MutoidMan User
Posts: 2,232 | TimeShift out today! on Wednesday, October, 31, 2007 2:49 PM
I'll be stopping to pick up my copy of TimeShift on the way home from work tonight. Anybody else?where to buy abortion pill abortion types buy abortion pill online
"We are, after all, not God." - Cmdr. J. J. Adams "C is for cookie. That's good enough for me." - Cookie Monster "If money is the root of all evil, I'd like to be a bad, bad man." - Huey Lewis & the News
Most recent PC game collection update: 04/12/2012. Check it out! |
MutoidMan User
Posts: 2,232 | Re: TimeShift out today! on Thursday, November, 01, 2007 12:02 AM
Very cool so far. You absolutely cannot survive without your timeshifting abilities. There are way too many well-armed and well-armored enemies for one man to take on, so you really need to use time as a weapon.
The best thing about the timeshifting ability of your Beta Suit is that you can either let your suit's A.I. decide which ability (i.e. slow, stop, or reverse time) is best for a given situation, or you can decide. I'm glad the developers put control in the player's hands.
"We are, after all, not God." - Cmdr. J. J. Adams "C is for cookie. That's good enough for me." - Cookie Monster "If money is the root of all evil, I'd like to be a bad, bad man." - Huey Lewis & the News
Most recent PC game collection update: 04/12/2012. Check it out! |
Traahn User
Posts: 3,301 | Re: TimeShift out today! on Thursday, November, 01, 2007 12:37 AM
out already?? hmm. wonder if its on PS3 already. saw video... had potential
I'm getting out of here right now, and you guys are invited. -----^ |
Traahn User
Posts: 3,301 | Re: TimeShift out today! on Friday, November, 02, 2007 12:54 AM
Downloaded the demo on the play station network... i didn't care for it too much. Too bad... Just didn't live up to what I was expecting.
I think part of it was the seemingly non-stop linear chaos with little organization to it all. It was like a roller coaster ride, only you were instead on the ground running around.
Another part I didn't like is how fast the character runs. I'm getting sick of how every FPS seems to feel they need to have the player running 100MPH everywhere. It bores me because I feel like I'm just plowing through the game rather than playing it. I watched a video of Call of Duty 4 and see the same thing going on, to some extent. I think this is why I like the Thief series so much; you get to creep around at your own pace. And it looks like the upcoming Metal Gear Solid 4 game has the more 'play at your own pace' vibe that I appreciate, too.
I can take the constant running at 100MPH for certain specialized games, like Unreal Tournament... but for a regular FPS? I just don't think it's warranted. I know why they do it... I just don't agree with it.
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I'm getting out of here right now, and you guys are invited. -----^ |
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