Boingo_Buzzard User
Posts: 0 | Atari 2600 Tron Mockups on Thursday, August, 10, 2006 11:46 AM
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zook_one User
Posts: 278 | Re: Atari 2600 Tron Mockups on Thursday, August, 10, 2006 1:35 PM
Those are cool. You can make Homebrew Atari Games. Somebody should run with this one for sure.
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clu2 User
Posts: 0 | Re: Atari 2600 Tron Mockups on Thursday, August, 10, 2006 1:41 PM
it would be awesome.. but im not big on atari...
***winner second place of the golden disk battle, prize: Glowing golden rod***
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Sketch Sector Admin
Posts: 2,939 | Re: Atari 2600 Tron Mockups on Thursday, August, 10, 2006 3:12 PM
I'd buy one. That would freakin rock! https://www.flickr.com/photos/blue_bezel/ |
Nikster User
Posts: 2,691 | Re: Atari 2600 Tron Mockups on Thursday, August, 10, 2006 3:39 PM
That would be sooo cool if it could be done.
Considering the size restraints of 2600 games, would it be possible to have all four games on one cart? Granted, the games are relatively simple, but then so was the 2600 ________________________
"The flippity on the google loads the Flynn to the disc battles the guy bad. Day wins. Said nuff!" - DaveTRON
Jack Thompson is to attorneys what Fred Phelps is to organized religion - Me
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zook_one User
Posts: 278 | Re: Atari 2600 Tron Mockups on Thursday, August, 10, 2006 4:12 PM
http://www.pixelspast.com/homebrew/
above is a site you can parts for Atari Homebrew.order abortion pill abortion pill buy online where to buy abortion pill
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TheReelTodd Sector Admin
Posts: 0 | Re: Atari 2600 Tron Mockups on Thursday, August, 10, 2006 7:06 PM
COOL!
Awesome Arari TRON game mock-ups!
Only the grid bugs would have likely been a single color each, otherwise that is probably very close to what it would have looked like! And I would have bought it and played it until my fingers bled!
I actually own the light cycle game... it's called "Surround". It's not as cool as light cycles, but looks very similar, only instead of light cycles, the players control - you guess it, BLOCKS! It was pretty cool though. I loved playing it. What sucked is that there was no AI player. You could only play against another live player and I didn't know many people who would play the game with me.
Man, how did Atari never produce that game?
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TheReelTodd Sector Admin
Posts: 0 | Re: Atari 2600 Tron Mockups on Thursday, August, 10, 2006 7:10 PM
Nikster Wrote:That would be sooo cool if it could be done.
Considering the size restraints of 2600 games, would it be possible to have all four games on one cart? Granted, the games are relatively simple, but then so was the 2600 |
Yes, I believe it would be possible. With some of the larger Atari games, like Pitfall II, they used a trick called "bank switching", where the game literally has multiple ROM banks that the Atari can load upon command. Think of it as multiple games within a single cartridge. This would indeed have been possible, though likely expensive at the time. Still, whatever they charged for it, I would have mowed a zillion lawns to afford my copy if necessary! That's how I paid for my Atari games back in the day - lawn mowing. I hated it, but it brought me some money.
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Boingo_Buzzard User
Posts: 0 | Re: Atari 2600 Tron Mockups on Thursday, August, 10, 2006 7:21 PM
How do you program a game though?
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TronFAQ Sector Admin
Posts: 4,467 | Re: Atari 2600 Tron Mockups on Friday, August, 11, 2006 6:44 AM
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zook_one User
Posts: 278 | Re: Atari 2600 Tron Mockups on Friday, August, 11, 2006 11:51 AM
Boingo_Buzzard Wrote:
How do you program a game though?
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here you go -->
http://alienbill.com/2600/basic/
I'm not a programmer myself but those interested could check it out. I've got a firend who's super into Atari's and programs some homebrew stuff for digital poetry art projects so it can be done...
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Boingo_Buzzard User
Posts: 0 | Re: Atari 2600 Tron Mockups on Friday, August, 11, 2006 12:21 PM
That's pretty neat. I had no idea something like this was out there. Thanks.
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Tori User
Posts: 0 | Re: Atari 2600 Tron Mockups on Friday, August, 11, 2006 12:25 PM
I'm sorry....once I saw Atari 2600 this song started playing in my head. Now it's your fault, 'cause it's going to be in my head the rest of the day.
EVIL PEOPLES!
"Atari...2600...is for the children...it's for the children...." ==
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josh.exe User
Posts: 0 | Re: Atari 2600 Tron Mockups on Friday, August, 11, 2006 9:53 PM
Boingo... Thats from atariage.
and if you're wondering who the "Josh" On the Fourms there is Its me. Thanks For Posting It!
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Compucore User
Posts: 4,450 | Re: Atari 2600 Tron Mockups on Friday, August, 11, 2006 10:20 PM
Well like any other game or programs in any operating system you need some compilers of some sort in order to do that. In this case it might be assembler of some sort. Then we need to know what kind o CPU is in there. and keep it extremely tight. that it squeaks worst than metal on metal. I think some of these games were what no more than 4K each I believe. so programming it that small is extremely tight. And probably a motorola 6507 processor.
Boingo_Buzzard Wrote:
How do you program a game though?
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2 Legit 2 quit
End of line
Compucore
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To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.
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Boingo_Buzzard User
Posts: 0 | Re: Atari 2600 Tron Mockups on Saturday, August, 12, 2006 1:50 AM
josh.exe Wrote:Boingo... Thats from atariage.
and if you're wondering who the "Josh" On the Fourms there is Its me. Thanks For Posting It! |
You made these mockups!??? Holy crap. I bow to thee.
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josh.exe User
Posts: 0 | Re: Atari 2600 Tron Mockups on Saturday, August, 12, 2006 12:20 PM
(Slaps self in face)
i did not make theese mockups! i was just saying that on the thread on atariage i posted some commentsorder abortion pill abortion pill buy online where to buy abortion pill
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