ldsoX User
Posts: 0 | Re: Tron 2.0 SDK/Source Code on Thursday, February, 03, 2005 11:40 AM
DaveTron wrote
I know that a code package had to be brought togehter in order to release it and it was going to cost that much to put it together
Yeah i know i don't have all facts, but if i look into what i have so far from BVG, i can see that the engine depends for a very high percent on the NOLF2 development. I'm also a developer, so i have a clue how complex/not complex it is to verify source-code, writing docs and comments. What is irritating for me, is the fact it should cost so much as only a percentile changed so far compared to NOLF2. Maybe Monolith wants too much money, who knows, but in the end it is strange for me.
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Compucore User
Posts: 4,450 | Re: Tron 2.0 SDK/Source Code on Thursday, February, 03, 2005 4:54 PM
I hear you too IdsoX. Even though I may be a newbie to some sense in the progrmming world there. Just seems so steep just to clean up code and to document the coding and all that. I don't know what other kind of documentation BVI was thinking of when they had said it would cost that much to do it.
ldsoX WroteaveTron wrote
I know that a code package had to be brought togehter in order to release it and it was going to cost that much to put it together
Yeah i know i don't have all facts, but if i look into what i have so far from BVG, i can see that the engine depends for a very high percent on the NOLF2 development. I'm also a developer, so i have a clue how complex/not complex it is to verify source-code, writing docs and comments. What is irritating for me, is the fact it should cost so much as only a percentile changed so far compared to NOLF2. Maybe Monolith wants too much money, who knows, but in the end it is strange for me. |
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Riley Pizt User
Posts: 0 | Re: Tron 2.0 SDK/Source Code on Thursday, February, 10, 2005 5:54 PM
DaveTRON Wrote:There was an estimate of a minimum of $20,000 just to get it in shape to release. It's not as easy as you think. |
I know the legal issues involve here, and I disagree with this estimate whole-heartedly. Who came up with that figure? Hell, for less than $20,000 you could port the XBOX version of the game to the PC. (I'd certainly do it for less than $20K.)
Maybe I should offer my services to "sanitize" the source code for release. I would almost do it for free.
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DaveTRON User
Posts: 5,314 | Re: Tron 2.0 SDK/Source Code on Thursday, February, 10, 2005 5:57 PM
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DaveTRON
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Riley Pizt User
Posts: 0 | Re: Tron 2.0 SDK/Source Code on Thursday, February, 10, 2005 5:59 PM
DaveTRON Wrote:Just repeating what I was told. |
I was hoping you might be able to point the finger at whomever came up with it so that I could contact them.
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