TheReelTodd Sector Admin
Posts: 0 | Re: commodore 64 on Thursday, November, 17, 2005 7:17 PM
Lightforce Wrote:TheReelTodd: Dig up that machine of yours! It's highly unlikely that it wouldn't work. |
Yeah, I'm pretty sure it would still work. It's not out in the open, but packed neatly away. There's no room to put it anywhere now, but that may change soon. If I can find room for it, and my other computer gems of yesteryear, I'd like to have them hooked up and available for me to enjoy again.
Lightforce Wrote:Though I have so many games I'm still missing some games I really long for: Knight Rider, Zypar, Burnin' Rubber and Dragon Fire. I've never had Zypar or Knight Rider. |
I never played any of those games. I'll have to see if I can try them out via a C64 emulator sometime. I only had a handful of games for my C64. There were some classic arcade games, and several other basic but cool games. Some smaller titles were Raiders of the Lost Tomb, Mummy (or something like that), and Space Mayhem. It was a fun computer. I played games on it, but my main point of interest was programming. I had Simon's Basic for it - it was a pretty cool and easy to use basic language. Sadly, I've lost track of the Simon's Basic cartridge. I haven't seen that since long before I packed up my C64. Had some good times on that thing though.
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Lightforce User
Posts: 0 | Re: commodore 64 on Friday, November, 18, 2005 6:55 AM
TheReelTodd, I think I have Simon's Basic somewhere on a floppy. I was never too much into programming, I couldn't understand some things 'explained' in the Owner's Manual. I didn't have the Programmer's Guide. I tried graphics programming with a book from the library. It had step-to-step guide to drawing a great picture of a ship sailing on an ocean. I managed to program the ocean, then the book went strange, like something crucial was missing (pages weren't missing) and I couldn't complete the program. I tried many times but there wasn't enough lines in the book. Very frustrating.where to buy abortion pill abortion types buy abortion pill online
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josh.exe User
Posts: 0 | Re: commodore 64 on Friday, November, 18, 2005 8:18 AM
UPDATE!
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josh.exe User
Posts: 0 | Re: commodore 64 on Friday, November, 18, 2005 8:22 AM
Tori Wrote:josh.exe Wrote:
also of of ebay i'm getting the hitchhikers guide to the galaxy by infocom
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YEAY!!!!!!! IT'S SUCH A FUN GAME!!!!!
You'll never win it though...it's one of the hardest games ever....besides Nethack... |
took me monthes but i finally got the amulet of yendor
oh yeah, well i got outbid
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Tori User
Posts: 0 | Re: commodore 64 on Friday, November, 18, 2005 6:42 PM
YOU GOT THE AMULET OF YENDOR?!?!?!
Well...erm...good for you. It's still an impossible game for me...maybe it's because I like to be wizzard characters...and Monks...
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Compucore User
Posts: 4,450 | Re: commodore 64 on Friday, November, 18, 2005 9:25 PM
If its something liek Diablo and Diablo 2. I could never be a wizard personally. but to each their own. People like certain characters in a game. I always liked being like a knight or one of those barbarians there in Diablo nad diablo 2. Just go bezerk and jutplow down on everything insight in the games like thosed.
Tori Wrote:YOU GOT THE AMULET OF YENDOR?!?!?!
Well...erm...good for you. It's still an impossible game for me...maybe it's because I like to be wizzard characters...and Monks... |
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Compucore
VROOOOOOOOOMMMM!!!
To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.
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TheReelTodd Sector Admin
Posts: 0 | Re: commodore 64 on Saturday, November, 19, 2005 8:53 AM
Lightforce Wrote:TheReelTodd, I think I have Simon's Basic somewhere on a floppy. I was never too much into programming, I couldn't understand some things 'explained' in the Owner's Manual. I didn't have the Programmer's Guide. I tried graphics programming with a book from the library. It had step-to-step guide to drawing a great picture of a ship sailing on an ocean. I managed to program the ocean, then the book went strange, like something crucial was missing (pages weren't missing) and I couldn't complete the program. I tried many times but there wasn't enough lines in the book. Very frustrating. |
Did they offer that on disc too? Mine was a cartridge, so it loaded up as soon as the computer was turned on. The load times on the good old C64 were sooooooo long, I would have hated to have to load Simon's Basic on disc every time I wanted to use it!
I did some neat things in Simon's Basic, but nothing really intricate or anything. I already had some basic programming knowledge that I learned in school on Apple ][ computers. Shifting over to Simon's Basic wasn't that hard. My favorite thing about Simon's Basic is that programming graphics and sound were a LOT easier than without it. That's mostly what I did - is program graphic images (plotting one line at a time) and play with simple sounds. I even did some very basic animation things with sprites too. I also programmed my own, very simple, drawing program, so that I could use my trackball to draw on the screen. That was pretty cool. Later on I got a real drawing program called "Doodle". That was an AWESOME drawing program for the C64! It was definitely the PhotoShop of that computer and time period! I loved drawing (or trying to) on my C64. Was great fun!
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Boingo_Buzzard User
Posts: 0 | Re: commodore 64 on Saturday, November, 19, 2005 12:10 PM
There was an Epyx programming tool kit called "Programnmer's Basic Tool Kit" which was AWESOME. You didn't have to deal with Peeks and Pokes and whatever. I programmed some games of my own on that thing. Pretty neat.
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Lightforce User
Posts: 0 | Re: commodore 64 on Sunday, November, 20, 2005 11:59 AM
TheReelTodd: I don't know, most of the games/programs I have are cracked, meaning they are copies made by specialized cracking companies. I think they just tried to break every possible copy protection back then and make their own copies with custom intros. I bet the Simon's Basic I have is a cracked copy too. I have no idea how those cracking companies could exist, if they spread their personal information and even addresses/phone numbers in the intros in the beginning of every game they have cracked.
Compucore/Qix77: you can't use an old PC 5,25" floppy drive to emulate C64. The 1541 floppy drive of Commodore's was a computer itself, it had it's own brain. The PC floppy drive is nothing but a mechanical device. Plus, the drives use different mangetic coding systems. So, it's impossible. It is possible to connect the 1541 drive to a PC serial port using a specific cable and emulator. I don't know any more about this.where to buy abortion pill http://blog.bitimpulse.com/template/default.aspx?abortion-types buy abortion pill online
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Compucore User
Posts: 4,450 | Re: commodore 64 on Sunday, November, 20, 2005 2:43 PM
The only thing that might not work is that it is using a converter between the drive itself and what is being hooked up with like the serial port in the back of the commodore and on the PC. There should be a way to still convert on a standard floppy. The 5.25 that is in the 1541 should be no different than the one in the old pcs that had the 5.25 drives in them not so long ago. Just the circuitry that converted from the serial connector to the floppy drive itself. That is far as I can tell. and being a technician I would assume it was done that way.
Lightforce Wrote:TheReelTodd: I don't know, most of the games/programs I have are cracked, meaning they are copies made by specialized cracking companies. I think they just tried to break every possible copy protection back then and make their own copies with custom intros. I bet the Simon's Basic I have is a cracked copy too. I have no idea how those cracking companies could exist, if they spread their personal information and even addresses/phone numbers in the intros in the beginning of every game they have cracked.
Compucore/Qix77: you can't use an old PC 5,25" floppy drive to emulate C64. The 1541 floppy drive of Commodore's was a computer itself, it had it's own brain. The PC floppy drive is nothing but a mechanical device. Plus, the drives use different mangetic coding systems. So, it's impossible. It is possible to connect the 1541 drive to a PC serial port using a specific cable and emulator. I don't know any more about this. |
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End of line
Compucore
VROOOOOOOOOMMMM!!!
To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.
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