Sketch Sector Admin
Posts: 2,939 | E3 2.0 article on Saturday, June, 21, 2003 12:17 AM
Okay I went to a Game Stop/Software Etc store today and got my reserved Game Boy Advanced SP and got a copy of the stores game magazine for signing up to the stores discount game club. To make the long story short, one of the two magazines they gave me for subscribing has 24 pages worth of the 2003 E3 coverage. On one page is a nice little thing about 2.0 and the Tron cast being at the event. It's very short cause each page covers each hour of events that went on, but worth reading for fellow programs out there.
Source: GAMEINFORMER, issue 123, July 2003 page 47
Here's the article
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shorty99 User
Posts: 1,069 | Re: E3 2.0 article on Saturday, June, 21, 2003 1:15 AM
cool.
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Compucore User
Posts: 4,450 | Re: E3 2.0 article on Saturday, June, 21, 2003 10:40 AM
That kewel...
2 Legit 2 quit
End of line
Compucore
VROOOOOOOOOMMMM!!!
To compute or not to compute that is the question at hand. Tis nobler to compile in C++ or in TASM.
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