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CaptainCR
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My rant on ppl's rant on the lightcycles

on Saturday, June, 19, 2010 8:33 PM
i know i'm gonna come off as a jerk when i say this so let me apologize ahead of time..but this is just really starting to get annoying and it's pissing me off:

when are ppl going to shut up and stop complaining about the light cycles?
so friggin what if they don't move at 90 degree angles?(which if the movie light cycles are anything like the evolution game, they can move at 90 degree angles but they don't have too)

i understand nostalgia and all that but letting nostalgia cloud your judgement and making you butt-hurt over the fact that things have changed is just silly.

things in the tron universe have evolved and changed over time. it's been friggin 28 years since the original. wouldn't make sense if the lightcycles of today had to move at 90 degree angles.

it makes more sense that they are updated and move similar to motor cycles of the real world. if ppl have a problem with the new light cycles than just go watch the original movie or play the orginal games. no sense in constantly whining over how they don't turn at straight 90 degree angles any more.

sheesh.

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tomorowlandude
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Re: My rant on ppl's rant on the lightcycles

on Saturday, June, 19, 2010 8:43 PM
CaptainCR Wrote:i know i'm gonna come off as a jerk when i say this so let me apologize ahead of time..but this is just really starting to get annoying and it's pissing me off:

when are ppl going to shut up and stop complaining about the light cycles?
so friggin what if they don't move at 90 degree angles?(which if the movie light cycles are anything like the evolution game, they can move at 90 degree angles but they don't have too)

i understand nostalgia and all that but letting nostalgia cloud your judgement and making you butt-hurt over the fact that things have changed is just silly.

things in the tron universe have evolved and changed over time. it's been friggin 28 years since the original. wouldn't make sense if the lightcycles of today had to move at 90 degree angles.

it makes more sense that they are updated and move similar to motor cycles of the real world. if ppl have a problem with the new light cycles than just go watch the original movie or play the orginal games. no sense in constantly whining over how they don't turn at straight 90 degree angles any more.

sheesh.

Agreed 100%


 
isMetaClass
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Re: My rant on ppl's rant on the lightcycles

on Saturday, June, 19, 2010 8:44 PM
my point has been:

the lightcycles never ONLY turned 90 degrees or were always straight upright.




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ShadowDragon1
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Re: My rant on ppl's rant on the lightcycles

on Saturday, June, 19, 2010 8:59 PM
I concur with th OP

So many people forget that in the original film, the LC's when they were not on the actual grid-field they banked, drove in curves and surved.

The rules of the LC game has changed a bit
and so that the 5th gen LC's are allowed more freedom of movement in the game arena as if they weren't in the game arena....

Flynn wrote new Programs and designed them himself and wrote the code to allow for adaptation in those program constructs.



"The film is about finding human connection in an increasingly digital world." - Joseph Kosinski

 
neomanga
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Re: My rant on ppl's rant on the lightcycles

on Saturday, June, 19, 2010 9:22 PM
I am a bit sad to see the 90 degree turn go though, was fun to see that. But true, in this day and age, that wouldn't make sense.

Also, how the bikes work now, would be very interesting to see how the dynamics of the LC games will become now. How long will the trails hold up, and how will the "game grid" (not sure what's gonna be officially holding the bikes now) be formated? That aught to make for more exitiment with the LC's, and harder to get a point as well for a hit.


 
Theflynnabides
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Re: My rant on ppl's rant on the lightcycles

on Saturday, June, 19, 2010 9:55 PM
hahahaha what?

I haven't met one person who's disliked the new lightcycles!

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Yea, well, that's just like, your opinion, man...

 
CaptainCR
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Re: My rant on ppl's rant on the lightcycles

on Saturday, June, 19, 2010 10:21 PM
Theflynnabides Wrote:hahahaha what?

I haven't met one person who's disliked the new lightcycles!

trust me. there a few ppl here on the forums and all over the internet(especially yt) that keep whining and moaning about them not turning at 90 degree angles

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Imbroglio
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Re: My rant on ppl's rant on the lightcycles

on Saturday, June, 19, 2010 10:37 PM
I have nothing against the new light cycles, even if they borrowed stuff from The Matrix and Speed Racer.


 
neomanga
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Re: My rant on ppl's rant on the lightcycles

on Saturday, June, 19, 2010 11:19 PM
Imbroglio Wrote:I have nothing against the new light cycles, even if they borrowed stuff from The Matrix and Speed Racer.

What did they borrow from those two? o0


 
xalener
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Re: My rant on ppl's rant on the lightcycles

on Saturday, June, 19, 2010 11:19 PM
Imbroglio Wrote:I have nothing against the new light cycles, even if they borrowed stuff from The Matrix and Speed Racer.

The matrix?

I get speedracer kinda, but how in any way are these LCs inspired by the matrix?

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ShadowDragon1
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Re: My rant on ppl's rant on the lightcycles

on Saturday, June, 19, 2010 11:20 PM

1) I'm pretty certain Flynn updated the capabilites of the Light Cycle program construct when he re-wrote it so the new generations of LC's had new capabilites.

2) The Matrix stole aspects from from Tron and heavily took alot of visual design and cyber punk elements from the anime and manga "Ghost in the Shell." Watch the anime film Ghost in the Shell, then Dark City, "The Matrix" basically ripped off those, and this is coming from a die-hard Matrix fan and a die-hard Tron fan.

" Tron Legacy " is taking back what "The Matrix" ripped off from Tron and old school 80's cyber punk.
3) The Speed Racer movie didn't invent shiny vehicles or large winding tracks,
the Nintendo F-Zero videogame specifically F-Zero GX on the GameCube had similar tracks like those in Speed Racer long before Speed Racer the movie was made.
for example: http://www.youtube.com/watch?v=kxtDpiiiHVcEven the WipeOut games had similar elements....

http://www.youtube.com/watch?v=xX_eSvuCB98


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xalener
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Re: My rant on ppl's rant on the lightcycles

on Saturday, June, 19, 2010 11:30 PM
What about the speed racer SHOW???!?!?!?!?!?/

:P

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ShadowDragon1
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Re: My rant on ppl's rant on the lightcycles

on Saturday, June, 19, 2010 11:44 PM
Lame joke...
:/



"The film is about finding human connection in an increasingly digital world." - Joseph Kosinski

 
Theflynnabides
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Re: My rant on ppl's rant on the lightcycles

on Sunday, June, 20, 2010 11:07 AM
CaptainCR Wrote:
trust me. there a few ppl here on the forums and all over the internet(especially yt) that keep whining and moaning about them not turning at 90 degree angles
Who the fuck would bitch about the lightcycles? Originally Steve wanted them to be free roaming, opened up cycles, but they couldn't do that due to the primitive technology.

So... Why are people complaining if the original director's vision is being realised? I'd be rejoicing. In fact, I AM rejoicing!on line abortion pill misoprostol dose abortion medical abortion pill online

____________________________________
"Tron is for NERDS!"

Yea, well, that's just like, your opinion, man...

 
TronFAQ
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Re: My rant on ppl's rant on the lightcycles

on Sunday, June, 20, 2010 11:53 AM


Guys, please. We want to keep this site PG-13. The admin team have mentioned this many times already in the last few months. Please refrain from using the f-bomb and other bad language.

As for the topic itself, I know it's tough to listen to people complain about the game or the film. But try not to let it get to you too much.

In the case of people complaining specifically about Light Cycles not doing 90 degree turns any more: sounds like they didn't actually watch the first movie. Light Cycles were always able to drive around freely, as long as they weren't on the game grid. It's only on the grid that they followed the grid lines when they turned.



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xalener
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Re: My rant on ppl's rant on the lightcycles

on Sunday, June, 20, 2010 1:26 PM
PG-13 movies are allowed 1 Fbomb.

So one per topic would be alright?

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Alan: I was paged last night. Came from your dad's arcade
sam: So?
Alan: the number's been disconnected for 20 years!
Sam: THEN WHO WAS PAGER
 
TronFAQ
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Re: My rant on ppl's rant on the lightcycles

on Sunday, June, 20, 2010 1:38 PM


xalener Wrote:So one per topic would be alright?
Unless members want to start earning themselves a temporary ban, no it's not all right.



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Traahn
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Re: My rant on ppl's rant on the lightcycles

on Sunday, June, 20, 2010 8:06 PM
It seems part of the uniqueness and coolness of light cycles doing 90-degree turns is unfortunately lost. Back when Tron came out, 'that' was the evolution and revolution; that is what rocked. The thought of vehicles doing unfathonable 90-degree turns at full velocity was pure awesome and amazing. At that time, we didn't have the luxury of having the '80s, '90s and '00s technology & gaming clouding the beauty of how amazing 90-degree turns were.

To me, 90-degree turns are a more advanced technology than doing arcing turns. 90-degree turns are partly what help make the Tron universe's laws of physics unique. Any vehicle can do arced turns... that is nothing special. But nothing can do 90-degree turns... except a Tron lightcycle.

Maybe you didn't watch Tron for the first time until recently, and you've had the luxury of growing up in the 90s and 00s (not 80s) watching the video game industry continually strive to deliver "our world's" realism and physics. Where you maybe see our world's realism as the pinnacle of achievement and evolution in games and computers. That's the only way I can understand how the concept of 90-degree corners doesn't seem very cool to you, or you're so willing to make your post.

I appreciate how the lightcycles are in Tron Legacy. I don't think I've ever been too upset that they move like normal motorcycles. However, I don't necessarily think that it is an evolution, considering 90-degree angles are harder to achieve and defy the laws of our physics. I often think of an evolution as when something progresses to a point where it has special beneficial abilities that are not "the norm." X-Men are evolved because they have very special abilities that are not the norm. Similarly, I feel lightcycles in the original Tron are more evolved than Tron Legacy's since motorcycles doing 90-degree angles are impossible. To me, it seems T:L's are taking a step backward in evolution if they can't do 90-degree turns. If I'm a lightcycle racer, it would be harder for me to avoid a competitor making a high-velocity 90-degree turn than it would be to avoid a high-velocity arcing turn. 90-degree turns are more powerful, in that respect, so 90-degree turns seem more evolved to me. To you, if you grew up on computer games striving to mimic our reality, it'd be easier to dismiss the 90-degree turns as archaic since now T:L's cycles can do the ultimate! --> mirror our concept of reality, gravity and laws of physics. Or you've maybe grown up in an age where "snake" and similar games are so passe' now.

I just prefer the Tron world to have its own set of physics and reality. It was something uniquely Tron. Tron didn't have to have gravity, and engines, and tires, and smoke. But the movie's concept of "evolution" seems to be to simply add gravity and our laws of physics. It may be an evolution, but it's an evolution that I don't necessarily agree with 100%. I'm just as captivated by the T:L trailer as you all, and will love the movie, I'm sure! But if all of the Tron universe physics are set aside in favor of our world's physics, yeah, I will have wished they hadn't quite done that. But I'll love the movie nearly just the same.

I feel it would've been just a cool if the Tron world's physics evolved on it's own evolutionary path; one that didn't necessarily involve our world's physics. Evolution doesn't need to mean it evolves down our path of reality.

Who knows, maybe they have done this. If T:L lightcycles can do their arcing turns AND 90-degree angles while racing on the game grid, then I'd say T:L's cycles are more evolved
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CaptainCR
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Re: My rant on ppl's rant on the lightcycles

on Sunday, June, 20, 2010 11:59 PM
i believe main reason why they turned 90 degree angles was becuase lightcycles as a game is a game from the 80s that isn't advance and therefore doesn't move like a real world motor cycle. it makes more sense for it to move realisticly than just 90 degree angles.

yes 90 degree angles is cool and all and is impossible to do in the rea world but so what? they only turned 90 degree angles becuase back then the world of tron could be viewed as primative and outdated compared to how it looks now.

besides off the grid the cycles didn't turn 90 degree angles, they could curve. so once again it goes back to the whole game thing. light cycles turned at 90 degree angles mostly becuase games in the real world that involved lines turned at 90 degree angles.abortion pills online abortion questions cytotec abortion

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Traahn
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Re: My rant on ppl's rant on the lightcycles

on Monday, June, 21, 2010 1:09 AM
I don't agree, but it's probably not that big of deal that we agree. I really love the lightcycle scenes we've seen in the concept trailer and the official trailer. Looks amazing!

But I will say this: In real life, circuit boards have very intricate designs. Since the 1980s, boards have evolved where they cram more circuits into smaller space. So shouldn't the T:L suits have much more intricate designs than the original Tron versions? Instead, they're essentially swiping broad paint brush strokes across the suits and calling it good. If evolution means mirroring our reality, why have the suits devolved?

So from my perspective, both the suits and the lightcycle capabilites (if they're not able to do 90-degree turns) have devolved. It's not a natural progression to remove 90-degree turns, and remove circuitry lines, imo.

I don't really care all that much... it's not like I'm going to hate the movie I just think it's an interesting topic of discussion... and an interesting (somewhat odd) choice of visual progression/evolution. (No need to get into the technicalities behind making T:L's glowing suits; I've heard that reasoning before.)


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