clu_backup User
 Posts: 98 | Re: Tron comic issue 1: Spoiler type discussion th on Tuesday, May, 02, 2006 11:29 PM
Traahn Wrote:Every real world character passed away and became Ghosts in the machine. You didn't get that? Look at the comic again with a pair of 3-D glasses. There are things hidden in the background that bring this to light!! KIDDING!!! Just kidding! |
Now if you read the comic backwards, you will hear yourself saying at about page 4: "Alan is dead."
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clu_backup User
 Posts: 98 | Re: Tron comic issue 1: Spoiler type discussion th on Tuesday, May, 02, 2006 11:34 PM
lurkinghorror Wrote:
I have to confess, I'm not really bothered by remakes or instances of ignored canon, as long as it is well done. For example, I like the new Batman film much better than most of the one's from the late eighties/nineties. Equally I love the 60's TV show. And the cartoons. Every different one of them, including the new one. Revisionist creativity is not automatically bad. It's just bad when it's handled poorly. As is any creative venture. As are MOST creative ventures.
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Fan fiction should be just that. When you get into the conglomerate mess that the expanded universe of Star Wars is, you get the problem of overexplaining yourself. When you have the freedom to explore the questions of "What if . . .?" you can have some good creativity without the pressure of being a final authority.
To DaveTron: Looking forward to Steven's feedback. That was very nice of you to send him a copy.
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Conduit User
 Posts: 0 | Re: Tron comic issue 1: Spoiler type discussion thread on Wednesday, May, 03, 2006 6:50 PM
Amazing. The comic completely blew away my expectations. The story took everything in a whole new direction, and it really grabbed me. I was very emotionally involved in it. The art was amazing, I LOVE how you portrayed the real world.
As for Jet acting differently than at the end of the game, it might not taken him a while it to hit him.
Now, I'd like to address an issue. I've seen it in every fan fiction set after Tron 2.0 except mine in addition to the comic, and its really starting to bug me. In the comic, you see an Encom logo on a window inside the building, later, you see it on the outside of the building. The problem is, is that Fcon had bought out Encom by the end of Tron 2.0. It's made obvious that they're planning to merge with Encom at the beginning of the game, and it's also clear that they do so by the middle of the game. Watch the opening cutscene to the "Thorne's Corrupted Server" mission. The employee of Encom that asked for Alan's popcorn at the beginning says to an employee of Fcon, "So, you work for Fcon? Well, I guess we all do now."
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TronFAQ Sector Admin
 Posts: 4,467 | Re: Tron comic issue 1: Spoiler type discussion thread on Wednesday, May, 03, 2006 7:45 PM

Regarding Encom vs. fCon . . . I took it that by the end of the game, fCon was ruined. They didn't get the digitization technology they were after, and their stocks probably collapsed when they didn't deliver on their promise of the "next big thing".
There wasn't enough time for the takover to have progressed much, beyond taking control of Encom. Assets would have to be merged, management would have to be sorted out completely, etc. Therefore, Encom was able to recover and restored their name.
That's the way I look at it, anyway.
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Conduit User
 Posts: 0 | Re: Tron comic issue 1: Spoiler type discussion thread on Wednesday, May, 03, 2006 7:59 PM
That doesn't work.
A) fCon was a very big company. They can't have invested enough into the digitization technology for it to ruin them when it was lost.
B) The Datawraith program was not something they were planning to sell, it was organized crime. Thus, the stockbrokers wouldn't have known about it, much less have expected fCon to deliver it as "the next big thing."
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lurkinghorror User
 Posts: 803 | Re: Tron comic issue 1: Spoiler type discussion th on Wednesday, May, 03, 2006 8:17 PM
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Conduit User
 Posts: 0 | Re: Tron comic issue 1: Spoiler type discussion thread on Wednesday, May, 03, 2006 8:24 PM
[homer simpson]D'oh![/homer simpson] I should have thought of that. But, like I said, I'd seen this everywhere in the fan fiction (explicitly stated, not just calling it Encom), and it had really bugged me.
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lurkinghorror User
 Posts: 803 | Re: Tron comic issue 1: Spoiler type discussion th on Wednesday, May, 03, 2006 8:32 PM
It's a reasonable complaint. I actually spent a couple of days over this one when writing. In it's own way, it provides a non-answer.
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Compucore User
 Posts: 4,450 | Re: Tron comic issue 1: Spoiler type discussion thread on Wednesday, May, 03, 2006 9:39 PM
This is true very much and agree with you about the take overs. I have seen it personally where I was working a number of years ago when I was in the IT side. Where the company that I was working for had bought out another one for their part of the sector that they were in which was in oragnic foods. And in turn a number of years later sold it off to another company because it was not as popular later one. And was loosing money on it. So I can relate to what lurkinghorror is saying here.
lurkinghorror Wrote:It's a reasonable complaint. I actually spent a couple of days over this one when writing. In it's own way, it provides a non-answer. |
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Compucore
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Traahn User
 Posts: 3,305 | Re: Tron comic issue 1: Spoiler type discussion thread on Wednesday, May, 03, 2006 10:49 PM
The problem is, is that Fcon had bought out Encom by the end of Tron 2.0. |
I don't feel there needs to be any continuity between Tron 2.0 and the comic. I know redrain and others will disagree with me, but it's just my personal take on it. Tron 2.0 is seen by some (maybe even Disney?) as a "sequel" to the movie, yes, but I don't see it as an "official" one, personally. There won't be an official sequel, as far as I'm concerned, until an official Tron 2.0 movie is made. So, in the meantime, I just rejoice in the creativity that flowed out in Tron 2.0 and the new SLG comic.
I thoroughly enjoyed Tron 2.0's story, and liked how SLG took elements of Tron 2.0 to blend it into their comic. However, I didn't expect, nor do I necessarily want, SLG to take every story element in Tron 2.0 as gospel and build upon every little thing that was in 2.0. When I see recognizers in the SLG comic, I want to see them as recognizers again; not glorified tugboats. But if SLG has to stick to the 2.0 story in every way, as is being inferred by some, then they'd have no option but to make them tugboats like 2.0 did. (SLG may actually make them tugs, I don't know... (hopefully not)... but I'm just using this as an example.) So when I see the last page of issue #1, I feel the power of that scene because I'm (instinctually) seeing the recognizers as how they were in the movie: tough and foreboding. If they end up being tugboats in the comic, the power of that scene is all but lost for me.
Who cares if Encom had actually burnt to the ground in Tron 2.0, or if Jet had loved the Tron world so much there that he couldn't wait to go back, or if Flynn had died in Tron 2.0. I wouldn't want to see any of this in the comic. I want Encom. I would want to think Flynn is still alive. Tron 2.0 was the game. This is the comic. Two different things. Yes, both are related to Tron, but they don't need to have exactly the same plot criteria. So after the Tron comics are all out and if they make a Tron 3.0 game, will we then force BVI to make everything in 3.0 match the comic series? I just don't see why there can't be some artistic freedoms surrounding all this. The movie is official. Everything else is just "fun stuff," in my opinion. The only continuity I expect is with the movie. Anything beyond that is free reign, as far as I'm concerned.
It's a nice nod by SLG to recognize Tron 2.0's story, but I didn't find it necessary and didn't feel they had any obligation to. SLG could've made their own sequel to the movie in comic book form and not even used Jet as the main character, for all I care.
To continue my rant  I'm glad SLG didn't match everything exactly to 2.0 in issue #1. It's SLG's story now, and I'm accepting what they create wholeheartedly, even if things don't 100% jive with Tron 2.0. Fellow sectorites: they've carried the story just enough to get the correlations and identify some main characters. They don't need to match everything exactly! Cut SLG some slack  Let SLG write and do artwork without any fetters binding them.
We should let Tron 2.0 be what it was, imo. And let the comic be what it is in issue #1 and what it will be in future issues. It seems like over-analyzing when all these Tron 2.0 vs. comic plot gaps are brought up, or when colors for scenes don't jive with 2.0, or whatever. I don't want to see SLG's nice creativity stunted just because they have to explain in their comics every little detail of why the comic differs from 2.0.
Sorry for the long-winded, probably often redundant arguments here.
              
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clu_backup User
 Posts: 98 | Re: Tron comic issue 1: Spoiler type discussion th on Wednesday, May, 03, 2006 11:01 PM
I'm surprised no one has mentioned that Jet was shot in the chest just before he was digitized. hmm.
*Waylon Jennings voice* I guess ol' Jethro has himself between what you call a rock and a hard place. What are the Duke boys going to do next?
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Traahn User
 Posts: 3,305 | Re: Tron comic issue 1: Spoiler type discussion thread on Thursday, May, 04, 2006 12:06 AM
Hehe, i can totally hear that Dukes of Hazzard voice
              
I'm getting out of here right now, and you guys are invited.  -----^ |
lurkinghorror User
 Posts: 803 | Re: Tron comic issue 1: Spoiler type discussion th on Thursday, May, 04, 2006 12:47 AM
clu_backup Wrote:
*Waylon Jennings voice* I guess ol' Jethro has himself between what you call a rock and a hard place. What are the Duke boys going to do next? |
You almost make me think you're hacking into my files and reading the third issue script.
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Compucore User
 Posts: 4,450 | Re: Tron comic issue 1: Spoiler type discussion th on Thursday, May, 04, 2006 1:05 AM
If I'm using Linux Lurkinghorror does that mean I'm hacking all windows and OSX operating systems?? Just kidding I wouldn't do that to a fellow TS. You work hard on these things like programmers who make really good & tight, Speedy programs. And besides its not in my nature to do so.
lurkinghorror Wrote:clu_backup Wrote:
*Waylon Jennings voice* I guess ol' Jethro has himself between what you call a rock and a hard place. What are the Duke boys going to do next? |
You almost make me think you're hacking into my files and reading the third issue script.
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2 Legit 2 quit
End of line
Compucore
VROOOOOOOOOMMMM!!!   
To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.
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TronFAQ Sector Admin
 Posts: 4,467 | Re: Tron comic issue 1: Spoiler type discussion thread on Thursday, May, 04, 2006 1:08 AM

Traahn Wrote:However, I didn't expect, nor do I necessarily want, SLG to take every story element in Tron 2.0 as gospel and build upon every little thing that was in 2.0. |
The comic doesn't have to slavishly follow every detail of the game, no.
But where it makes sense, sticking to previous continuity is welcome. Otherwise, we'll get a confusing mish-mash of conflicting stories that will befuddle the average consumer: and possibly act as a turn-off to those casual fans, who simply won't get what the heck is going on when things all contradict each other.
Carefully done changes, with proper explanations as to why they contradict what came before, are fine with me. The reason I brought some of these things up, is because I felt they weren't as well explained as they could have been. I'm hoping future issues will help to explain these things better.
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TronFAQ Sector Admin
 Posts: 4,467 | Re: Tron comic issue 1: Spoiler type discussion thread on Thursday, May, 04, 2006 1:20 AM

Conduit Wrote:A) fCon was a very big company. |
Where is the evidence for that? I'm not saying you aren't correct: but I don't remember any mention ever made, as to how influential fCon was.
They can't have invested enough into the digitization technology for it to ruin them when it was lost. |
It wasn't a matter of investment, but rather a matter of a promise of something that didn't materialize (if you'll pardon the pun).
B) The Datawraith program was not something they were planning to sell, it was organized crime. Thus, the stockbrokers wouldn't have known about it, much less have expected fCon to deliver it as "the next big thing." |
I never said anything about DataWraiths.
My supposition was that fCon probably promised a new breakthrough technology to their investors (and didn't necessarily go into technical details with them), upon which the future of the company was heavily bet. If that was the case, then fCon could have dissolved when the promised breakthrough wasn't delivered.
At a minimum, perhaps the merger was called off. The timeline in the game wasn't long enough, for fCon to have completely taken over and met with approval from all important parties. At least, that's the impression I got. The story seemed to take place over just a couple of days.
Anyway, that's my theory of what happened. Lurkinghorror's statement is equally plausible, that fCon simply kept the Encom name. (But then, wouldn't the CEO have a bone to pick with the Bradleys? Unless the CEO is gone . . .)
It doesn't matter, really. It's not a story point that I would dwell on, for too long. Other story ideas are more important, I think. Particularly the relationships between the main characters.
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FreedomForever User
 Posts: 0 | Re: Tron comic issue 1: Spoiler type discussion thread on Thursday, May, 04, 2006 9:56 AM
Traahn Wrote:Who cares if Encom had actually burnt to the ground in Tron 2.0, or if Jet had loved the Tron world so much there that he couldn't wait to go back, or if Flynn had died in Tron 2.0. |
Flynn died? Wha? Or are you just being hypothetical?
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Traahn User
 Posts: 3,305 | Re: Tron comic issue 1: Spoiler type discussion thread on Thursday, May, 04, 2006 1:05 PM
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I'm getting out of here right now, and you guys are invited.  -----^ |
kirinke User
 Posts: 0 | Re: Tron comic issue 1: Spoiler type discussion thread on Thursday, May, 04, 2006 9:10 PM
From what I've read in the comic and the game, Flynn pretty much went into seclusion and disappeared.
At a guess with what happened to Alan...
Video manipulation is all the rage these days you know?
And it is possible with the right money and talent to create a plausible video of someone shooting someone else.
Fcom may have lost one round within the Tron 2.0 game, but they were far, far from defeated.
Whoever was behind the attempted Encom takeover and the Datawraiths would have the capabilities of creating such a video. They would probably plant it in the system while kidnapping Alan, thus making Jet a scapegoat and removing any possible threat to their plans (so they hope).
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Conduit User
 Posts: 0 | Re: Tron comic issue 1: Spoiler type discussion thread on Friday, May, 05, 2006 12:15 AM
Speaking of that video, remember at the beginning where an autosave of Jet is restored? Do you think it's possible that someone dedigitized that copy and forced him to kill Alan? But since the video showed "Jet" walking into the laser room from the outside, that would mean that he must have been dedigitized at a separate location. Which would mean that someone else managed to create the digitization technology.
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