let me know if you end up getting Pac Man. I bet you find yourself instantly addicted all over again, as if you were transported back in 1980 with an endless supply of quarters!
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