Clavet User
 Posts: 0 | Tron Comic on Sunday, June, 05, 2005 10:16 PM
Hey all!
I'm not sure if this topic belongs in here, if not I apologize.
Now for the news : Slave Labor Graphics got the Tron comic licence
http://www.slavelabor.com/
Check the report here :
http://www.comicon.com/thebeat/archives/2005/06/bea_day_1.html
Cheers
-=S=-
www.88mphstudios.com
www.weaverhall.com
-Got Slime?
|
Sketch Sector Admin
 Posts: 2,939 | Re: Tron Comic on Sunday, June, 05, 2005 10:26 PM
Sweet! This is going on the main page. Thanks for the heads up Clavet.
Welcome to Tron-Sector Clavet. Enjoy your stay here.
https://www.flickr.com/photos/blue_bezel/ |
Compucore User
 Posts: 4,450 | Re: Tron Comic on Sunday, June, 05, 2005 10:28 PM
Going to defcon 1 new alert. Sounding bells and whistles. And sounding like Montegomery scot from star Trek. Admin skth we'r at fullpower down here. whenever you ready to go.
order abortion pill http://unclejohnsprojects.com/template/default.aspx?morning-after-pill-price where to buy abortion pill 2 Legit 2 quit
End of line
Compucore
VROOOOOOOOOMMMM!!!   
To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.
|
TronFAQ Sector Admin
 Posts: 4,467 | Re: Tron Comic on Sunday, June, 05, 2005 11:42 PM

Umm, Clavet is not exactly a new member . . . he's the prez of 88MPH Studios, who was going to publish the previous Tron comic. He's posted here before.
Just thought I'd mention it. Heh.
That's great news though . . . I thought we wouldn't see another  comic, any time soon.
  LDSO • Facebook • Twitter • YouTube • DeviantArt
 |
Boingo_Buzzard User
 Posts: 0 | Re: Tron Comic on Sunday, June, 05, 2005 11:48 PM
No offence, but I'll believe it when I have a copy in my hands. Tron comics haven't exactly been forthcoming in the past.
 |
Sketch Sector Admin
 Posts: 2,939 | Re: Tron Comic on Monday, June, 06, 2005 12:26 AM
https://www.flickr.com/photos/blue_bezel/ |
KiaPurity User
 Posts: 3,488 | Re: Tron Comic on Monday, June, 06, 2005 6:29 AM
I wonder what the comic is going to be like this time...
Thanks for the head-up!  Kia: Cool. I'm a infamous mythological perfect User. 
 |
foilism User
 Posts: 1,064 | Re: Tron Comic on Monday, June, 06, 2005 8:48 AM
Smashing, i was looking forward to the ill fated Tron 2.0 series. Really hope this one has better luck -- Nice one!where to buy abortion pill abortion types buy abortion pill online
 |
Compucore User
 Posts: 4,450 | Re: Tron Comic on Monday, June, 06, 2005 10:18 AM
I would like to see what it will look like this time around. And if they are going to include some of the new and older characters.
order abortion pill http://unclejohnsprojects.com/template/default.aspx?morning-after-pill-price where to buy abortion pill 2 Legit 2 quit
End of line
Compucore
VROOOOOOOOOMMMM!!!   
To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.
|
Kamui User
 Posts: 0 | Re: Tron Comic on Monday, June, 06, 2005 11:00 AM
Worriesome: May have interesting art but it might also be too text heavy.
It's a common flaw with artists that "Slave Labour" produces. It seems like with some of their past works that they were quite text heavy and never let the art really tell the story.
So this has me worried. If it's too text heavy, it can kill the comic very easily and if that happens to Tron, that could be bad news. But if the Tron comic wasn't text heavy and kept to a style somewhat close to manga or even a style quite similar (Like Slave Labour's Hsu and Chan), it would probably be quite successful. Especially if just graphic novels were released instead.
On a similar note, just the other day, I was taking another look at the origional pencils for the cancelled tron comic and was really looking at the art and how things were portrayed. And there was some things in there that bothered me a little bit. First thing was the dynamics of the artwork itself. Sometimes it came off quite strong with a lot of energy and things seemed to jump out at you (Which is good) but quite often there were scenes and poses that needed to be drawn stronger with more energy and they just weren't. Why was that? Some times it was because of the angle the pose was drawn in or the moment of time when the pose was taken place. Lets say a character was launching a kick, you might want to have it at the moment of impact at a 45 degree angle with the foot (And the victem) flying out at the viewer (Okay.... I don't think I explained this one too well but I think you might know where I'm going with this). But the approach used was either a one or a combination of the following: a.) the pose was done at a neutral angle which robbed the scene of its' energy. b.) The instant of time chose for that pose came too late or too soon and the energy was lost and it just came out weak and just plain awkward. The next flaw had to do with Jet's face. When Jet was in the digital world, something totally weird was done with his face and it made him look ten times older than he really was. I think they were trying to go for a more "heroic" looking face.... but all that happened was it just made Jet look older than he really was. He looked about 30 or 40 when he was in there, while he popped back in to the real world, he looked about 20-something again! There was no consistancy between those two and well.... that kinda ruined stuff. When consistancy is lost, so is the unity and a pice of art (Or a comic) could suffer from something like that. I know that this style is NOT manga and perhaps shouldn't react completely like one but that doesn't give it an excuse to do stuff like "The Two Flaws." If those two flaws were taken out, it might have worked. Now if I ever shut up long enough to get a pencil and paper, I might redraw that, use digital inks in Illustrator and colour it up with the gradients tech was well.... Hm.... I think I'm on to something......
~Kamui.EXEorder abortion pill abortion pill buy online where to buy abortion pill ===========================
What should I put here today?
http://mediamaniacgeek.blogspot.com/
TALES OF A MEDIA GEEK |
DaveTRON User
 Posts: 5,315 | Re: Tron Comic on Monday, June, 06, 2005 12:35 PM
In Sketch's defense, Clavet used to be 88MPH on this site. Hence, Sketch's lack of recognition.
Thanks for the news Sebastien. Sorry it's not your version. I still think they massively screwed up on that deal. It was going to be great!
DaveTRON
|
Prankster bit User
 Posts: 0 | Re: Tron Comic on Monday, June, 06, 2005 1:47 PM
this is certainly interesting news. i hope they do a good job of "bridging the gap" between movie and game
i'm looking forward to it!order abortion pill abortion pill buy online where to buy abortion pill
words of wisdom from...
PranKsTeR BiT V2.0
       
       
|
tronprogram Sector Admin
 Posts: 413 | Re: Tron Comic on Monday, June, 06, 2005 2:43 PM
I'm going to see if I can any more details about the comic from Slave Labor, try and arrange some interviews etc...
"Like the man said, there's no problems, only solutions"-Kevin Flynn, prior to his entry into the electronic world- 1982 |
Traahn User
 Posts: 3,305 | Re: Tron Comic on Monday, June, 06, 2005 10:37 PM
Welll, this is cool news. Thanks Sebastien! Hopefully thec comic will make it to fruition this time. I don't know anything about that comic book company, but hopefully they do a good job.
Yeah, I wouldn't have recognized "Clavet" either -- 88MPH used to be his name
On a side note: I actually just picked up 2 more issues of 88MPH's Ghostbusters series last week'ish (vol. 3 and 4). Haven't read them yet, but looking forward to it. Thought I'd mention in case anyone else wanted to support Sebastien's 88MPH cause. I feel bad they did all that work for the Tron comic then Disney pulled the plug. http://www.88mphstudios.com/
              
I'm getting out of here right now, and you guys are invited.  -----^ |
Boingo_Buzzard User
 Posts: 0 | Re: Tron Comic on Monday, June, 06, 2005 10:53 PM
Traahn Wrote:I feel bad they did all that work for the Tron comic then Disney pulled the plug. |
That is what I meant by my "not forthcoming" comment earlier. Meant nothing disrespectful against the artisans at all.
Does the Tron 2.0 comic actually exist in full form in some way? Would there be any *wink wink* way of ever seeing it? *cough*
order abortion pill abortion pill buy online where to buy abortion pillabortion pills online abortion pill online purchase cytotec abortion  |
Clavet User
 Posts: 0 | Re: Tron Comic on Tuesday, June, 07, 2005 3:19 AM
Hey All!
Actually Disney never pulled the plug on the comic, I pulled it 100% due to creative differences and "other" factors.
I wanted to stress that Disney never pulled the plug on me, so the record is straight on that. The story behind the creation and cancelation is both very long and if there is ever a Tron Convention I'll be happy to tell it to whoever has interest in that sort of thing. One condition though, beer has to be available for all  Guiness preferably
I wish ALL the luck and success to SLG, in fact one of my favorite comics is Milk & Cheese, if you don't know it look into it, its very funny, at least I think so
In hindsight, regardless of any publisher or artist, my opinion is that Tron is a self sustaining (stand alone) movie just like Blade Runner and E.T.
Anyone attempting to make a sequel or prequel in any format (comics/novel/game/movie/tv show) is embarquing in a perilous journey.
I'm not saying it can't be done, I'm saying with today's Hollywood movie studios marketing strategies and goals, results are often not what fans want. Studios will aim at box office instant returns, licensing deals and DVD sales, the ART and SPIRIT of the sequel is totally lost and secondary to those goals.
Unecessary sequels, or prequels, were created purely for financial reasons. Any given succesful formula will work again because the customers (viewers) know the product. By "work" they mean "wil return profit easily so don't overdo it and keep budget low"
Matrix 2 & 3 anyone ? Were they really necessary? And even if they are cool to look at, does'nt everybody agree that they are, story wise, far inferior to the original? Mr. Lisberger and I agreed on that subject.
He told me this about a recent trilogy that has caused quite a stir amongst its fans : "By trying to explain the myth, they killed it"
It's a though thing, we all love Tron, but the chances that the sequel becomes something else than what people actually want is very high and if such sad scenario happens it will dilute the franchise.
Think of all the crappy Highlander sequels and you know there is a gazilion examples of sequels that just made our head spin in disbelief.
Even if Mr. Lisberger writes and directs a sequel, chances are executives will impose goals, restrictions and a gazilion other "rules" that will impair ANY writer or director to do his magic. I have all the faith in the world in Mr. Lisberger, I simply don't trust shareholders of movie studios who expect rentability on movies as if they were cows to milk dry.
Tron is my own personnal time machine, everytime I watch it I can almost smell the hot dogs coming from the snack bar inside the arcade on the corner of the street. The rest are details.
Cheers
-=S=-
www.88mphstudios.com
www.weaverhall.com
-Got Slime?
P.S. One anecdote, I recently went to the Sony Picture lot in Culver City. I was walking around the lot when....suddenly.....I found myself grinning like I never grinned before. I was looking at the Flynn's arcade.
I knew the building was somewhere in Los Angeles but I did not bother looking the address up before my departure, so when I passed in front of it I was simply speechless. I had found it totally by surprise. Of all the places this building could be, its litterally 2 streets away from the Sony Plaza building in Culver City.
I crossed the street, took a deep breathe, closed my eyes and touched the wall. I could imagine the year was 1982, at night, and the Encom van just parking right beside me. The arcade lights, the teenagers having fun. Oh man what a rush  I was on cloud 9 !!!
The building is now a restaurant of course but it will never be destroyed because its a historic building and protected, if I'm not mistaken the name of that building is the Hull Building.
I'm glad I had my MP3 player and Journey's Only Solutions in it  Yeah I'm a geek and proud of it !
|
Kamui User
 Posts: 0 | Re: Tron Comic on Tuesday, June, 07, 2005 8:58 AM
Clavet Wrote:
Anyone attempting to make a sequel or prequel in any format (comics/novel/game/movie/tv show) is embarquing in a perilous journey. |
Kinda discouraging there, eh, Clavet?
It's almost like most of your argument pretty much summed up to "Don't make a sequal or something!" I dunno, but it seems pretty harsh. -_-;
~Kamui.EXEabortion pills online abortion pill online purchase cytotec abortion ===========================
What should I put here today?
http://mediamaniacgeek.blogspot.com/
TALES OF A MEDIA GEEK |
KiaPurity User
 Posts: 3,488 | Re: Tron Comic on Tuesday, June, 07, 2005 11:13 AM
Actually, it's not really discouraging.
It's just a very hard work: the person dealing with the sequel has to try to at least stay true to the original as well as the feeling that the fans experience.
The Matrix's two sequels failed because they were story-weak. While they're canon, there were things done that came off as disappointing. (Vampires in the matrix? The feeling had changed, but I couldn't exactly explain why. It just didn't feel right to me. Sure, special effects were there, but a movie they do not make. A movie needs more than just special effects. It needs heart.)
Tron has a very strong heart which makes it seem pretty hard to get a sequel done. I'm still impressed with Tron 2.0 because it brought back that feeling. The surreal feeling of being able to connect with the characters and the world.
Anyway, it's all in how the subject is presented. Word heavy or picture heavy, there needs to be a fine balance.
where to buy abortion pill ordering abortion pills to be shipped to house buy abortion pill online Kia: Cool. I'm a infamous mythological perfect User. 
 |
Clavet User
 Posts: 0 | Re: Tron Comic on Tuesday, June, 07, 2005 3:30 PM
I'm not trying to discourage anyone on making sequels or prequels, just that it is a perilous journey.
Here's why.
Usually the people involved in making a sequel/prequel in any medium or format have all the best intentions in the world. I certainly did
Often the concept and story imagined for such sequel/prequel is very good too. So why are we witnessing so many failed attemps or poor results? Two reasons : 3rd party involvment and Creative Decoherence.
3rd party involvment :
This is where producers, exec producers, and studio executives are fiddling with the creative people. Given too much power (and they have), execs of any kind will try to ask for modifications, impose their opinions on such and such day in and day out. The end result is a sequel/prequel that is often far different than the original concept and not entirely (or sometime not at all) the vision of the creative people.
Creative Decoherence :
This is a direct consequence of 3rd party involvment. With many re-writes, modification requests, studio execs fiddling, what happens is the original idea leads to another beast. one that is usually not what the writer/director/creator had in mind.
The term decoherence is used by particle physicist in quantum mecanics to describe the "bizarre" process of passing from the quantum world (the infinitely small) to the normal world (infinitely big)
It basically tries to explain why things behave a certain way in the quantum world and another way in the normal world. The particle behavioral difference between the two worlds is still a mystery while being actively investigated. So the bizarre transition process is what transforms a pure concept into a marketing device.
SO, the Creative Decoherence means that initially the writer/director/creator will want his project to be a certain way. Along the way of the process of making the project happen, the 3rd party involvment will transform the project into something else and in the end the final result is different, and sometimes totally different from what was planned/envisonned.
Can we blame studios about this? Sometimes yes, sometimes no. We can not really blame them for wanting to control their propety against possible disaster. On the other hand micromanaging creative efforts leads to bad results. So the middle, finding the balance is required.
It's possible and we have witnessed great balance before. Terminator 2 was better than the 1st, many argue the same for Aliens being better than the 1st. So even if you say that they are not better they are equally as good for sure.
These 2 factors could basically be just one : Creative Decoherence containing the 3rd Party Involvment.
This happens mainly when you deal with an idea/concept/franchise that is not yours.
It's a general rule of life : When you don't own a thing, you usually have very little control over it. And this is why it's a perilous endeavour.
-=S=-
-Got Slime?
www.88mphstudios.com
www.weaverhall.com
|
lurkinghorror User
 Posts: 803 | Re: Tron Comic on Tuesday, June, 07, 2005 6:26 PM
The comic will NOT be bridging the gap between the movie and the game. That is not it's purpose in the least. Whoever wrote that blog has misunderstood or was misinformed.where to buy abortion pill abortion types buy abortion pill online
 |
|