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Erik K
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Recognizer Model

on Friday, May, 14, 2004 11:11 PM
I've been learning 3-D programming in OpenGL, and judging by the title I think you can imagine what I'm gonna say. I've gone and now I'm mostly done with creating a cute little model of a Recognizer in 3-D.

It's advantages over my previous model are that 1) It correctly draws the lines and 2) The source AND executable are 120 K long combined, whereas the Anim8or model was ~1 MB of model and ~6 MB of bitmaps.

I've got the legs done, and I'm working on getting all the darn funny angles of the "torso" right. I haven't started on the cabin yet.

It's all here: http://www.geocities.com/tron2user/RecognizerModel

I'd like to think I've done something quasi-original, but I doubt it (Was still a lot of fun to do, though!). If you like it or have something to say, contact is ejkeever AT comcast.net.abortion pills online abortion pill online purchase cytotec abortion


 
Compucore
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Re: Recognizer Model

on Saturday, May, 15, 2004 12:10 AM
Hi Eric K. I know this is going to sound like a the siliest Question. WQhich compiler do you use for this. Is it the standard compiler that you can get like Visual Studio Enterprise, Borland compilers and all that? I have Both the academic version of VS.net and Visual Studio 6.0 I think as well as Borlands version of C++ and J++ over here. Its on my other computer right next to this one.




P.S. Or should I wipe my other computer clean and just install Solaris 9 from Sun Microsystems. I recently downloaded a developers version for free over here from Sun Micro Systems web site.


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To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.


 
Erik K
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Re: Recognizer Model

on Saturday, May, 15, 2004 1:41 PM
I stated what I used on the page I linked to; GCC on a x86 PC running Mandrake Linux 9.2. I'm 16, so I have no way to afford a commercial compiler . This is the first real useful program I've written in OpenGL.

My program is derived from the Linux conversion of the lesson 1 tutorial at nehe.gamedev.net; I'm reasonably sure it will compile on a computer running X11 for GUI and with GL, GLU, and GLUT installed.

(Going off at a bit of a tangent here: It's worth noting that I actually built THIS model on the one I made in Anim8or, using Anim8or to tell me all the points to use as I went)


 
Compucore
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Re: Recognizer Model

on Saturday, May, 15, 2004 2:27 PM
So in theory it should work in some of the major compilers or even on a free version of Sun Microsystems Solaris 9 that can be downloaded from the net as well. I'll give it a try when I get Solaris 9 running over here. It should have same compilers in there as does Linux Mandrake.




2 Legit 2 quit

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Compucore

VROOOOOOOOOMMMM!!!

To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.


 
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