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terrychoichelsea
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Posts: 133
RE: TRON Legacy FAIL Points

on Saturday, January, 22, 2011 11:29 AM
Kat Wrote:I didn't find the plot boring. Yes, there were the explanation parts and the emotional parts and the "I haven't seen you in 20 years and here's what's been going on" parts. Frankly, I thought those parts were too short--you haven't seen your kid since he was little and you don't ask more than that?? Really? (but I chalk that up to the fact that they were kinda busy. Well, except for the part at the safe house--really, Flynn, your kid shows up and you have no idea what happened for 20 years of his life and you just throw a temper tantrum and go to bed? I would've been up talking to him all night!)

I'll admit: I wasn't into the Dude-isms. From what I can gather, that's the same way Flynn talked in the original so I won't lean too harshly on "really, you took another character the actor played and tried to insert that character into a character in a totally different movie??" but it just makes me think...does Jeff Bridges ever play anything but the same character?? (trying to remember what else I've seen him in.)
The safehouse thing is quite a mess. I guess they shoot it in a hurry. The reaction Kevin had when he saw Sam wasn't big enough.

Also when you see your son the first time in almost 20 years, would you think about having dinner just after 2,3 exchange of words?

Just go to sleep that early looks like he had no interest on Sam's story, but then turn up and ask him again in a train and even when they do, they only talk about something like Lakers, Wifi, Middle East War, oh come on! Should they be more concern about their own living situation? Well, in fairness they did mention about Kevin's Grandpa and his bike after that, but, it's still badly planned in my point of view. abortion pills online abortion questions cytotec abortion


 
Kat
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Posts: 2,394
RE: TRON Legacy FAIL Points

on Saturday, January, 22, 2011 3:08 PM
terrychoichelsea Wrote:
Kat Wrote:I didn't find the plot boring. Yes, there were the explanation parts and the emotional parts and the "I haven't seen you in 20 years and here's what's been going on" parts. Frankly, I thought those parts were too short--you haven't seen your kid since he was little and you don't ask more than that?? Really? (but I chalk that up to the fact that they were kinda busy. Well, except for the part at the safe house--really, Flynn, your kid shows up and you have no idea what happened for 20 years of his life and you just throw a temper tantrum and go to bed? I would've been up talking to him all night!)

I'll admit: I wasn't into the Dude-isms. From what I can gather, that's the same way Flynn talked in the original so I won't lean too harshly on "really, you took another character the actor played and tried to insert that character into a character in a totally different movie??" but it just makes me think...does Jeff Bridges ever play anything but the same character?? (trying to remember what else I've seen him in.)
The safehouse thing is quite a mess. I guess they shoot it in a hurry. The reaction Kevin had when he saw Sam wasn't big enough.

Also when you see your son the first time in almost 20 years, would you think about having dinner just after 2,3 exchange of words?

Just go to sleep that early looks like he had no interest on Sam's story, but then turn up and ask him again in a train and even when they do, they only talk about something like Lakers, Wifi, Middle East War, oh come on! Should they be more concern about their own living situation? Well, in fairness they did mention about Kevin's Grandpa and his bike after that, but, it's still badly planned in my point of view.

I keep trying to tell myself that there were some parts not shown in the movie where they got to chat more...
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What do you want? I'm busy.


Program, please!


Chaos.... good news.
 
terrychoichelsea
User

Posts: 133
RE: TRON Legacy FAIL Points

on Saturday, January, 22, 2011 11:59 PM
Kat Wrote:I keep trying to tell myself that there were some parts not shown in the movie where they got to chat more...
i want to, but i can't even imagine it. It's that bad.

But i have to say, apart from these Kevin-Sam mess, everything is ok.


 
WildWill
User

Posts: 174
RE: TRON Legacy FAIL Points

on Sunday, January, 23, 2011 10:57 AM
I think you guys aren't giving the filmmakers enough credit.

Think about this - Kevin Flynn has been on the grid (at the beginning of the movie) for OVER 1,000 cycles (We know this because Zuse says to CLU that he's been trying to find Flynn's disc for over 1,000 cycles). One Mili-Cycle is 8 hours, I don't know exactly how long a cycle is - but if there's 1000 mili-cycles in a cycle, holy snikeys he's been there a LOOOOOONG time, because at that rate 1 cycle = 333 DAYS in the real world. Remember, hours in the grid are MINUTES in the real world.

So imagine living 1,000 years or so in seclusion with only a brand new lifeform as your companion. Oh and your entire world has been turned topsy-turvy by your creation.

A Human Being may well lose his frickken mind.

THAT's what I felt happened to Kevin and why he couldn't talk to his son after not seeing him for 20 years. 20 years for Sam = 1000 years for Kevin. WAY big difference.

Anyway, that's my theory, I don't think it's original to be honest.



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WildWill
User

Posts: 174
RE: TRON Legacy FAIL Points

on Sunday, January, 23, 2011 10:57 AM
I think you guys aren't giving the filmmakers enough credit.

Think about this - Kevin Flynn has been on the grid (at the beginning of the movie) for OVER 1,000 cycles (We know this because Zuse says to CLU that he's been trying to find Flynn's disc for over 1,000 cycles). One Mili-Cycle is 8 hours, I don't know exactly how long a cycle is - but if there's 1000 mili-cycles in a cycle, holy snikeys he's been there a LOOOOOONG time, because at that rate 1 cycle = 333 DAYS in the real world. Remember, hours in the grid are MINUTES in the real world.

So imagine living 1,000 years or so in seclusion with only a brand new lifeform as your companion. Oh and your entire world has been turned topsy-turvy by your creation.

A Human Being may well lose his frickken mind.

THAT's what I felt happened to Kevin and why he couldn't talk to his son after not seeing him for 20 years. 20 years for Sam = 1000 years for Kevin. WAY big difference.

Anyway, that's my theory, I don't think it's original to be honest.






 
terrychoichelsea
User

Posts: 133
RE: TRON Legacy FAIL Points

on Monday, January, 24, 2011 5:28 AM
WildWill Wrote:I think you guys aren't giving the filmmakers enough credit.

Think about this - Kevin Flynn has been on the grid (at the beginning of the movie) for OVER 1,000 cycles (We know this because Zuse says to CLU that he's been trying to find Flynn's disc for over 1,000 cycles). One Mili-Cycle is 8 hours, I don't know exactly how long a cycle is - but if there's 1000 mili-cycles in a cycle, holy snikeys he's been there a LOOOOOONG time, because at that rate 1 cycle = 333 DAYS in the real world. Remember, hours in the grid are MINUTES in the real world.

So imagine living 1,000 years or so in seclusion with only a brand new lifeform as your companion. Oh and your entire world has been turned topsy-turvy by your creation.

A Human Being may well lose his frickken mind.

THAT's what I felt happened to Kevin and why he couldn't talk to his son after not seeing him for 20 years. 20 years for Sam = 1000 years for Kevin. WAY big difference.

Anyway, that's my theory, I don't think it's original to be honest.



I think i do give him enough credit, but just not that far off the truth. Joseph Kosinski is a new director. yes, we can't expect much for him. but at the very least, make the plot more logical so people can better understand the story and the storyline going on.

You may be right about the "Kevin not able to talk to Sam thing", but if that's right, i just dont think that need to be shown on scene. He can use these minutes to shoot something more meaningful rather than using three or four scene to explain how they not able to talk each other, then talk again but something way off topic, and so on... abortion pills online abortion pill online purchase cytotec abortion


 
rimwall
User

Posts: 507
RE: TRON Legacy FAIL Points

on Wednesday, January, 26, 2011 10:06 PM
Kat
----------------
Luckily for me, though I hadn't seen the original first (I tried to insist on it--i'm a purist that way and also believe in reading a book before seeing the movie, seeing an original version of a film before watching the remake
----------------

Kat, i recommend the tron novelization - with the book you can read the motivations
of the characters and what the characters were thinking. the movie can never match
that level of detail. (well... unless its a longer movie with sub-vocalization for thought)


I.T. support: yes sir - you click start to turn off your p.c.

 
CaptainCR
User

Posts: 1,468
RE: TRON Legacy FAIL Points

on Wednesday, January, 26, 2011 10:11 PM
WildWill Wrote:I think you guys aren't giving the filmmakers enough credit.

Think about this - Kevin Flynn has been on the grid (at the beginning of the movie) for OVER 1,000 cycles (We know this because Zuse says to CLU that he's been trying to find Flynn's disc for over 1,000 cycles). One Mili-Cycle is 8 hours, I don't know exactly how long a cycle is - but if there's 1000 mili-cycles in a cycle, holy snikeys he's been there a LOOOOOONG time, because at that rate 1 cycle = 333 DAYS in the real world. Remember, hours in the grid are MINUTES in the real world.

So imagine living 1,000 years or so in seclusion with only a brand new lifeform as your companion. Oh and your entire world has been turned topsy-turvy by your creation.

A Human Being may well lose his frickken mind.

THAT's what I felt happened to Kevin and why he couldn't talk to his son after not seeing him for 20 years. 20 years for Sam = 1000 years for Kevin. WAY big difference.

Anyway, that's my theory, I don't think it's original to be honest.




your theory is 100% correct this was in fact confirmed in an interview a while back. I just wish i knew how to get back tot hat interviewabortion pills online abortion pill online purchase cytotec abortion

"You know you don't look a thing like your pictures?"
 
CaptainCR
User

Posts: 1,468
RE: TRON Legacy FAIL Points

on Wednesday, January, 26, 2011 10:16 PM
terrychoichelsea Wrote:I discussed to my friends about this movie. most of them don't like it. In general, the reception in Hong Kong is pretty bad. I debate them for around half an hour in a restaurant, and I get some feedback.

Most of us, include me, agree this is a story with potential, but with average plot and bad execution. I would forgive that because the director is new.

But i find out one common view between them, is that they simply can't get into the story, and then lead them to feel the whole 2 hours is boring.

then i have this thinking:
They find it hard to get into the story because they don't know much about the Tron world. Most of them only come to the cinema without any knowledge about Tron (Most of them don't even watch the 1982 film). I asked them several question and they all don't know what i'm talking about:
- Do you know ISO came from Sea of Simulation? (They don't even know what Sea of Simulation is...)
- Do you know who is the program Quorra mentioned in the film that rescued her from the perch?
- When did Clu actually start questioning Kevin vision?
- Why Clu hate ISO?

They have no idea about most of the things happening in The Grid. Of course they wouldn't know, because all question i asked them didn't come from Tron: Legacy. It's coming from comic books Tron: Betrayal and video game Tron: Evolution. I'm starting to realize that this may be one of the biggest mistake Disney made here.
Tron indeed have a good story, but they decided to split the story to different part and sell it from different channels. I think it's wrong.

Of course, i knew some franchises will make their video games, like The Matrix, but it only happened after the success of the movie.

Even people don't play the games before, they can still understand the Matrix movie. It's different in Tron. if you don't watch comic books and games before, you may get lost in some of the part in the movie.

Disney should focus on maximize the potential of Tron story in the movie first, and only think about comic books or games after that.

I'm sure if the plot provide more things included in the Betrayal and Evolution, and with better script and execution, this movie won't lose to Cameron's Avatar.

Here is my thinking.

give me a break. if they tried to fit all of what was in Tron Betrayal and Tron Evolution into Legacy, it wouldn't work, the film would be waaaaay too long, and ppl would b!tch even more than they are now. Personally i think it was a creative idea to use different mediums to explore events prior to the film.
if ppl were confused about the film all they need to do is go on the internet and look up info that will help them understand the movie better.

the beauty of the comic and game is you can either experience those before the seeing the film and be able to fully understand what's gong on, or see the movie first, then experience the comic and games to get the full picture.
it's not like the reserving stories they couldn't tell in the film for the comic and game is a huge inconvenience or anything
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"You know you don't look a thing like your pictures?"
 
rimwall
User

Posts: 507
RE: TRON Legacy FAIL Points

on Wednesday, January, 26, 2011 10:46 PM
CaptainCR Wrote:
WildWill Wrote:I think you guys aren't giving the filmmakers enough credit.

Think about this - Kevin Flynn has been on the grid (at the beginning of the movie) for OVER 1,000 cycles (We know this because Zuse says to CLU that he's been trying to find Flynn's disc for over 1,000 cycles). One Mili-Cycle is 8 hours, I don't know exactly how long a cycle is - but if there's 1000 mili-cycles in a cycle, holy snikeys he's been there a LOOOOOONG time, because at that rate 1 cycle = 333 DAYS in the real world. Remember, hours in the grid are MINUTES in the real world.

So imagine living 1,000 years or so in seclusion with only a brand new lifeform as your companion. Oh and your entire world has been turned topsy-turvy by your creation.

A Human Being may well lose his frickken mind.

THAT's what I felt happened to Kevin and why he couldn't talk to his son after not seeing him for 20 years. 20 years for Sam = 1000 years for Kevin. WAY big difference.

Anyway, that's my theory, I don't think it's original to be honest.




your theory is 100% correct this was in fact confirmed in an interview a while back. I just wish i knew how to get back tot hat interview

i definitely would be interested in that interview, kindly post the link in case you find it again


I.T. support: yes sir - you click start to turn off your p.c.

 
Disc Warrior
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Posts: 659
RE: TRON Legacy FAIL Points

on Wednesday, January, 26, 2011 10:55 PM
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Imbroglio
User

Posts: 416
RE: TRON Legacy FAIL Points

on Wednesday, January, 26, 2011 11:15 PM
Kat Wrote:
I also felt a bit like the T:L directors expected everyone had already seen the original or at the very least knew a good part of the plot. That would explain, for example, #9 on the list--maybe they felt they didn't need to show it because they assumed everyone had seen the first movie and already got the idea. That might work if the original had come out last year, but for a film that is older than much of the target audience... Luckily for me, though I hadn't seen the original first (I tried to insist on it--i'm a purist that way and also believe in reading a book before seeing the movie, seeing an original version of a film before watching the remake, etc.) my partner kinda sprang the viewing of T:L on me ("let's go tonight!") so I didn't get a chance. But he had explained to me the plot long before, so I didn't feel like I floundered too much. If I'd walked into the theater without knowing anything about '82 Tron though, I think I would've been a lot more lost.


I was not allowed to do any of the ARG past the first name the video games picture, did not read any of the comic books, nor played evolution. I thnk Disney should have done more than just a quick glossing over of the 20 years previous to TL. It is almost the equivalent of Lucas making Star Wars, skipping Empire and going directly to Return of the Jedi.
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rimwall
User

Posts: 507
RE: TRON Legacy FAIL Points

on Thursday, January, 27, 2011 1:53 AM
rimwall Wrote:Kat
----------------
Luckily for me, though I hadn't seen the original first (I tried to insist on it--i'm a purist that way and also believe in reading a book before seeing the movie, seeing an original version of a film before watching the remake
----------------

Kat, i recommend the tron novelization - with the book you can read the motivations
of the characters and what the characters were thinking. the movie can never match
that level of detail. (well... unless its a longer movie with sub-vocalization for thought)

sorry - scratch the sub-vocalization

they can show what a character is thinking with a little voice over narration
motives, doubts, impressions etc. can be revealed with a main character voice-over.

a little voice over narration can help ensure a common vision that writer and viewer can share

list of movies that implement main character voice-over
http://www.screened.com/main-character-narration/262-94/?page=6

I.T. support: yes sir - you click start to turn off your p.c.

 
AriesT
User

Posts: 171
RE: TRON Legacy FAIL Points

on Monday, January, 31, 2011 8:28 AM
flotilla Wrote:
As an absolute fan of the original Tron (viewed over 300 times), listed below are a couple FAIL points that I observed in Tron Legacy during a midnight screening of the film:

1. Garrett Hedlund's acting ability
2. Minimum use of the Tron character in the movie.
3. Horrible redo's of the origiinal films one-liners
4. Flying Top Gun-like space ship fighter vehicles
5. Clu's Face (holy horrible cgi)
6. The Plot
7. Too many boring scenes (way too many)
8. Costumes (compared to original)
9. Transistion from Real World to the grid (way too short)
10. The character of Zues

I'm sure there are many more but those are the initial 10 that bothered me the most.

First of all: I'm a TRON fan since 1998. So this is an opinion of a mid-aged, 23 years old TRON fan.

1. Rather disagree. He did a pretty good job, though he could have been more agile and emotional in the scenes with Jeff Bridges.

2. Agree! Though TRON is the main enemy beside CLU, I'd love to see him how he changed his mind from "yeah, I'm so bad" to "oh, I'm a program. Lets bash CLU!" His change to a good character in the end should have been way softer than it actually was.

3. Disagree: They meant it well in catching the veterans with those lines. I thought this was a nice aspect.

4. Agree: They should have come with something more creative. The vehicles were cool, the scene itself not. I find this final fighting scene a bit overdone. CLU can change the grid like he wants if I get that right. Why not hunting Sam and the others down a deadly maze or something. A longer lightcycle race would have also been a better solution.

5. Partly agree: In the real world scenes, they should have done it like in Benjamin Button. Just showing Bridges from the back or in the shadows. It fits good for CLU.

6. Partly agree: They missed a lot of potencial in keeping the story flat to promote the action and effects even more.

7. Agree: Especially those when driving to Flynns hiding hole. The animated outlands were boring compared to those of '82. Then the scenes in Flynns hiding hole and parts of the solar sailor scene. Maybe it was just a matter of cutting the scenes a bit too long.

8. Disagree: The costumes were modern and no Jedi-like rags like in the original. This sporty and elegant design just fit perfect to the film.

9. Partly agree: At least a 5 seconds sequence would've been nice. Think about it, people! This machine is old and not a modern computer. Nobody visited Flynns secret working area since he disappeared.

10. Disagree: Martin Sheens performance was nearly as catchy as Christoph Waltz in IB.


Though the movie really was short on story and they could have done better with few more effort, the VFX, the score and the action scenes lift Legacy to an 8.5 rating for me.



 
cirlin
User

Posts: 382
RE: TRON Legacy FAIL Points

on Monday, January, 31, 2011 11:03 AM
rimwall Wrote:
CaptainCR Wrote:
WildWill Wrote:I think you guys aren't giving the filmmakers enough credit.

Think about this - Kevin Flynn has been on the grid (at the beginning of the movie) for OVER 1,000 cycles (We know this because Zuse says to CLU that he's been trying to find Flynn's disc for over 1,000 cycles). One Mili-Cycle is 8 hours, I don't know exactly how long a cycle is - but if there's 1000 mili-cycles in a cycle, holy snikeys he's been there a LOOOOOONG time, because at that rate 1 cycle = 333 DAYS in the real world. Remember, hours in the grid are MINUTES in the real world.

So imagine living 1,000 years or so in seclusion with only a brand new lifeform as your companion. Oh and your entire world has been turned topsy-turvy by your creation.

A Human Being may well lose his frickken mind.

THAT's what I felt happened to Kevin and why he couldn't talk to his son after not seeing him for 20 years. 20 years for Sam = 1000 years for Kevin. WAY big difference.

Anyway, that's my theory, I don't think it's original to be honest.




your theory is 100% correct this was in fact confirmed in an interview a while back. I just wish i knew how to get back tot hat interview

i definitely would be interested in that interview, kindly post the link in case you find it again

This might be the interview he referred to:
http://blog.moviefone.com/2010/12/21/tron-legacy-screenwriters-interview/




 
EXODUS
User

Posts: 573
RE: TRON Legacy FAIL Points

on Monday, January, 31, 2011 1:50 PM
I was thinking the other day, and I suddenly thought of something:

Quorra said that the Light Cycles cannot leave the Grid, and that is how they managed to escape into the Outlands in the Light Runner/buggy/thing.

And yet, later, Sam manages to drive Flynn's old Light Cycle back to the City.

Not only that, but in the first film, Flynn, Tron & Ram manage to break out of the gaming grid & drive all over the Outlands.

Given that the new Light Cycles can't do that (according to Quorra), then surely that doesn't mean that Light Cycle evolution has taken something of a step backwards, does it?
-----------------------------------------------------------------------------------------------------
Another thing that disapointed me (slightly) was the lack of gadgets.

Apart from Sam using his iPhone (I think) to open the door, and Alan finding the missing upgrade package on his iPad during the meeting, there was almosty NO mention of anything like cell phones, the internet, iPods, MP3 Players, Sat Nav, digital cameras, etc.

I was hoping to see more gadgets & gizmos like that in the story....:-C

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Kat
User

Posts: 2,394
RE: TRON Legacy FAIL Points

on Monday, January, 31, 2011 6:07 PM
As far as the gadgets...I assume they weren't used more because they are unnecessary in the Grid? I mean, what would you do with an iPad there? (though in my fanfic, Sam has rebuilt the Grid and created devices much like cell phones for communication within the Grid, which I think makes sense since we've debated before exactly how programs communicate over distances.)

What do you want? I'm busy.


Program, please!


Chaos.... good news.
 
ShadowDragon1
User

Posts: 2,056
RE: TRON Legacy FAIL Points

on Monday, January, 31, 2011 6:23 PM
I am sure that Clu altered the Light Cycles so they can't function outside of "the Grid" as to discourage any Program from taking a Light Cycle and escaping out into the outlands.

Flynn's Light Cycles was a "vintage" 2nd Generation Light cycle that *was*going to be used for the games but apparently didnt become the stardard model. So i didn't have any such restriction on it.

BTW,

Alan did mention the internet. When Sam uploaded "Encom OS 10", he said "it's on the Web"...

Sam device to hack the Encom "big door" is a Nokia mobile device. The Batons on The Grid are a major "gadget" in the movie; it can rez-up different "gadets"/ tools, like a sword, a bo staff, a grapple hook, some can even rez-up a Light Jet or a Light Cycle....

Any other stuff is superfluous and wasn't or wouldn't be all that relevant to the story in my opinion.

"The film is about finding human connection in an increasingly digital world." - Joseph Kosinski

 
rimwall
User

Posts: 507
RE: TRON Legacy FAIL Points

on Wednesday, February, 02, 2011 1:06 AM
----------
This might be the interview he referred to:
http://blog.moviefone.com/2010/12/21/tron-legacy-screenwriters-interview/
----------

thanks for the link cirlin - will check it out.
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I.T. support: yes sir - you click start to turn off your p.c.

 
Kat
User

Posts: 2,394
RE: TRON Legacy FAIL Points

on Wednesday, February, 02, 2011 9:59 AM
How *does* the baton know which tool/vehicle you want, anyway? Are there different buttons, or does it read your mind, or...?

What do you want? I'm busy.


Program, please!


Chaos.... good news.
 
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