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Wulfeous
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Posts: 31
RE: New Light-Tank Game: Alpha

on Sunday, January, 05, 2014 5:03 AM
Well I decided to give this game a much needed bit of attention.
I ended up going further than I'd figured that I would and rewrote any and all code in C#.
It runs a lot cleaner than the first release, and the load time is far better, as the original was about 18megs in size. I managed to reduce this to 5 with some intelligent optimization.
It just needs some players again!
I will continue to update this a bit further with some feedback.
Enjoy!


Upvoting it on reddit would be very helpful too.
http://redd.it/1ugco9

Play Alpha at http://w3games.ca

Did I mention that it features your good friend Bit?

 
Wulfeous
User

Posts: 31
RE: New Light-Tank Game: Alpha

on Tuesday, January, 14, 2014 5:58 AM
~Made Box Art


~Upgraded nearly every effect.
~Redesigned the radar.
~ Added powerup's to the main cannon. Destroyed corrupted ports have a chance to drop double-fire, or even triple-fire!
~ Now touching a corrupted port will result in Alpha's instant demise! So be wary of where you are driving.
~ Recoded the tank controls from the ground up.
~ Tweaked the AI.


Alpha is now listed on indiedb now as well.
ALPHA on IndieDB

Play Alpha at http://w3games.ca

Did I mention that it features your good friend Bit?

 
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