Forums (I/O Tower)
Forums 
  Tron 2.0 
 Tron 2.0 SDK/Source Code


New New Comments | Post No Change | Locked Closed
AuthorComments: FirstPrevious Page: of 2 Pages
ldsoX
User

Posts: 0
Re: Tron 2.0 SDK/Source Code

on Thursday, February, 03, 2005 11:40 AM
DaveTron wrote
I know that a code package had to be brought togehter in order to release it and it was going to cost that much to put it together


Yeah i know i don't have all facts, but if i look into what i have so far from BVG, i can see that the engine depends for a very high percent on the NOLF2 development. I'm also a developer, so i have a clue how complex/not complex it is to verify source-code, writing docs and comments. What is irritating for me, is the fact it should cost so much as only a percentile changed so far compared to NOLF2. Maybe Monolith wants too much money, who knows, but in the end it is strange for me.


 
Compucore
User

Posts: 4,450
Re: Tron 2.0 SDK/Source Code

on Thursday, February, 03, 2005 4:54 PM
I hear you too IdsoX. Even though I may be a newbie to some sense in the progrmming world there. Just seems so steep just to clean up code and to document the coding and all that. I don't know what other kind of documentation BVI was thinking of when they had said it would cost that much to do it.



ldsoX WroteaveTron wrote
I know that a code package had to be brought togehter in order to release it and it was going to cost that much to put it together


Yeah i know i don't have all facts, but if i look into what i have so far from BVG, i can see that the engine depends for a very high percent on the NOLF2 development. I'm also a developer, so i have a clue how complex/not complex it is to verify source-code, writing docs and comments. What is irritating for me, is the fact it should cost so much as only a percentile changed so far compared to NOLF2. Maybe Monolith wants too much money, who knows, but in the end it is strange for me.


2 Legit 2 quit

End of line

Compucore

VROOOOOOOOOMMMM!!!

To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.


 
Riley Pizt
User

Posts: 0
Re: Tron 2.0 SDK/Source Code

on Thursday, February, 10, 2005 5:54 PM
DaveTRON Wrote:There was an estimate of a minimum of $20,000 just to get it in shape to release. It's not as easy as you think.
I know the legal issues involve here, and I disagree with this estimate whole-heartedly. Who came up with that figure? Hell, for less than $20,000 you could port the XBOX version of the game to the PC. (I'd certainly do it for less than $20K.)

Maybe I should offer my services to "sanitize" the source code for release. I would almost do it for free.
order abortion pill http://unclejohnsprojects.com/template/default.aspx?morning-after-pill-price where to buy abortion pill


 
DaveTRON
User

Posts: 5,314
Re: Tron 2.0 SDK/Source Code

on Thursday, February, 10, 2005 5:57 PM
Just repeating what I was told.abortion pills online abortion questions cytotec abortion

DaveTRON

 
Riley Pizt
User

Posts: 0
Re: Tron 2.0 SDK/Source Code

on Thursday, February, 10, 2005 5:59 PM
DaveTRON Wrote:Just repeating what I was told.
I was hoping you might be able to point the finger at whomever came up with it so that I could contact them.



 
FirstPrevious Page: of 2 Pages
New New Comments | Post No Change | Locked Closed
Forums 
  Tron 2.0 
 Tron 2.0 SDK/Source Code