TheReelTodd Sector Admin
 Posts: 0 | Light Cycle rendering by gighindro on Monday, July, 24, 2006 8:01 PM
A new member, gighindro uploaded an awesome rendering of a light cycle and I just added it to the fan art gallery here:
http://www.tron-sector.com/gallery/default.aspx?do=gallery§ion=1&category=5&group=gighindro
Just click and check it out.
It is one of the closest I've seen to actual TRON film look! I think it may be off slightly in a few dimensions, but it looks great!
I can't wait to hear what wwwmwww, cueball and ed keefe have to say about it!
I hope gighindro will introduce himself and join us for some conversation!
        
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zook_one User
 Posts: 278 | Re: Light Cycle rendering by gighindro on Monday, July, 24, 2006 8:07 PM
ya, wow, that's sick. The bit of image noise/texture looks good.order abortion pill abortion pill buy online where to buy abortion pillwhere to buy abortion pill abortion types buy abortion pill online
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Capt_Capacitor User
 Posts: 0 | Re: Light Cycle rendering by gighindro on Monday, July, 24, 2006 9:07 PM
Very nice, I think I've just found some new wallpaper (and a chance to give Tron girl a rest).
All that is visible must grow beyond itself, and extend into the realm of the invisible
"and it glows like...TROOOOOON!!!!" - Tommy Talirico
"Nice, now you can have hours of fun playing with your thick glowing rod " - Me
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ed keefe User
 Posts: 143 | Re: Light Cycle rendering by gighindro on Tuesday, July, 25, 2006 5:25 AM
very nice work
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wwwmwww User
 Posts: 1,230 | Re: Light Cycle rendering by gighindro on Tuesday, July, 25, 2006 12:37 PM
Very very nice. I see a few things I'd change shape wise but the accuracy of the lighting and look is spot on.
Great job. And I too hope gighindro will join the discussions here.
Carl
P.S. Do you know what software he is using?
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TheReelTodd Sector Admin
 Posts: 0 | Re: Light Cycle rendering by gighindro on Tuesday, July, 25, 2006 7:41 PM
wwwmwww Wrote o you know what software he is using? |
No - when he uploaded it, it said only what you see in the description field of the image.
He was on TRON-Sector last at 8:48 AM this morning (Eastern time) but has yet to post anything in the I/O forums.
I just sent him a PM asking him to join us here for some discussion. Hopefully he'll pop in to chat.
I rather enjoy light cycle discussion threads! 
        
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Traahn User
 Posts: 3,305 | Re: Light Cycle rendering by gighindro on Wednesday, July, 26, 2006 1:05 AM
Hmm, I can't see it. The page you link to doesn't show any file available for download. I've tried Internet Explorer and Opera browsers.
EDIT: Ahh, I had to select "Details" from the final drop-down menu in Internet Explorer. I think it looks really good. I can't judge it from a 'wwwmwww', 'edd' and 'matthew' level of engineering detail, but it certainly looks Tron'ish! The grainy filter helps give the Tron feel.
I feel any of the ones wwwmwww, edd and others have done would look pretty much like this if grain was added to their renders; and maybe polygonal outlines. I'm not to take anything away from this fantastic model; I'm just saying (from a objective, observational standpoint). To be honest, though, I haven't done a side-by-side comparison next to wwwmwww/ed models -- or Tron, for that matter -- to know for sure if there are other relevant and accurate differences (shading & lighting, for instance).
And I don't really want to over-analyze this great model. I'll leave the scientific analyses up to wwwmwww and others 
              
I'm getting out of here right now, and you guys are invited.  -----^ |
Traahn User
 Posts: 3,305 | Re: Light Cycle rendering by gighindro on Wednesday, July, 26, 2006 1:28 AM
I think (don't know for sure) that gighindro used Maxwell Render...
Maxwell is a new render engine based on the physics of real light. Its algorithms and equations reproduce the behavior of light in a completely accurate way. All of the elements in Maxwell, such as light emitters, material shaders, cameras etc., are entirely based on physically accurate models. http://www.maxwellrender.com/ |
Before getting too excited, it looks like a $1000 program. But it looks like they have a free demo downloadable from their site.order abortion pill morning after pill price where to buy abortion pill
              
I'm getting out of here right now, and you guys are invited.  -----^ |
Cueball User
 Posts: 155 | Re: Light Cycle rendering by gighindro on Friday, July, 28, 2006 4:46 AM
Wow, the shading very close to the movie!
Would be cool to hear some words from the creator.
Maxwell is just a renderer, there are plugins for most
3d-packages like 3dsmax, lightwave, maya ect.
Guess i have to make a few new renders
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Sora.EXE User
 Posts: 0 | Re: Light Cycle rendering by gighindro on Friday, July, 28, 2006 10:30 AM
Great TheReelTodd! You are much like a bottomless box of surprizes that randomly pop out to amaze people. Exellent work!
       
   
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TronFAQ Sector Admin
 Posts: 4,467 | Re: Light Cycle rendering by gighindro on Friday, July, 28, 2006 5:42 PM
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gighindro User
 Posts: 16 | Re: Light Cycle rendering by gighindro on Sunday, July, 30, 2006 6:26 AM
Greetings program! I'm sorry for this delay to reply, but, wow, I don't expect this success (and sorry for my english, i'm italian, isn't typical? : ) and I'm a newby. I'm a long time fan of this wanderful movie, and my first drawing about this movie i've made it about 12 old, with a C64 and koala paint (around 1983) when I saw the first time the movie. Since this I've decided the computer graphics is all my life (or almost).
About this image, i'm very happy if someone belive that is a screenshot of the movie is the best compliment!.
I've use 3dsmax and the only plugin i've used is cebas finaltoon for the outline,and Proboolean (for is stability instead of the standard boolean modifier because is simply awful), the rest is a standard shader an modeling tool, included the grain noise.
I'm a fan of maxwell render but not for this because is a light simulator and the worst render for this kind of job, I've used scanline render, because is the better and fast way to reproduce the old style cgi of the movie, and I've discover (I think), that Magi use a arbitrary gradient to reproduce the shading of the model, and also a lot of lack in modeling, but is the appeal of the old cgi, not?!!
If someone want to chat for any question about the creation of this model, or want to share experience about cgi, i'm happy and If someone use 3dsmax, i'm happy to send the model to everyone who want it, no problem (v.8): the 3dsmax verion is the last, 8. but obvioulsy i can convert in a obj 3ds and so on.
Bye and thaks to everyone!
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gighindro User
 Posts: 16 | Re: Light Cycle rendering by gighindro on Sunday, July, 30, 2006 7:31 AM
Hallo,
I've made some correction on the shape of the lightcycle model, expecially on the arc profile section, the rear, and the foot pin too) that is in fact wrong.
I'll post some images soon.
p.s.
I plan to work on the core of the MCP, and the animation of the explosion the tank too.
Byeee
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mayne User
 Posts: 62 | Re: Light Cycle rendering by gighindro on Sunday, July, 30, 2006 1:11 PM
That looks amazing! great work!
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TheReelTodd Sector Admin
 Posts: 0 | Re: Light Cycle rendering by gighindro on Sunday, July, 30, 2006 3:26 PM
gighindro Wrote:Greetings program! I'm sorry for this delay to reply, but, wow... |
I'm glad you've decided to join us in the discussion!
gighindro Wrote:...I don't expect this success (and sorry for my english, i'm italian, isn't typical? : ) and I'm a newby. |
Well, your light cycle render was very well done and we all love that kind of thing around here.
Don't worry about your English skills. I'm sure we'll understand each other well enough.  And congratulations! I think you're our first (that I know of) Italian TRON-Sector member! Well, I'm sure we have other Italian members, but I mean you're probably the first member living in Italy.
gighindro Wrote:I'm a long time fan of this wanderful movie, and my first drawing about this movie i've made it about 12 old, with a C64 and koala paint (around 1983) when I saw the first time the movie. Since this I've decided the computer graphics is all my life (or almost).
About this image, i'm very happy if someone belive that is a screenshot of the movie is the best compliment!. |
Yes, well - you did a very nice job!
gighindro Wrote:I've made some correction on the shape of the lightcycle model, expecially on the arc profile section, the rear, and the foot pin too) that is in fact wrong.
I'll post some images soon. |
I just moved your recent uploads in to your fan art image gallery (same link in the first post). I'll allow you to post the images here when you choose. I thought they both looked great!
gighindro Wrote:I plan to work on the core of the MCP, and the animation of the explosion the tank too. |
That sounds awesome!  I really can't wait to check that out. It may take some time to finish, but it will be really cool to see that.
Now that you've started posting here, I'm sure some of the other TRON-Sector light cycle rendering artists will make some comments on your light cycle. There have been some really in-depth discussions on the light cycle dimensions and rendering methods.
Oh, and there's one more official duty I must perform now that you've started posting. I'll need to do that in its own post though.
Get ready because here comes your standard, substandard greeting!
        
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TheReelTodd Sector Admin
 Posts: 0 | Re: Light Cycle rendering by gighindro on Sunday, July, 30, 2006 3:27 PM
Greetings, gighindro and welcome to TRON-Sector!
I love your light cycle work and hope you keep putting out more wonderful TRON imagery!
I think you'll find everyone here very friendly and helpful. We all get along really well and share many things in common other than TRON as well.
A couple of threads you may want to hit are:
What's with your name?
And...
Don't forget to PING in every time you have yourself Another dose of TRON
I think you'll enjoy your time here at The Sector 
        
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gighindro User
 Posts: 16 | Re: Light Cycle rendering by gighindro on Monday, July, 31, 2006 8:37 AM
Hallo,
I saw the in-depth research of wwwmwww & cueball about LC and i'm very impressed for the result!! It's a good stuff to learning how reshape my model!  I've already start to modify my model
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matthew180 User
 Posts: 114 | Re: Light Cycle rendering by gighindro on Monday, July, 31, 2006 9:36 AM
gighindro,
Your image inspired me to work on my coloring, lighting, and rendering feel for a while instead of 100% geometry. Thank you for providing such a fantastic image to strive for!
Here are the results of my initial attempts. I'm not really liking the glare on the wing, but I'll work on it. The image is 1280x1024 since that's what I run my desktop at and I wanted some wallpaper. Anyway, try to view it at 100%.
http://digitalstratum.com/images/tron/orange_lightcycle.png
Matthew
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gighindro User
 Posts: 16 | Re: Light Cycle rendering by gighindro on Monday, July, 31, 2006 10:35 AM
Very nice Matthew, really! What I think is to reproduce the look of the film reel, because the emulsion turn neutral color, like gray or white with a dominant, like in this case, blue, with the aging. Only one thing I've to say is about the outline, is a too visible and a little thick, for the rest, the geometry is more good than mine, i've to look more deeply at great research of wwwmwww & cueball, but if you have some suggestion to improve my model, I'm very happy.
Again, very good!
p.s.
For the shading which kind of approach you use? gradient lightning-oriented? and for the outline? finally, which program you use?
Bye!
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wwwmwww User
 Posts: 1,230 | Re: Light Cycle rendering by gighindro on Monday, July, 31, 2006 10:46 AM
Nice work going on in this thread... POV-Ray isn't the easiest thing to use to play with "coloring, lighting, and rendering feel". Actually it's probably more me then POV-Ray as POV-Ray does have hundreds of ways of tweeking the lighting, texturing, etc. I just don't have a good feel for how all the variables at my disposal interact. However stuff like the grain seen in the film I'm not 100% sure really would have been there in the initial renders. Could that have been added in the process of transfering these CGI images to film? The way this stuff is done today is alot different then it was 20+ years ago.
Also regarding the outlining effect... I know a way I can "make" that effect in POV-Ray and after I finalize the shapes I may just build an outline for my light_cycle too. However I've noticed both of you outline the orange parts too, like the outher edge of the rear-wheel for example. My recollection is that its just the black and gray parts that are outlined. I thought it was like the Tank in that regard that only certain parts are outlined. In the Tank's case only the cannon is outlined. Am I misremembering? I'll check the DVD again when I get home.
Carl
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