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flynn1978
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Posts: 1,077
error log
on Thursday, January, 22, 2004 3:45 PM
flynn1978:
I can't believe that all these new sectors for disc battles and lightcycles are popping up!
Yep. Now that the corruption has been halted, programs are free to design and submit all ideas without syntax error.
It only takes a bit
to seek out the archive bin containing the arena and access it.
program:
But isn't there a limit to everything? You can design different arenas to infinity, but isn't there a problem when too many arise?
flynn1978:
Yea...I heard if too many new designs for game grids overfill the User's archive bins, they'll go down!
######### Code ALERT #######
Rez files have exceeded archive bin limits in Recognizer tug
flynn1978:
IT'S GOOOONNNNNNIIIIINNNNDOOOOOWWWWNNNNN!!!!
Byte:
After a scandisk of the Rec tug, there is a higher percentage of non-archive failure if rez files can be downloaded automatically when accessing group game grid sessions and then dumped when leaving the sector.
All:
NOoooooo...Ya thin----------------------End of line.
"Happy is the man of reason who can face the world in season."
TronFAQ
Sector Admin
Posts: 4,467
Re: error log
on Thursday, January, 22, 2004 4:43 PM
flynn1978 Wrote:
Byte:
After a scandisk of the Rec tug, there is a higher percentage of non-archive failure if rez files can be downloaded automatically when accessing group game grid sessions and then dumped when leaving the sector.
All:
NOoooooo...Ya thin----------------------End of line.
That's an interesting idea, having per-session maps sent automatically by the server . . . but would you really want to keep downloading the same maps over and over again, because they keep getting deleted every time you leave the server? You'd be waiting a long time, each time you join a game. I'd rather keep the maps.
Also, it would be better to actually fix the limit problem, don'tcha think?
Or maybe rather than deleting the maps, the game could enable and disable them as necessary . . . that would work. But I don't expect it to happen.
Meanwhile, you could try using my REZ Handler program. I created it to help with juggling .rez files, to keep under the limit. (I'll be releasing an updated version pretty soon.)
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flynn1978
User
Posts: 1,077
Re: error log
on Friday, January, 23, 2004 11:42 AM
I think the auto download (then auto dump at end) would be great for everyone who wants to know if the map is something they want to download permanently, or if they have little hard drive space, or if the map is not very big in byte size. Once you've tried the map and you know you finally want to put onto your hard drive, then you just download it and then no longer need the auto map access for that custom grid.
"Happy is the man of reason who can face the world in season."
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