FusionAddict User
Posts: 450 | Character Tools Needed on Saturday, September, 06, 2003 12:05 PM
Can someone tell us of any programs that I can use to model a character for Tron 2.0, including any kind of plugins I would need to make the character playable? What about the map design tools, when will those be made public?
The Clu abides, man...
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Cliff Buena Vista Games
Posts: 163 | Re: Character Tools Needed on Saturday, September, 06, 2003 1:14 PM
The mod tools will be released shortly. Right now the devs are working on a new update to fix the bugs introduced in the last patch (ah, the joys of PC software development), but once that is finished, the tools will be released.
As far as the features of the mod tools - we will be announcing that shortly. Thanks for your patience.
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Falty User
Posts: 160 | Re: Character Tools Needed on Thursday, September, 11, 2003 12:25 AM
Will there be any exporting tools for programs like 3D Studio Max and Maya for those of us who are 3D modelers/animators?
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Cliff Buena Vista Games
Posts: 163 | Re: Character Tools Needed on Thursday, September, 11, 2003 11:44 AM
Falty Wrote:Will there be any exporting tools for programs like 3D Studio Max and Maya for those of us who are 3D modelers/animators? |
We'll be releasing info on the tools shortly. Thanks for your patience.
btw Falty - check you messages. Thanks.
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Amunet User
Posts: 2 | Re: Character Tools Needed on Saturday, September, 13, 2003 7:09 AM
I vote for a Lightwave exporter
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Nerotrobe User
Posts: 15 | Re: Character Tools Needed on Saturday, September, 13, 2003 9:35 PM
The Triton engine used in Tron 2.0 is an extension of the Jupiter engine used in "No One Lives Forever 2".
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Mischif User
Posts: 6 | Re: Character Tools Needed on Monday, September, 15, 2003 12:16 AM
hey nero great to see ya here on the mod fourms, i remember you from the avp2 forums and community, so r u gonna mod us some stuff for tron too or just here for guidance?order abortion pill http://unclejohnsprojects.com/template/default.aspx?morning-after-pill-price where to buy abortion pill
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Falty User
Posts: 160 | nothing in my msg box Cliff on Monday, October, 13, 2003 2:33 AM
There wasn't anything in my MSG's box Cliff. and when i installed the plugins for MAX 4.2 it didn't recognize half of the import/exporters...ya have any others? or know what version of Max we need?
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Cliff Buena Vista Games
Posts: 163 | Re: Character Tools Needed on Monday, October, 13, 2003 11:47 AM
Sorry, I sent you a message but Auric's been having problems with his server so the message was deleted. Unfortunately, I don't remember offhand what it was I wanted to talk to you about. If I remember, I'll let you know.
Anyway, you can either create models in DEdit itself or you can import Maya files. Unfortunately, there isn't a plugin for Max.
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necron_demon User
Posts: 10 | Re: Character Tools Needed on Monday, March, 15, 2004 5:06 PM
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Riley Pizt User
Posts: 0 | Re: Character Tools Needed on Tuesday, March, 16, 2004 4:52 AM
necron_demon Wrote:hey, if you made a custom charicter modle, will it show up in multi-player? |
Multiplayer character models can be made, but the server and all connecting clients must have them installed. Unfortunately, all Lithtech engine games to date including Tron 2.0 handle additional multiplayer characters as a mod. They aren't like Quake or Unreal engine games where having or not having additional multiplayer characters doesn't prevent a client from joining a server.
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Tekki User
Posts: 0 | Re: Character Tools Needed on Monday, August, 22, 2005 7:21 AM
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TronFAQ Sector Admin
Posts: 4,467 | Re: Character Tools Needed on Monday, August, 22, 2005 9:27 AM
Tekki Wrote:Any word on the tools mentioned here, like where to get them now that tron20.net's gone? |
You can get the tools here:
http://tronforum.boxhat.com/dload.php?action=file&file_id=36
Especially the ones dealing with animation. I'd love to try my hand at some Cinematheque with this engine |
Unfortunately, doing that would be extremely difficult. There isn't enough documentation with the tools, explaining how to do animated cutscenes. It would take a lot of trial and error.
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Tekki User
Posts: 0 | Re: Character Tools Needed on Monday, August, 22, 2005 10:14 PM
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the_seraphim User
Posts: 0 | Re: Character Tools Needed on Thursday, September, 01, 2005 6:35 PM
ok i dont know how much of a help this will really be....
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TronFAQ Sector Admin
Posts: 4,467 | Re: Character Tools Needed on Thursday, September, 01, 2005 8:05 PM
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Tekki User
Posts: 0 | Re: Character Tools Needed on Monday, September, 05, 2005 4:51 AM
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Anyone know what version of the Lithtech engine the used w/Blood 2?
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Riley Pizt User
Posts: 0 | Re: Character Tools Needed on Monday, September, 05, 2005 7:16 AM
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Tekki User
Posts: 0 | Re: Character Tools Needed on Monday, September, 05, 2005 7:42 AM
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