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 Build-points and version number


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Syntax
User

Posts: 251
Build-points and version number

on Monday, September, 01, 2003 3:23 AM
What's the maximum version number you can get in the game?
I just beat it for a second time and had 97 of 100 build points, and had a version number of 8.5.3 or something like that. It just seemed kinda... low, compared the first time I'd beaten the game.

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Syntax

 
Scuzzy
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Posts: 1,608
Re: Build-points and version number

on Monday, September, 01, 2003 11:02 AM
If I'm not mistaken I believe that the max is 100 build chits and 10.0.0 version.


Come on, you scuzzy data, be in there.

 
Syntax
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Posts: 251
Re: Build-points and version number

on Monday, September, 01, 2003 11:53 AM
Hmm.. then what the heck did I do wrong to miss out on nearly 150 version number points...? I mean, I had 97 of 100 build points. That means if I'd collected the other 3 build points, my version number would have been 8.5.9, instead of 8.5.3. That means I was still missing, um, a lot.

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Syntax

 
kyleb
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Posts: 18
Re: Build-points and version number

on Monday, September, 01, 2003 12:32 PM
something is seriously wrong with your recollection as build points are added by 2 so you could not get an odd number as you claim to.


 
Scuzzy
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Posts: 1,608
Re: Build-points and version number

on Monday, September, 01, 2003 12:54 PM
I think you would be surprised at what you can miss. Did you skip any levels?abortion pills online http://www.kvicksundscupen.se/template/default.aspx?abortion-questions cytotec abortion


Come on, you scuzzy data, be in there.

 
Syntax
User

Posts: 251
Re: Build-points and version number

on Monday, September, 01, 2003 12:55 PM
kyleb Wrote:something is seriously wrong with your recollection as build points are added by 2 so you could not get an odd number as you claim to.
That was what made it really weird. I am 100% positive I have an odd number. I'll re-load the final boss battle and then take a screenshot when it gives me my final build point number.

I think you would be surprised at what you can miss. Did you skip any levels?
Skip any levels? How could I?
I know I didn't save the controller towers at the internet hub... but 150 missing version number points?

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Syntax

 
Cliff
Buena Vista Games

Posts: 163
Re: Build-points and version number

on Monday, September, 01, 2003 1:03 PM
Scuzzy is correct.

ck
 
Syntax
User

Posts: 251
Re: Build-points and version number

on Monday, September, 01, 2003 1:31 PM
Cliff Wrote:Scuzzy is correct.
Yeah, but how could I skip a whole level? I mean, I played through the game once, then played it again and as far as I can recall, it was the same gaming experience.

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Syntax

 
Stevedroid
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Posts: 183
Re: Build-points and version number

on Monday, September, 01, 2003 2:07 PM
something is seriously wrong with your recollection as build points are added by 2 so you could not get an odd number as you claim to.

Actually you can have an odd version number. Build points are not the only thing that increases version number. You get points for completing level objectives; since these points don't always come in even amounts, it's quite possible to have an odd version number.

Also I'm not entirely sure, but I think you get points for general exploration - collecting e-mails, using optimizers, etc. So maybe on your second play through you skipped some of that stuff and it ultimately hurt your vrsion rating.

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Scuzzy
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Posts: 1,608
Re: Build-points and version number

on Monday, September, 01, 2003 2:13 PM
Syntax Wrote:Yeah, but how could I skip a whole level? I mean, I played through the game once, then played it again and as far as I can recall, it was the same gaming experience.
*coughmpmapholecough*



Come on, you scuzzy data, be in there.

 
Syntax
User

Posts: 251
Re: Build-points and version number

on Monday, September, 01, 2003 3:49 PM
Scuzzy Wrote:
Syntax Wrote:Yeah, but how could I skip a whole level? I mean, I played through the game once, then played it again and as far as I can recall, it was the same gaming experience.
*coughmpmapholecough*
What is that? A cheat-code?
I didn't cheat my way through the game, either time. Hell, I played it a second time to try and get a better grasp of the game so that I could write a better review of the game.order abortion pill abortion pill buy online where to buy abortion pill

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Syntax

 
Scuzzy
User

Posts: 1,608
Re: Build-points and version number

on Monday, September, 01, 2003 4:08 PM
Maybe you didn't cheat...but I did!

Well, the second time, when I didn't want to monkey with a level, so I could get to Vaporware. abortion pills online http://www.kvicksundscupen.se/template/default.aspx?abortion-questions cytotec abortion


Come on, you scuzzy data, be in there.

 
TronFAQ
Sector Admin

Posts: 4,467
Re: Build-points and version number

on Monday, September, 01, 2003 5:26 PM


Hmm, this is odd. I played the game on normal difficulty, collected all 100 build notes, and am pretty sure I completed all objectives including saving the towers from corruption. My final version was 9.8.3. How could I possibly get v10.0.0? I never skipped anything.

Do I have to play Insane to get v10.0.0?



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Syntax
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Posts: 251
Re: Build-points and version number

on Monday, September, 01, 2003 5:35 PM
redrain85 Wrote:

Hmm, this is odd. I played the game on normal difficulty, collected all 100 build notes, and am pretty sure I completed all objectives including saving the towers from corruption. My final version was 9.8.3. How could I possibly get v10.0.0? I never skipped anything.

Do I have to play Insane to get v10.0.0?

I think the manual says you can get build points for "defeating enemies or completing objectives in creative ways". That's kind of vague, arbitrary, and ambiguous, though.

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Syntax

 
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