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 Triggers?


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morpheus4
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Triggers?

on Sunday, December, 25, 2005 3:39 PM
I made a little map where the player should unlock a door (which is locked by a trigger when the player spawns) with a trigger, where the player presses the "f"-key.
I tried out all options for the trigger. Can anyone helps me?

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TronFAQ
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Re: Triggers?

on Sunday, December, 25, 2005 11:24 PM


A trigger can only be activated when the player enters the same space that the trigger occupies. (i.e. The player touches the trigger, and it activates that way.)

If you want something the player can activate by using the action key ("F" key), you should use a SlidingSwitch instead. Just make sure you bind a brush to the SlidingSwitch, so the player has an object he can interact with. The SlidingSwitch itself does not appear in the map.



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death-program
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Re: Triggers?

on Friday, December, 14, 2007 7:12 PM
Once you've done so, how do you make the door open? Is there some command line I should put in?

EDIT: Never mind, I figured it out.
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