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Nikster
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Posts: 2,691
Ancient Geek Artifact Found....

on Wednesday, August, 15, 2007 3:21 AM
"You are in a maze of twisty little passages, all alike"
This is for the old school gamers...the REALLY old school gamers

http://groups.google.com/group/rec.arts.int-fiction/browse_thread/thread/607acaf1a279d4dd/bd53b672a185d177#bd53b672a185d177
Adventure: Crowther's original source code found

Colossal Caverns was the first IF (interactive fiction, AKA text adventure) game ever, predating Zork (the most famous). I remember playing a version of it waaaaay back in the day, on my Commodore 64 Up till now, the source code (in FORTRAN) was thought lost. Well...someone found it. It was found in a backup of somebody's Stanford student account (which is amazing, considering how many decades ago the program was created)where to buy abortion pill ordering abortion pills to be shipped to house buy abortion pill online

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Qix77
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Posts: 2,991
Re: Ancient Geek Artifact Found....

on Wednesday, August, 15, 2007 5:54 AM
Wow... I have a lot of great memories playing text adventures so long ago.

Great post..


 
Pulsewoman
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Posts: 201
Re: Ancient Geek Artifact Found....

on Saturday, August, 18, 2007 8:03 AM

Yeah, I've played "Adventure". Not when it was _new_, obviously (I wasn't born yet!) but I remember playing it on one of my brother's old computers. I forget which one. It was a something86 DOS one that was, like the others, a computer that his friend's family didn't want anymore, so they gave it to us. My family got most of its early computers due to _their_ upgrading. Heh.

Anyway. Never could figure it out, back then in the days before we had access to whatever version of the Internet may have existed and before GameFAQS was even a gleam in anyone's eye, but we gave it our all. Drawing our own maps and stuff in an attempt to figure out what was where, and so forth.
To this day, I still _suck_ at adventure games, but still love them anyway. Go figure. :P

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Compucore
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Re: Ancient Geek Artifact Found....

on Saturday, August, 18, 2007 4:46 PM
I remember those kinds of games even on the Apple ][ computers. THere was one game that turned into a film called Hitchhikers guide to the galaxy or something like that. There was the game itself for the apple, PC, the C64 I think I can't remember off the top of my head over here. All text based. And there was four books as well. My brother liked the book since you could start with any of the four and finished the last one and it was never the same.

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Compucore

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lurkinghorror
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Posts: 803
Re: Ancient Geek Artifact Found....

on Saturday, August, 18, 2007 10:12 PM
Text Adventures = Best video games ever.

I made one several years back, It's not a true text game, as it uses a point and click based interface. Took me 8 months of 10 hour days to program the complex strings of conditional modifiers (if you're in the dark cavern and you have the lamp then the light shows). Some of these strings wre over 80 modifiers long!

Anyway, I need to crack open my text adventure gaming. I used to have a (near) complete library of Infocom games on my PDA. Sadly, I dropped it last year.




 
TheReelTodd
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Posts: 0
Re: Ancient Geek Artifact Found....

on Saturday, August, 18, 2007 10:47 PM
This is a cool find.

I read much of the original article (a very long read) that featured several photos of the cave this was based on as well as a detailed account of how the programming worked. I was never really a fan of all-text games (although I had and enjoyed Wishbringer to some extent), but I find it fascinating how one can make an interactive fiction like this work (as in the programming logic behind it).

I tried making a hybrid text-based game with some basic illustrations back in the mid 80's. I never got very far with it - my programming skills were not evolved enough to pull it off and I lost interest in finishing it. I tried programming it very linear and had no concept of how to properly program anything like this.






 
Pulsewoman
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Posts: 201
Re: Ancient Geek Artifact Found....

on Sunday, August, 19, 2007 1:33 PM
I would love to make one. I wrote this fantasy trilogy back in high school, and have since been toying with it, re-writing it, polishing it up, etc. and one of the main things I always want to do with it "someday" is make it into some kind of game. Either a graphical RPG, since it's already got a whole kingdom with a real map and a plotted out storyline and all kinds of hazards and everything, or a text adventure.
(The RPG version would have to be done oldschool-looking like with the RPG maker were I to make it nowadays, but that's okay since when I _first_ imagined my story as a video RPG, that "oldschool" style is just what they ALL looked like. I'm thinkin' like Dragon Warrior here. Or NES Zelda. That kinda style. Maybe a little FFIV-VI action at the fanciest.)

What is stopping me? The fact that even though I can write a story, _I cannot program_. Not a lick. Well, I used to be able to do it a bit in BASIC, and in fact I once made up a Choose Your Own Adventure type thing in BASIC. That's as close to a text adventure as I came.

For the record, the Hitchhiker's Guide to the Galaxy text game _is_ a great (but hard!) game...but it is not the original version of that story by a long shot, nor was the movie based off of the game. Also, do not mention that thing called a "movie". That thing Does Not Exist for us REAL Hitchhiker's fans.
Anyway, the order of the versions of the Hitchhiker's Guide, all of which at least slightly contradict all the others...
1. The original BBC radio show.
2. The beginning of the book series.
3. The text game.
4. The BBC TV miniseries, which is the only REAL visual version of it--despite the low budget (and also partially _because_ of it, in a way) thank you VERY much.
5. Later books, comic book interpretations, etc.
6. THEN the movie, if you wish to count that.

Hey, Kids!! Here's a Secret Hint!!
Well, not really. But if you go here, you can play the original Hitchhiker's text game online for FREE now! Legal, official, and with a save game ability and everything! Whoo!
AND, it now has illustrations. Done in the original neon-line "computer graphics" style (which was actually backlighting, heh) of the TV miniseries, so double whoo.

Shutting up now...

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There are only two rules for success in life:

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lurkinghorror
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Posts: 803
Re: Ancient Geek Artifact Found....

on Sunday, August, 19, 2007 3:10 PM
Pulsewoman Wrote:For the record, the Hitchhiker's Guide to the Galaxy text game _is_ a great (but hard!) game...but it is not the original version of that story by a long shot, nor was the movie based off of the game. Also, do not mention that thing called a "movie". That thing Does Not Exist for us REAL Hitchhiker's fans.
Anyway, the order of the versions of the Hitchhiker's Guide, all of which at least slightly contradict all the others...
1. The original BBC radio show.
2. The beginning of the book series.
3. The text game.
4. The BBC TV miniseries, which is the only REAL visual version of it--despite the low budget (and also partially _because_ of it, in a way) thank you VERY much.
5. Later books, comic book interpretations, etc.
6. THEN the movie, if you wish to count that.

If you want to go back further, the third book in the series began as a Doctor Who script back when Adams was the script editor on the show. Yes, the movie version wasn't very good. Unfortunately, Adams did have a heavy hand in the writing.
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Pulsewoman
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Posts: 201
Re: Ancient Geek Artifact Found....

on Sunday, August, 19, 2007 5:00 PM

Yes, I knew that. Haven't yet _seen_ that Doctor Who episode, but hope to someday.

As for the movie...reports vary on how much Adams had to do with it, is all I can say. All I know is, one thing will say he wrote a lot of it, then the next thing will say it was "loosely based off of" his original script outline, etc. I prefer to just think of it as up in the air and leave it that way. The movie...it was just way too Hollywooded and Disneyfied up, for me. The overall _feel_ wasn't Hitchhiker's anymore, and I feel the new stuff that was added in just plain wasn't _funny_.
But don't get me started on that travesty. I could go on all DAY about the things that were wrong with that thing...

Of course, this wouldn't be the first time I disagreed with something Adams wrote--or even the first time he sorta disagreed with himself. The original book ending of "Mostly Harmless" was depressing as hell, but the modern-day _radio_ version, which was also written by Adams, has a much cheerier (if _weird_) ending. So, again, that's another case where you can basically go with whichever version you happen to LIKE best. :P

Anyway. Sorry to get so off-topic here. Shutting up again...

...Notorious

There are only two rules for success in life:

1. Never tell everything you know.
 
lurkinghorror
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Posts: 803
Re: Ancient Geek Artifact Found....

on Sunday, August, 19, 2007 5:13 PM
The episode/film didn't see the light of day, as I understand it. However, Adams was the script editor for a couple of seasons, and he wrote at least a few during his tenure, credited and uncredited.

You're absolutely correct in your appraisal of the film. Too Hollywood. Shoehorned love story and the like. Hurt my eyes.

As for the Infocom game of Hitchhikers, very difficult. Just figuring out to take the aspirin in the beginning is a bit of a chore. Still, it's great fun. Not contest with the Infocom game "The Lurking Horror" in my opinion (But I suspect my bias shows a bit with that one).


 
Pulsewoman
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Posts: 201
Re: Ancient Geek Artifact Found....

on Monday, August, 20, 2007 12:38 PM

He also did a text game called "Beuracracy" (I always spell that wrong, but you know what I mean) that's quite funny as well, very much in the same vein of humour as HHG...that one you're on your own to find, however. And then there's Starship Titanic, but in that case, don't bother--it SEVERELY doesn't work on a Windows XP computer. I know, I _have_ the bloody thing. It's about to the level of trying to get Discworld 2 to work with XP. Ugh.

Anyway...I don't think I've played Lurking Horror, but I should probably check it out sometime. I love text adventure games. I have to be in the right mood for them--which usually involves rain/cool weather, for some reason--but when I am, they're great fun.

...Notorious

There are only two rules for success in life:

1. Never tell everything you know.
 
Boingo_Buzzard
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Re: Ancient Geek Artifact Found....

on Monday, August, 20, 2007 2:12 PM
Pulsewoman Wrote:
And then there's Starship Titanic, but in that case, don't bother


Also do not bother with the book (written by Terry Jones). It was just plain awful.





 
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