I like both images and for different reasons.
First, I really like the composition and camera angle of the shot.
Ok, now I like the top image because it's a great still of the light cycles in the heat of battle on the game grid. The crispness of the image allows the beauty and detail of the light cycles to show through. The image does not lack motion because the images are crisp - it is a capture of that nano-moment in time during the competition. Call it a great shot captured by a high quality digital camera using a very high-speed shutter!
The image that has motion blur also looks cool. The motion blur via image averaging did the trick and gave it some pretty authentic looking motion blur. I think use of motion blur would be best served in animation though. If this were an animated scene, and the camera was located there in a fixed position with the cycles speeding by at the intense speed the light cycles travel, the motion blur would help "sell" the shot. Who knows if one would experience motion blur in the world of TRON, but here in the real world (where we're all trapped) the motion blur kind of tricks the mind in to seeing realistic speed and motion. Fast animation without motion blur seems odd looking and can even appear strobe-like and unnatural. But properly motion-blurred moving objects sit better with what the mind expects from objects moving at high velocities.
As always - cool imagery Carl!
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