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lurkinghorror
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Posts: 803
Re: PC vs. Console

on Monday, March, 23, 2009 2:59 AM
Deadly Disks Wrote:Yeah, an UPGRADE. When's the last time you had to upgrade a console?

Speaking as a pro-console advocate... Every time a new console system comes out?

MutoidMan Wrote:Then, when I was about 10 years old, I discovered how much deeper Marvel characters were ergo how much cooler Marvel comics were, and I never looked back. Sure, I still enjoyed a DC comic once in a while - mostly their awesomely wicked science fiction and horror comics, e.g. Time Warp - but I never got back into their super hero comics. I had found something better.

A common argument, but always a strange argument to me, as most Marvel comics and DC comics were created by the same pool of creators.


 
Jademz
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Posts: 0
Re: PC vs. Console

on Monday, March, 23, 2009 6:25 AM
MutoidMan Wrote:Then, when I was about 10 years old, I discovered how much deeper Marvel characters were ergo how much cooler Marvel comics were, and I never looked back. Sure, I still enjoyed a DC comic once in a while - mostly their awesomely wicked science fiction and horror comics, e.g. Time Warp - but I never got back into their super hero comics. I had found something better.

That would have been Todd McFarlane - who left them to found Image Comics.

I know exactly what you mean, and to be more specific: Image Comics gave DC a challenge - Batman Vs. Spawn.

The image version was very well done, where DC was crayola. The point made.


lurkinghorror Wrote:A common argument, but always a strange argument to me, as most Marvel comics and DC comics were created by the same pool of creators.


Until they get tired of writing other people's stuff, and make their own.

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Compucore
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Posts: 4,450
Re: PC vs. Console

on Monday, March, 23, 2009 8:00 PM
I know when I really really need to upgrade it'll have to have at least 2 quad core cpu's in it a shoot load of ram and a really good video card. But for now my dual Xeon 1.5 and my AMD Seperon 64 3000+ are okay as they are right now. And maybe just maybe raid5 in there somewhere.



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Compucore

VROOOOOOOOOMMMM!!!

To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.


 
lurkinghorror
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Posts: 803
Re: PC vs. Console

on Tuesday, March, 24, 2009 4:26 PM
Jademz Wrote:

That would have been Todd McFarlane - who left them to found Image Comics.

I know exactly what you mean, and to be more specific: Image Comics gave DC a challenge - Batman Vs. Spawn.

The image version was very well done, where DC was crayola. The point made.

There are no bad concepts. Just bad execution. Pound for pound, Batman outweighs Spawn in terms of quality.

The best I can say about McFarlane is that his work is a matter of preference.

Jademz Wrote:
Until they get tired of writing other people's stuff, and make their own.

Not really. Historically speaking, such moves are rare. Not to mention fatal for the pocket book.
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Compucore
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Posts: 4,450
Re: PC vs. Console

on Tuesday, March, 24, 2009 5:44 PM
Yeah that sounds right. Get rid of the old and hope that the old game works on the new. Look at the Xbox 260 I think only like 200 and some odd games were able to play on the 360 alone and how many games for the original xbox are out there? Play station did a good thing I think where if you had a original Playstation game it wouls still ork on a second or third generation I believe.




lurkinghorror Wrote:
Deadly Disks Wrote:Yeah, an UPGRADE. When's the last time you had to upgrade a console?

Speaking as a pro-console advocate... Every time a new console system comes out?

MutoidMan Wrote:Then, when I was about 10 years old, I discovered how much deeper Marvel characters were ergo how much cooler Marvel comics were, and I never looked back. Sure, I still enjoyed a DC comic once in a while - mostly their awesomely wicked science fiction and horror comics, e.g. Time Warp - but I never got back into their super hero comics. I had found something better.

A common argument, but always a strange argument to me, as most Marvel comics and DC comics were created by the same pool of creators.


2 Legit 2 quit

End of line

Compucore

VROOOOOOOOOMMMM!!!

To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.


 
TRON.dll
User

Posts: 4,349
Re: PC vs. Console

on Tuesday, March, 24, 2009 8:56 PM
PC:
Pros-
-Just about all games are ported for it
-If up to date, best graphics
-Mods
-Mouse and Keyboard control for FPS

Cons-
-Expensive
-Gets slower over time
-Viruses
-Finding the right kind of computer can be very confusing

Consoles:
Pros-
-Generally affordable
-Only outdated when games are no longer made for it
-Play on big screen (if you have a big TV)
-Easy to find one that's right for you

Cons-
-Less precise analog joystick control (sans Wii)
-Completely useless when no longer supported
-Not necessarily the best graphics
-No Mods for games

Among many others I'm sure.where to buy abortion pill ordering abortion pills to be shipped to house buy abortion pill online


TRON 2.0 (PC) name - TRON.dll
I'll play any mode, but I'm best at LC.



PSN - TRON-dll
XBOX Live/Games for Windows Live - TRONdll
-I have a Wii, DS, and 3DS. PM me to exchange friend codes.
 
MutoidMan
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Posts: 2,232
Re: PC vs. Console

on Tuesday, March, 24, 2009 10:03 PM
lurkinghorror Wrote:
Deadly Disks Wrote:Yeah, an UPGRADE. When's the last time you had to upgrade a console?

Speaking as a pro-console advocate... Every time a new console system comes out??

Exactly.

lurkinghorror Wrote:
MutoidMan Wrote:Then, when I was about 10 years old, I discovered how much deeper Marvel characters were ergo how much cooler Marvel comics were, and I never looked back. Sure, I still enjoyed a DC comic once in a while - mostly their awesomely wicked science fiction and horror comics, e.g. Time Warp - but I never got back into their super hero comics. I had found something better.

A common argument, but always a strange argument to me, as most Marvel comics and DC comics were created by the same pool of creators.

I believe it's a common sentiment for good reason.

For a good long while DC stories were rather stale, repetitive, and just plain boring.

Superman stories had to be the worst offenders; I suppose that there are only so many ways to challenge a being possessed of god-like abilities with evil cosmic space blobs or with having to move planets before it gets monotonous. That's why they eventually depowered him.

Batman stories weren't far behind:
1) Psychopath escapes the sieve called Arkham.
2) Psychopath kills some citizens of Gotham via some overly complex scheme.
3) Batman figures out said scheme and beats up psychopath.
4) Batman sends psychopath to Arkham, knowing full well that the psychopath will just escape to kill even more citizens of Gotham. Again.
5) Wash, rinse, repeat.

Maybe the same pool of writers, more or less, did work on both companies' books; but if that's the case, then I can only surmise that DC put serious restrictions on what those writers could do with DC's characters, while Marvel allowed those same writers considerably more latitude with theirs.

lurkinghorror Wrote:
Jademz Wrote:

That would have been Todd McFarlane - who left them to found Image Comics.

I know exactly what you mean, and to be more specific: Image Comics gave DC a challenge - Batman Vs. Spawn.

The image version was very well done, where DC was crayola. The point made.

There are no bad concepts. Just bad execution. Pound for pound, Batman outweighs Spawn in terms of quality.

The best I can say about McFarlane is that his work is a matter of preference.

I think McFarlane's work is of the love it or hate it variety, and I'm of the latter opinion.

"We are, after all, not God." - Cmdr. J. J. Adams
"C is for cookie. That's good enough for me." - Cookie Monster
"If money is the root of all evil, I'd like to be a bad, bad man." - Huey Lewis & the News

Most recent PC game collection update: 04/12/2012. Check it out!
 
Jademz
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Posts: 0
Re: PC vs. Console

on Tuesday, March, 24, 2009 11:19 PM
MutoidMan Wrote:I think McFarlane's work is of the love it or hate it variety, and I'm of the latter opinion.

That's cool, I wasn't trying to imply I knew what you were thinking -

I listened to a friend - one of his big fans and while going over some nice looking comics.

I'm not taking that topic overly serious - only using McFarlane as my only reference but him and his associates did make the characters deeper and better art quality in his opinion.

So I may be mistaken, but when Todd did the work on Spiderman, it inspired artistically speaking better characters within the comic book scene. just someone's observation...




 
Compucore
User

Posts: 4,450
Re: PC vs. Console

on Tuesday, March, 24, 2009 11:55 PM
Looking above at the conversations and scratching my head with a huge question mark over my head and sounding like Tim Allen at the same time make that grunting sound. hhhhhuuuuuuhhh? OKay it went from PC vs. COnsoles to comic books. Somewhere the tange met cosine and made a left turn at albakerky here.

http://www.youtube.com/watch?v=tYhwB9-GHjI

2 Legit 2 quit

End of line

Compucore

VROOOOOOOOOMMMM!!!

To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.


 
MutoidMan
User

Posts: 2,232
Re: PC vs. Console

on Wednesday, March, 25, 2009 12:17 AM
Jademz Wrote:
MutoidMan Wrote:I think McFarlane's work is of the love it or hate it variety, and I'm of the latter opinion.

That's cool, I wasn't trying to imply I knew what you were thinking -

I listened to a friend - one of his big fans and while going over some nice looking comics.

I'm not taking that topic overly serious - only using McFarlane as my only reference but him and his associates did make the characters deeper and better art quality in his opinion.

So I may be mistaken, but when Todd did the work on Spiderman, it inspired artistically speaking better characters within the comic book scene. just someone's observation...


Oh I didn't take it the wrong way, I was just throwing in my 2¢ on McFarlane.on line abortion pill misoprostol dose abortion medical abortion pill online

"We are, after all, not God." - Cmdr. J. J. Adams
"C is for cookie. That's good enough for me." - Cookie Monster
"If money is the root of all evil, I'd like to be a bad, bad man." - Huey Lewis & the News

Most recent PC game collection update: 04/12/2012. Check it out!
 
TechFalcon
User

Posts: 235
Re: PC vs. Console

on Wednesday, March, 25, 2009 10:16 PM
This entire subject could very well now be moot.

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__________________________

 
Jademz
User

Posts: 0
Re: PC vs. Console

on Wednesday, March, 25, 2009 10:44 PM
TechFalcon Wrote:This entire subject could very well now be moot.

http://www.onlive.com/index.html

Yeah, itsounds cool, I was reading about this and they said you can play the latest games on a old crappy laptop. They need beta testers hehehe..

But you have a good point. The hardware/software issues with computers taking the heat, could now be almost laughable in many ways.. just go get a piece of junk and play! hahaha! Wow, I sort-of doubt they will look good but ok, atleast ppl will get the game! heh genius.


I wonder if they will host only onlive servers, or if it will be an expansive multiplayer experience.. since the lag must be a factor for gamers.




Onlive partners:




 
Jademz
User

Posts: 0
Re: PC vs. Console

on Wednesday, March, 25, 2009 10:50 PM
quoting from their FAQ section:

"OnLive works over nearly any broadband connection (DSL, cable modem, fiber, or through the LAN at your college or office). For Standard-Definition TV resolution, OnLive needs a 1.5 Mbps connection. For HDTV resolution (720p60), OnLive needs 5 Mbps."

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MutoidMan
User

Posts: 2,232
Re: PC vs. Console

on Wednesday, March, 25, 2009 10:59 PM
Wow, that's some really interesting technology!

However, I'll stick with my PC seeing as how there is no mention whatsoever of them serving up old games.

I anticipate that game availability is also going to be a huge sticking point for current console gamers who don't care about PC games.

And what happens if your connection is down? No gaming, that's for sure.abortion pills online abortion pill online purchase cytotec abortion

"We are, after all, not God." - Cmdr. J. J. Adams
"C is for cookie. That's good enough for me." - Cookie Monster
"If money is the root of all evil, I'd like to be a bad, bad man." - Huey Lewis & the News

Most recent PC game collection update: 04/12/2012. Check it out!
 
TRON.dll
User

Posts: 4,349
Re: PC vs. Console

on Wednesday, March, 25, 2009 11:01 PM
I think consoles get a small bonus point for the following:

Whenever somebody does something on a console version of a game that could easily be done on the PC version of the same game, that person gets major coolness points.

Example: Custom songs on the console version of Guitar Hero 3 as opposed to custom songs on the PC version.

The reason is because it's much harder on the consoles than on the PC, so it's more of a sense of accomplishment.

TOTALLY UNFAIR ADVANTAGE LOL.


TRON 2.0 (PC) name - TRON.dll
I'll play any mode, but I'm best at LC.



PSN - TRON-dll
XBOX Live/Games for Windows Live - TRONdll
-I have a Wii, DS, and 3DS. PM me to exchange friend codes.
 
TronFAQ
Sector Admin

Posts: 4,467
Re: PC vs. Console

on Thursday, March, 26, 2009 9:36 PM


lurkinghorror Wrote:
Deadly Disks Wrote:Yeah, an UPGRADE. When's the last time you had to upgrade a console?

Speaking as a pro-console advocate... Every time a new console system comes out?
I was just going to say that . . .

Yeah, maybe you don't have to upgrade as often. But you do upgrade every time you buy a new console that comes out.

And then, usually, all your old games are useless on the new system. So you have to keep the older one around. I'm sure a lot of people are fine with that, but I personally wouldn't want several systems cluttering up the room.

Deadly Disks Wrote:
And when it comes to mods, I found that most of them weren’t worth it. In about ten years of being a pro-PC gamer, I really only played one mod for any length of time. The rest were minor distractions that would take up anywhere from two or three minuets to two or three hours before I got bored or frustrated with them.
Then you were playing the wrong mods. Seriously. I've played some bloody amazing maps, mods, and fan missions. For the Thief games, alone, there are some truly wonderful fan creations.


As for OnLive, I wouldn't touch that with a ten foot pole. Permanent game rentals, with no way to mod your games any more. The old mainframe with dumb terminal paradigm. What is this, the 1950's? I thought technology was supposed to be moving forward. Power to the people, and all that. This is more like Orwell's 1984. Big Brother Content owning everything, and watching over you. No thanks.



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MutoidMan
User

Posts: 2,232
Re: PC vs. Console

on Thursday, March, 26, 2009 10:28 PM
TronFAQ Wrote:As for OnLive, I wouldn't touch that with a ten foot pole. Permanent game rentals, with no way to mod your games any more. The old mainframe with dumb terminal paradigm. What is this, the 1950's? I thought technology was supposed to be moving forward. Power to the people, and all that. This is more like Orwell's 1984. Big Brother Content owning everything, and watching over you. No thanks.


An excellent point which makes me think of this idea of "cloud computing" in which all anyone will need is the equivalent of a dumb terminal because all of their information will be stored on servers somewhere out there in the ether, which is also where all of their apps will run.

I'm not a fan of that idea, either.

"We are, after all, not God." - Cmdr. J. J. Adams
"C is for cookie. That's good enough for me." - Cookie Monster
"If money is the root of all evil, I'd like to be a bad, bad man." - Huey Lewis & the News

Most recent PC game collection update: 04/12/2012. Check it out!
 
Compucore
User

Posts: 4,450
Re: PC vs. Console

on Thursday, March, 26, 2009 11:11 PM
Well for large companies mainframe and supercomputing are still the way to go for certain things even if you were to use a telnet application from your computer to the specific machine in question. To query what you needed from it. Or crunch a large amount of dataset for what ever is needed for a particular application. As for a personal use having such a system would be futile. Considering you would be wasting a lot of cycles for nothing on the amount of processor that are on a fully loaded mainframe or supercomputer.



MutoidMan Wrote:
TronFAQ Wrote:As for OnLive, I wouldn't touch that with a ten foot pole. Permanent game rentals, with no way to mod your games any more. The old mainframe with dumb terminal paradigm. What is this, the 1950's? I thought technology was supposed to be moving forward. Power to the people, and all that. This is more like Orwell's 1984. Big Brother Content owning everything, and watching over you. No thanks.


An excellent point which makes me think of this idea of "cloud computing" in which all anyone will need is the equivalent of a dumb terminal because all of their information will be stored on servers somewhere out there in the ether, which is also where all of their apps will run.

I'm not a fan of that idea, either.


2 Legit 2 quit

End of line

Compucore

VROOOOOOOOOMMMM!!!

To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.


 
MutoidMan
User

Posts: 2,232
Re: PC vs. Console

on Thursday, March, 26, 2009 11:22 PM
Compucore Wrote:Well for large companies mainframe and supercomputing are still the way to go for certain things even if you were to use a telnet application from your computer to the specific machine in question. To query what you needed from it. Or crunch a large amount of dataset for what ever is needed for a particular application. As for a personal use having such a system would be futile. Considering you would be wasting a lot of cycles for nothing on the amount of processor that are on a fully loaded mainframe or supercomputer.


I absolutely agree with you.


"We are, after all, not God." - Cmdr. J. J. Adams
"C is for cookie. That's good enough for me." - Cookie Monster
"If money is the root of all evil, I'd like to be a bad, bad man." - Huey Lewis & the News

Most recent PC game collection update: 04/12/2012. Check it out!
 
lurkinghorror
User

Posts: 803
Re: PC vs. Console

on Friday, March, 27, 2009 12:20 AM
The fact is, no system is superior. I prefer consoles but one of my favorite games is a citybuilder called Stronghold. I have been playing the game for years and I will probably return to it or the rest of my life, even if I have to keep an old computer around to play it with.

Quality and preference do not go hand in hand, despite our cultures desire to assign a level of quality to personal taste. PC or Console... those are both delivery methods. The only relevant factor is the games themselves and how we, as individuals enjoy playing them.

@Deadly Disks:

Your ire is understandable, but I think misdirected. I don't think anyone here is taking this conversation to seriously. We're just talking about games after all. There is a certain fun at tearing down the other side, but I doubt anyone here really thinks that one or the other can be said to be superior for every person in question. We can only dictate our own tastes, after all. Not our neighbors.


 
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