Just an idea I've been throwing around, sort of inspired by a lot of the fight scenes in Legacy and Uprising. If I have some free time (probably whenever I get off school for the winter break), I might see what I can do. In the meantime, I thought it might be cool to get some community discussion going on this idea. Maybe we can get a sort of mini-design document going? Post ideas for the game and roster/attack stuff and I'll update this post to (hopefully) something comprehensible.
Low Punch (LP) - Deals a low-level punch
High Punch (HP) - Deals a high-level punch
Low Kick (LK) - Deals a low-level kick
High Kick (HK) - Deals a high-level kick
Low Disc (LD) - Throws disc at low level
High Disc (HD) - Throws disc at high level
Block (B) - Blocks attacks at level of current stance (high or low)
Special (S) - For executing a unique special attack that depletes part of the player's special meter
Time remaining - Amount of time left in the match
Player 1/2 health - Amount of health left for each player
Player 1/2 special meter - A meter that is increased with every hit taken or dealt, used for executing special attacks. Contains three bars.
MOVELISTS FOR PROPOSED CHARACTERS:
Smoke bomb - LD + Down - Stuns other player temporarily if in range, leaving them open for attacks. Stunned player stands and does a coughing animation.
Stun bomb - HD + Foward - Stuns other player temporarily if in range, leaving them open for attacks. Stunned player falls to the ground.
Confirmed, Alan 1 - Foward & Up + S (requires 3 special bars) - Tron swings his disc horizontally. If other player is hit, they will fly into the air above Tron and freeze as Tron lifts his disc up into the air in a way similar to the I/O Tower scene from the first movie. Tron shouts "Confirmed, Alan 1!" as a beam of light shoots through the affected player, causing heavy damage. The other player lands on the ground on the other side of Tron afterwards.
Disc grab - HP + LP (Grab) - Tron reaches out for the other player. If hit, Tron will grab the other player's disc and slash them with both his and the other character's disc. The other character's disc falls to the ground afterwards as they pick it up.
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